Matthew Waters
b55134a4dd
vulkan: print criticals/warnings for vulkan errors/warnings
...
Simplifies finding the erronous cases in using the Vulkan API
incorrectly.
2019-11-07 20:01:57 +00:00
Matthew Waters
475a2b0acd
vulkan/image: use the full video info for returning vulkan formats
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We may need some colorspace information for returning sRGB vs no sRGB.
2019-11-07 20:01:57 +00:00
Niels De Graef
d8f61515d8
Don't pass default GLib marshallers for signals
...
By passing NULL to `g_signal_new` instead of a marshaller, GLib will
actually internally optimize the signal (if the marshaller is available
in GLib itself) by also setting the valist marshaller. This makes the
signal emission a bit more performant than the regular marshalling,
which still needs to box into `GValue` and call libffi in case of a
generic marshaller.
Note that for custom marshallers, one would use
`g_signal_set_va_marshaller()` with the valist marshaller instead.
2019-11-06 14:27:46 +00:00
Aaron Boxer
6d3429af34
documentation: fixed a heap o' typos
2019-11-05 09:11:25 -05:00
Tim-Philipp Müller
f218ec2794
Remove autotools build system
2019-10-14 13:54:27 +01:00
Seungha Yang
1e38255c97
vulkan: Fix build on Windows
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* Fix meson build script for Windows. Since the Vulkan dependency
object was declared by us in case of Windows, the dependency object
shouldn't be used for finding header
* Fix build error by including Windows specific header
gstvkdisplay.c(563): error C2065: 'VK_KHR_WIN32_SURFACE_EXTENSION_NAME': undeclared identifier
2019-09-25 22:14:40 +09:00
Matthew Waters
34ff895040
vulkan: remove VkImageView from the memory
...
There can be multiple views per image for different subresource ranges
or planes in multi-planer images.
2019-09-25 11:11:02 +00:00
Matthew Waters
452bb72292
vkbuffer: remove buffer view from the memory
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It's only really useful for texture buffers which we currently do not
use.
2019-09-25 11:11:02 +00:00
Matthew Waters
5165f2509b
build/vulkan: fix copy-paste error in gstvkconfig.h
2019-09-25 11:11:02 +00:00
Matthew Waters
a03d0a2638
vulkan: remove the winsys-specific headers from gst/vulkan/vulkan.h
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Allows not having wayland, xcb, Cocoa, UIKit, windows.h included in the
public GstVulkan API.
2019-09-25 11:11:02 +00:00
Matthew Waters
82e86573b8
vulkan: implement command buffer reuse
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Using a similar design for reference counting as
GstBuffer/GstBufferPool.
2019-09-19 02:01:35 +00:00
Matthew Waters
2af2402880
vulkan: add device provider implementation
2019-09-17 13:02:44 +10:00
Matthew Waters
5f76c84feb
vulkan: split physical device from logical device
2019-09-17 13:02:44 +10:00
Matthew Waters
863e785770
vulkan: expose various flags to string methods
2019-09-17 13:02:44 +10:00
Matthew Waters
407dab607f
vulkan: only pass the device/instance/display in to *_handle_*() functions
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We don't need to change the pointer value in these functions.
2019-09-17 13:02:43 +10:00
Matthew Waters
cd28c77413
vulkan/window/ios: fix race on window startup
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1. The iOS create_surface implementation needs to call out to the main
thread to create the window (UIKit requirement)
2. get_surface() can be called and will attempt to create the VkSurface
from an invalid view/layer.
Also pass the layer for MoltenVK so we don't get pesky 'UIView function
not called on main thread' warnings.
2019-09-16 03:15:39 +00:00
Matthew Waters
656a0cde84
vulkan: create the macos/ios-specific displays
2019-09-16 03:15:39 +00:00
Matthew Waters
96b2413616
vulkan: install public gstvkdebug.h header
2019-09-16 03:15:39 +00:00
Matthew Waters
08b53ca456
vulkan: fix build with older API headers
...
The protected memory flags were only added later as was the
multi-instance flag.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1081
2019-09-11 23:59:53 +00:00
Matthew Waters
2b7050120e
vulkan: dump most of the device information
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Dump anything that can be queried using the physical device like features,
limits, queue properties, memory properties.
2019-09-11 20:22:56 +10:00
Yeongjin Jeong
fdab54611b
vulkan: Fix some confusing typos
...
Seems to have been copy pasted from around gl element
2019-08-29 11:19:37 +00:00
Yeongjin Jeong
94671be428
vulkan/xcb: Don't try to create xcb window with non-xcb display
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Non-xcb display does not have a xcb_connection and trying
to create xcb window with wild pointer can cause segfault.
2019-08-29 11:19:37 +00:00
Matthew Waters
87311d404e
vulkan/swapper: add a couple of missing g_clear_error()'s
2019-08-28 10:34:39 +00:00
Matthew Waters
542af25eb1
vulkan/build: conditionally depend on Vulkan-1.0.gir
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Vulkan-1.0.gir is new in gobject-introspection >= 1.61.1
2019-08-28 10:34:39 +00:00
Matthew Waters
c237c8de6a
vulkandisplay: silence an unused but set error with no enable winsys implementations
2019-08-28 10:34:39 +00:00
Matthew Waters
09883b6a6b
vulkan/swapper: check queue present return later
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During resizes, the VkQueuePresent can return OUT_OF_DATE and if a buffer
is displayed returning OUT_OF_DATE it would error out and stop the pipeline.
We already have a explicit check for OUT_OF_DATE and the same general
error check in the statements following so just use that code.
2019-08-28 10:34:39 +00:00
Matthew Waters
d1f8f7436d
vulkan/swapper: destroy the surface in finalize
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Fixes a leak of the VkSurface object.
2019-08-28 10:34:39 +00:00
Matthew Waters
cac1487479
vulkan/swapper: set some values to NULL in error conditions
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So that they are not double free()-ed.
2019-08-28 10:34:39 +00:00
Matthew Waters
be9c9e44f1
vulkan/error: add the error value in hex and decimal
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Provides more information for what may be an 'Unknown' error.
2019-08-28 10:34:39 +00:00
Matthew Waters
5ab92e05d8
vulkanswapper: disconnect window signals before any internal resources
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Otherwise, it's racy whether the necessary resources are available in
the signal callbacks on destruction.
2019-08-28 10:34:39 +00:00
Matthew Waters
b43651cf99
vulkandisplay: Also free the GSource
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NULL checking the main_context does not help as we've just destroyed the
GMainContext and set that field to NULL, not to mention it's unnecessary.
Fixes a leak of display's GSource.
2019-08-22 17:28:19 +10:00
Matthew Waters
1b7e83c584
vulkandisplay: free the list of windows on destruction
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They may not have had an explicit removal from the subclass.
2019-08-22 17:02:07 +10:00
Matthew Waters
fc9f047885
vulkandisplay: fix use-after-free with removal of window
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g_list_delete_link() free()'s the list node so any access after that is
a use-after-free.
2019-08-22 14:55:40 +10:00
Matthew Waters
e83df1759d
vulkan/xcb: display->windows is a list of allocated GWeakRef
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Don't access them as plain GstVulkanWindow objects.
2019-08-22 14:54:30 +10:00
Matthew Waters
db157428ee
vulkan/ios: keep track of surface changes
2019-08-14 13:45:31 +10:00
Matthew Waters
c8614bf4da
vulkan/ios: initialize the frame to the parent's
2019-08-14 13:45:31 +10:00
Yeongjin Jeong
68057cee98
vulkan: Fix GstMemory leaks
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Allocated GstMemory should be freed with g_free()
2019-08-06 07:44:05 +00:00
Matthew Waters
d916cad886
vulkan: add a couple of headers to the install list
2019-08-05 11:32:59 +10:00
Matthew Waters
58f203844d
vulkan/window: add property for the parent display
2019-07-05 16:20:05 +10:00
Matthew Waters
fda9b57dbe
vulkan/device: add property for the parent instance
2019-07-05 16:13:13 +10:00
Matthew Waters
69af8a9360
vulkan: move swapper object to the gstvulkan library
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Allows other sinks and/or user code to display to a VkSurface
2019-07-04 14:18:15 +10:00
Matthew Waters
b5256d94fc
vulkan: move trash list to library
2019-07-04 14:18:15 +10:00
Matthew Waters
0cb416db11
vkbuffermemory: report requested size of the memory
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Rather than using Vulkan's much larger aligned sizes. Fixes multi-planer
video with the GstVideoFrame API.
2019-06-20 01:41:56 +10:00
Matthew Waters
bbdb2f3f17
vulkan: add some information on vulkan formats
2019-06-20 01:41:56 +10:00
Matthew Waters
2dcdaaf7cb
vulkan: ensure initialization of a couple of debug categories
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Needed when some of the context querying functions can be called before
an instance has been created.
2019-06-20 01:41:56 +10:00
Seungha Yang
7b1b3327a0
vulkan: Add support WIN32 for Windows
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It's almost a fork of glwindow_win32 implementation.
To build on Windows, Vulkan SDK (at https://vulkan.lunarg.com/sdk/home )
and VK_SDK_PATH environment are required. Note that VK_SDK_PATH environment
setting is a part of the SDK installation.
2019-06-13 04:55:15 +00:00
Matthew Waters
ac09f88eb9
vulkan: implement the correct memory barriers necessary
...
Vulkan validation layers are finally silent!
2019-06-04 09:03:44 +00:00
Matthew Waters
ae13e66639
vkmemory: fix allocation of sizes less than the alignment
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Avoids allocating a 0-sized device memory which is invalid vulkan usage
2019-06-04 09:03:44 +00:00
Matthew Waters
0efd559950
vk*pool: expand usage hints to cover use in a renderpass
2019-06-04 09:03:44 +00:00
Matthew Waters
25a970f9d5
vkformat: fix format conversion for matching vulkan formats
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Other formats still need a swizzle or conversion.
2019-06-04 09:03:44 +00:00