The VA has its internal video format mapping(because different drivers may
have different interpretation for the same format), so we should convert the
info in GstVideoInfoDmaDrm into the according video info based on that mapping.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4821>
Some surface formats such as GST_VIDEO_FORMAT_Y42B and GST_VIDEO_FORMAT_RGB
can be created but can not be exported as DMA buffer. You can not say that
this is a driver bug because the driver may never want to share this kind of
surface out of libva.
And this function will be used to detect modifiers later, so the error message
will be annoying.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4821>
The proxy callback for the notify::last-message was emiting the signal
again on the child, which caused an infinit loop. We could swap the child
and the user data to signal to the bin instead, but it was found that proxying
this signal was not very useful. Typical use case it to set silent=0 and use
deep-notify feature. Proxying that signal just duplicate that output which
isn't very useful.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4766>
If the time server is restarted with a time in the past the net client
clock will not report the new time anymore as this would mean that the
clock moves back in time which it does not do.
Now the clock will be kept alive but marked as corrupted and will not
be re-used from the cache.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4802>
When doing a segment seek, the base offset in the new segment
would be increased by segment.position which is basically the
timestamp of the last packet. This does not include the duration
of the last packet though, so might be slightly shorter than the
actual duration of the clip or the requested segment.
Increase the base offset by the segment duration instead when
accumulating segments, which is more correct as it doesn't cut
off the last frame and makes the effective loop segment duration
consistent with the actual duration returned from a duration
query.
In case a segment stop was specified it's also possible that
some data was sent beyond the stop that's necessary for decoding
so the base offset increment should be based on that then and
not on the timestamp of the last buffer pushed out.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4604>
glfilter will unref input buffer after _transform() call immidiately,
but gpu may still reading input buffer for rendering because gl
api is executed async. Need hold reference for input buffer by
adding parent meta to output buffer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4801>
This adds code to detect when the hex form of the string we are to
parse exceeds the number of bytes that would form a 32bit flag. This will
avoid treating as flagset anything above then the expected 32 bits and also
stop treading DRM format with modifiers as flagset (like
drm-format=AB24:0x0100000000000002).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4775>
Appsink will unref prev sample in dispose function. Which is later
when V4L2 video decoder link with appsink as V4L2 video decoder
will close V4L2 device fd during GST_STATE_CHANGE_READY_TO_NULL.
If the video buffer return to V4L2 video decoder after the decoder
closed V4L2 device fd, V4L2 can't release the video frame buffer
which allocated with MMAP mode as application can't call
VIDIOC_REQBUFS 0 to release the video frame buffer by V4L2 driver.
The memory of the video frame will leak.
Unref the gstbuffer in stop() function, so V4L2 video decoder
can received all video frame buffers and release it before close
V4L2 device fd.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4818>
Decoder bounded CUDA memory is allocated by driver and the pool size
is fixed. Since we don't know how many buffers would be held by
downstream non-CUDA element, we should download such CUDA memory
and release it back to decoder.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4810>
Otherwise it only works if GStreamer is binding the first socket on this
port.
Unfortunately this requires duplicating a bit more of Rust std because
`UdpSocket` can only be created already bound without allowing to set
any options between socket creation and binding.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4807>