Update plugin elements with the new GstVaapiVideoMeta API.
This also fixes support for subpictures/overlay because GstVideoDecoder
generates a sub-buffer from the GstVaapiVideoBuffer. So, that sub-buffer
is marked as read-only. However, when comes in the textoverlay element
for example, it checks whether the input buffer is writable. Since that
buffer read-only, then a new GstBuffer is created. Since gst_buffer_copy()
does not preserve the parent field, the generated buffer in textoverlay
is not exploitable because we lost all VA specific information.
Now, with GstVaapiVideoMeta information attached to a standard GstBuffer,
all information are preserved through gst_buffer_copy() since the latter
does copy metadata (qdata in this case).
Intermediate elements may produce a sub-buffer from a valid GstVaapiVideoBuffer
for non raw YUV cases. Make sure vaapisink now understands those buffers.
Make vaapisink expose only the set of supported caps for raw YUV buffers.
Add gst_vaapi_uploader_get_caps() helper function to determine the set
of supported YUV caps as source (for images). This function actually
tries to zero and upload each image to a 64x64 test surface. Of course,
this relies on VA drivers to not claim success if vaPutImage() is not
correctly supported.
Add new GstVaapiUploader helper to upload raw YUV buffers to VA surfaces.
It is up to the caller to negotiate source caps (for images) and output
caps (for surfaces). gst_vaapi_uploader_has_direct_rendering() is available
to help decide between the creation of a GstVaapiVideoBuffer or a regular
GstBuffer on sink pads.
Signed-off-by: Zhao Halley <halley.zhao@intel.com>
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
If either dimension is out-of-bounds, then scale window to fit the
display size, even if the output is to be rotated. Use the standard
gst_video_sink_center_rect() function to center and scale the window
wrt. the outer (display) bounds.
Keep VA surface proxy associated with the surface that is currently
being displayed. This makes sure that surface is not released back
to the pool of surfaces free to use for decoding. This is necessary
with VA driver implementations that support rendering to an overlay
pipe. Otherwise, there could be cases where we are decoding into a
surface that is being displayed, hence some flickering.
This is not useful in practice but for raw performance evaluation when
the sink is invoked with display=drm sync=false. fakesink could also be
used though.
If vaapisink is in the GStreamer pipeline, then we shall allocate a
unique GstVaapiDisplay and propagate it upstream. i.e. subsequent
queries from vaapidecode shall get a valid answer from vaapisink.
Move display types from gstvaapipluginutil.* to gstvaapidisplay.* so that
we could simplify characterization of a GstVaapiDisplay. Also rename "auto"
type to "any", and add a "display-type" attribute.
vaapisink is now built with support for multiple display types, whenever
they are enabled. The new "display" attribute is used to select a particular
renderer.
GStreamer -base plugins >= 0.10.31 are now required, so the checks for
new APIs like GstXOverlay::set_window_handle() and ::set_render_rectangle()
are no longer necessary.
Bump GStreamer plugins -base required version to 0.10.31, needed for
gst_x_overlay_got_window_handle().
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Bump GStreamer required version to 0.10.14, needed for
gst_element_class_set_details_simple().
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Don't forcibly resize foreign X windows. The user is responsible for
their size and vaapisink shall not change this.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Fix gst_vaapisink_xoverlay_set_window_handle() when it is called before
caps got negotiated. Besides, when a foreign window is provided by the
user, so should the render rect.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Allow rendering flags, as a combination of GstVaapiSurfaceRenderFlags,
to be set to the video buffer. In particular, this is mostly useful for
basic deinterlacing.
With the new video/x-surface abstraction, we can't rely on having a VA
specific sink downstream. Also, there was no particular reason to do that.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
This new interface allows for upstream and downstream display sharing
that works in both static and dynamic pipelines.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>