gstreamer/gst/vaapi/gstvaapisink.c
Gwenole Beauchesne 499e0dd981 vaapisink: add support for raw YUV buffers.
Add new GstVaapiUploader helper to upload raw YUV buffers to VA surfaces.
It is up to the caller to negotiate source caps (for images) and output
caps (for surfaces). gst_vaapi_uploader_has_direct_rendering() is available
to help decide between the creation of a GstVaapiVideoBuffer or a regular
GstBuffer on sink pads.

Signed-off-by: Zhao Halley <halley.zhao@intel.com>
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
2012-11-20 16:04:51 +01:00

1150 lines
34 KiB
C

/*
* gstvaapisink.c - VA-API video sink
*
* Copyright (C) 2010-2011 Splitted-Desktop Systems
* Copyright (C) 2011-2012 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
/**
* SECTION:gstvaapisink
* @short_description: A VA-API based videosink
*
* vaapisink renders video frames to a drawable (X #Window) on a local
* display using the Video Acceleration (VA) API. The element will
* create its own internal window and render into it.
*/
#include "gst/vaapi/sysdeps.h"
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/video/videocontext.h>
#include <gst/vaapi/gstvaapivalue.h>
#include <gst/vaapi/gstvaapivideobuffer.h>
#if USE_DRM
# include <gst/vaapi/gstvaapidisplay_drm.h>
#endif
#if USE_X11
# include <gst/vaapi/gstvaapidisplay_x11.h>
# include <gst/vaapi/gstvaapiwindow_x11.h>
#endif
#if USE_GLX
# include <gst/vaapi/gstvaapidisplay_glx.h>
# include <gst/vaapi/gstvaapiwindow_glx.h>
#endif
#if USE_WAYLAND
# include <gst/vaapi/gstvaapidisplay_wayland.h>
# include <gst/vaapi/gstvaapiwindow_wayland.h>
#endif
/* Supported interfaces */
#include <gst/interfaces/xoverlay.h>
#include "gstvaapisink.h"
#include "gstvaapipluginutil.h"
#define GST_PLUGIN_NAME "vaapisink"
#define GST_PLUGIN_DESC "A VA-API based videosink"
GST_DEBUG_CATEGORY_STATIC(gst_debug_vaapisink);
#define GST_CAT_DEFAULT gst_debug_vaapisink
/* ElementFactory information */
static const GstElementDetails gst_vaapisink_details =
GST_ELEMENT_DETAILS(
"VA-API sink",
"Sink/Video",
GST_PLUGIN_DESC,
"Gwenole Beauchesne <gwenole.beauchesne@intel.com>");
/* Default template */
static const char gst_vaapisink_sink_caps_str[] =
"video/x-raw-yuv, "
"width = (int) [ 1, MAX ], "
"height = (int) [ 1, MAX ]; "
GST_VAAPI_SURFACE_CAPS;
static GstStaticPadTemplate gst_vaapisink_sink_factory =
GST_STATIC_PAD_TEMPLATE(
"sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
GST_STATIC_CAPS(gst_vaapisink_sink_caps_str));
static void
gst_vaapisink_implements_iface_init(GstImplementsInterfaceClass *iface);
static void
gst_vaapisink_video_context_iface_init(GstVideoContextInterface *iface);
static void
gst_vaapisink_xoverlay_iface_init(GstXOverlayClass *iface);
G_DEFINE_TYPE_WITH_CODE(
GstVaapiSink,
gst_vaapisink,
GST_TYPE_VIDEO_SINK,
G_IMPLEMENT_INTERFACE(GST_TYPE_IMPLEMENTS_INTERFACE,
gst_vaapisink_implements_iface_init);
G_IMPLEMENT_INTERFACE(GST_TYPE_VIDEO_CONTEXT,
gst_vaapisink_video_context_iface_init);
G_IMPLEMENT_INTERFACE(GST_TYPE_X_OVERLAY,
gst_vaapisink_xoverlay_iface_init))
enum {
PROP_0,
PROP_DISPLAY_TYPE,
PROP_FULLSCREEN,
PROP_SYNCHRONOUS,
PROP_USE_REFLECTION,
PROP_ROTATION,
};
#define DEFAULT_DISPLAY_TYPE GST_VAAPI_DISPLAY_TYPE_ANY
#define DEFAULT_ROTATION GST_VAAPI_ROTATION_0
/* GstImplementsInterface interface */
static gboolean
gst_vaapisink_implements_interface_supported(
GstImplementsInterface *iface,
GType type
)
{
return (type == GST_TYPE_VIDEO_CONTEXT ||
type == GST_TYPE_X_OVERLAY);
}
static void
gst_vaapisink_implements_iface_init(GstImplementsInterfaceClass *iface)
{
iface->supported = gst_vaapisink_implements_interface_supported;
}
/* GstVideoContext interface */
static void
gst_vaapisink_set_video_context(GstVideoContext *context, const gchar *type,
const GValue *value)
{
GstVaapiSink *sink = GST_VAAPISINK (context);
gst_vaapi_set_display (type, value, &sink->display);
}
static void
gst_vaapisink_video_context_iface_init(GstVideoContextInterface *iface)
{
iface->set_context = gst_vaapisink_set_video_context;
}
/* GstXOverlay interface */
#if USE_X11
static gboolean
gst_vaapisink_ensure_window_xid(GstVaapiSink *sink, guintptr window_id);
#endif
static GstFlowReturn
gst_vaapisink_show_frame(GstBaseSink *base_sink, GstBuffer *buffer);
static void
gst_vaapisink_xoverlay_set_window_handle(GstXOverlay *overlay, guintptr window)
{
GstVaapiSink * const sink = GST_VAAPISINK(overlay);
/* Disable GLX rendering when vaapisink is using a foreign X
window. It's pretty much useless */
if (sink->display_type == GST_VAAPI_DISPLAY_TYPE_GLX)
sink->display_type = GST_VAAPI_DISPLAY_TYPE_X11;
sink->foreign_window = TRUE;
switch (sink->display_type) {
#if USE_X11
case GST_VAAPI_DISPLAY_TYPE_X11:
gst_vaapisink_ensure_window_xid(sink, window);
break;
#endif
default:
break;
}
}
static void
gst_vaapisink_xoverlay_set_render_rectangle(
GstXOverlay *overlay,
gint x,
gint y,
gint width,
gint height
)
{
GstVaapiSink * const sink = GST_VAAPISINK(overlay);
GstVaapiRectangle * const display_rect = &sink->display_rect;
display_rect->x = x;
display_rect->y = y;
display_rect->width = width;
display_rect->height = height;
GST_DEBUG("render rect (%d,%d):%ux%u",
display_rect->x, display_rect->y,
display_rect->width, display_rect->height);
}
static void
gst_vaapisink_xoverlay_expose(GstXOverlay *overlay)
{
GstBaseSink * const base_sink = GST_BASE_SINK(overlay);
GstBuffer *buffer;
buffer = gst_base_sink_get_last_buffer(base_sink);
if (buffer) {
gst_vaapisink_show_frame(base_sink, buffer);
gst_buffer_unref(buffer);
}
}
static void
gst_vaapisink_xoverlay_iface_init(GstXOverlayClass *iface)
{
iface->set_window_handle = gst_vaapisink_xoverlay_set_window_handle;
iface->set_render_rectangle = gst_vaapisink_xoverlay_set_render_rectangle;
iface->expose = gst_vaapisink_xoverlay_expose;
}
static void
gst_vaapisink_destroy(GstVaapiSink *sink)
{
gst_buffer_replace(&sink->video_buffer, NULL);
g_clear_object(&sink->texture);
g_clear_object(&sink->display);
g_clear_object(&sink->uploader);
gst_caps_replace(&sink->caps, NULL);
}
#if USE_X11
/* Checks whether a ConfigureNotify event is in the queue */
typedef struct _ConfigureNotifyEventPendingArgs ConfigureNotifyEventPendingArgs;
struct _ConfigureNotifyEventPendingArgs {
Window window;
guint width;
guint height;
gboolean match;
};
static Bool
configure_notify_event_pending_cb(Display *dpy, XEvent *xev, XPointer arg)
{
ConfigureNotifyEventPendingArgs * const args =
(ConfigureNotifyEventPendingArgs *)arg;
if (xev->type == ConfigureNotify &&
xev->xconfigure.window == args->window &&
xev->xconfigure.width == args->width &&
xev->xconfigure.height == args->height)
args->match = TRUE;
/* XXX: this is a hack to traverse the whole queue because we
can't use XPeekIfEvent() since it could block */
return False;
}
static gboolean
configure_notify_event_pending(
GstVaapiSink *sink,
Window window,
guint width,
guint height
)
{
ConfigureNotifyEventPendingArgs args;
XEvent xev;
args.window = window;
args.width = width;
args.height = height;
args.match = FALSE;
/* XXX: don't use XPeekIfEvent() because it might block */
XCheckIfEvent(
gst_vaapi_display_x11_get_display(GST_VAAPI_DISPLAY_X11(sink->display)),
&xev,
configure_notify_event_pending_cb, (XPointer)&args
);
return args.match;
}
#endif
static const gchar *
get_display_type_name(GstVaapiDisplayType display_type)
{
gpointer const klass = g_type_class_peek(GST_VAAPI_TYPE_DISPLAY_TYPE);
GEnumValue * const e = g_enum_get_value(klass, display_type);
if (e)
return e->value_name;
return "<unknown-type>";
}
static inline gboolean
gst_vaapisink_ensure_display(GstVaapiSink *sink)
{
GstVaapiDisplayType display_type;
GstVaapiRenderMode render_mode;
if (!gst_vaapi_ensure_display(sink, sink->display_type, &sink->display))
return FALSE;
display_type = gst_vaapi_display_get_display_type(sink->display);
if (display_type != sink->display_type) {
GST_INFO("created %s %p", get_display_type_name(display_type),
sink->display);
sink->display_type = display_type;
sink->use_overlay =
gst_vaapi_display_get_render_mode(sink->display, &render_mode) &&
render_mode == GST_VAAPI_RENDER_MODE_OVERLAY;
GST_DEBUG("use %s rendering mode", sink->use_overlay ? "overlay" : "texture");
sink->use_rotation = gst_vaapi_display_has_property(
sink->display, GST_VAAPI_DISPLAY_PROP_ROTATION);
}
return TRUE;
}
static gboolean
gst_vaapisink_ensure_render_rect(GstVaapiSink *sink, guint width, guint height)
{
GstVaapiRectangle * const display_rect = &sink->display_rect;
guint num, den, display_par_n, display_par_d;
gboolean success;
/* Return success if caps are not set yet */
if (!sink->caps)
return TRUE;
GST_DEBUG("ensure render rect within %ux%u bounds", width, height);
gst_vaapi_display_get_pixel_aspect_ratio(
sink->display,
&display_par_n, &display_par_d
);
GST_DEBUG("display pixel-aspect-ratio %d/%d",
display_par_n, display_par_d);
success = gst_video_calculate_display_ratio(
&num, &den,
sink->video_width, sink->video_height,
sink->video_par_n, sink->video_par_d,
display_par_n, display_par_d
);
if (!success)
return FALSE;
GST_DEBUG("video size %dx%d, calculated ratio %d/%d",
sink->video_width, sink->video_height, num, den);
display_rect->width = gst_util_uint64_scale_int(height, num, den);
if (display_rect->width <= width) {
GST_DEBUG("keeping window height");
display_rect->height = height;
}
else {
GST_DEBUG("keeping window width");
display_rect->width = width;
display_rect->height =
gst_util_uint64_scale_int(width, den, num);
}
GST_DEBUG("scaling video to %ux%u", display_rect->width, display_rect->height);
g_assert(display_rect->width <= width);
g_assert(display_rect->height <= height);
display_rect->x = (width - display_rect->width) / 2;
display_rect->y = (height - display_rect->height) / 2;
GST_DEBUG("render rect (%d,%d):%ux%u",
display_rect->x, display_rect->y,
display_rect->width, display_rect->height);
return TRUE;
}
static void
gst_vaapisink_ensure_window_size(GstVaapiSink *sink, guint *pwidth, guint *pheight)
{
GstVideoRectangle src_rect, dst_rect, out_rect;
guint num, den, display_width, display_height, display_par_n, display_par_d;
gboolean success, scale;
if (sink->foreign_window) {
*pwidth = sink->window_width;
*pheight = sink->window_height;
return;
}
gst_vaapi_display_get_size(sink->display, &display_width, &display_height);
if (sink->fullscreen) {
*pwidth = display_width;
*pheight = display_height;
return;
}
gst_vaapi_display_get_pixel_aspect_ratio(
sink->display,
&display_par_n, &display_par_d
);
success = gst_video_calculate_display_ratio(
&num, &den,
sink->video_width, sink->video_height,
sink->video_par_n, sink->video_par_d,
display_par_n, display_par_d
);
if (!success) {
num = sink->video_par_n;
den = sink->video_par_d;
}
src_rect.x = 0;
src_rect.y = 0;
src_rect.w = gst_util_uint64_scale_int(sink->video_height, num, den);
src_rect.h = sink->video_height;
dst_rect.x = 0;
dst_rect.y = 0;
dst_rect.w = display_width;
dst_rect.h = display_height;
scale = (src_rect.w > dst_rect.w || src_rect.h > dst_rect.h);
gst_video_sink_center_rect(src_rect, dst_rect, &out_rect, scale);
*pwidth = out_rect.w;
*pheight = out_rect.h;
}
static inline gboolean
gst_vaapisink_ensure_window(GstVaapiSink *sink, guint width, guint height)
{
GstVaapiDisplay * const display = sink->display;
if (!sink->window) {
switch (sink->display_type) {
#if USE_GLX
case GST_VAAPI_DISPLAY_TYPE_GLX:
sink->window = gst_vaapi_window_glx_new(display, width, height);
goto notify_xoverlay_interface;
#endif
#if USE_X11
case GST_VAAPI_DISPLAY_TYPE_X11:
sink->window = gst_vaapi_window_x11_new(display, width, height);
notify_xoverlay_interface:
if (!sink->window)
break;
gst_x_overlay_got_window_handle(
GST_X_OVERLAY(sink),
gst_vaapi_window_x11_get_xid(GST_VAAPI_WINDOW_X11(sink->window))
);
break;
#endif
#if USE_WAYLAND
case GST_VAAPI_DISPLAY_TYPE_WAYLAND:
sink->window = gst_vaapi_window_wayland_new(display, width, height);
break;
#endif
default:
GST_ERROR("unsupported display type %d", sink->display_type);
return FALSE;
}
}
return sink->window != NULL;
}
#if USE_X11
static gboolean
gst_vaapisink_ensure_window_xid(GstVaapiSink *sink, guintptr window_id)
{
Window rootwin;
unsigned int width, height, border_width, depth;
int x, y;
XID xid = window_id;
if (!gst_vaapisink_ensure_display(sink))
return FALSE;
gst_vaapi_display_lock(sink->display);
XGetGeometry(
gst_vaapi_display_x11_get_display(GST_VAAPI_DISPLAY_X11(sink->display)),
xid,
&rootwin,
&x, &y, &width, &height, &border_width, &depth
);
gst_vaapi_display_unlock(sink->display);
if ((width != sink->window_width || height != sink->window_height) &&
!configure_notify_event_pending(sink, xid, width, height)) {
if (!gst_vaapisink_ensure_render_rect(sink, width, height))
return FALSE;
sink->window_width = width;
sink->window_height = height;
}
if (sink->window &&
gst_vaapi_window_x11_get_xid(GST_VAAPI_WINDOW_X11(sink->window)) == xid)
return TRUE;
g_clear_object(&sink->window);
switch (sink->display_type) {
#if USE_GLX
case GST_VAAPI_DISPLAY_TYPE_GLX:
sink->window = gst_vaapi_window_glx_new_with_xid(sink->display, xid);
break;
#endif
case GST_VAAPI_DISPLAY_TYPE_X11:
sink->window = gst_vaapi_window_x11_new_with_xid(sink->display, xid);
break;
default:
GST_ERROR("unsupported display type %d", sink->display_type);
return FALSE;
}
return sink->window != NULL;
}
#endif
static gboolean
gst_vaapisink_ensure_rotation(GstVaapiSink *sink, gboolean recalc_display_rect)
{
gboolean success = FALSE;
g_return_val_if_fail(sink->display, FALSE);
if (sink->rotation == sink->rotation_req)
return TRUE;
if (!sink->use_rotation) {
GST_WARNING("VA display does not support rotation");
goto end;
}
gst_vaapi_display_lock(sink->display);
success = gst_vaapi_display_set_rotation(sink->display, sink->rotation_req);
gst_vaapi_display_unlock(sink->display);
if (!success) {
GST_ERROR("failed to change VA display rotation mode");
goto end;
}
if (((sink->rotation + sink->rotation_req) % 180) == 90) {
/* Orientation changed */
G_PRIMITIVE_SWAP(guint, sink->video_width, sink->video_height);
G_PRIMITIVE_SWAP(gint, sink->video_par_n, sink->video_par_d);
}
if (recalc_display_rect && !sink->foreign_window)
gst_vaapisink_ensure_render_rect(sink, sink->window_width,
sink->window_height);
success = TRUE;
end:
sink->rotation = sink->rotation_req;
return success;
}
static gboolean
gst_vaapisink_start(GstBaseSink *base_sink)
{
GstVaapiSink * const sink = GST_VAAPISINK(base_sink);
if (!gst_vaapisink_ensure_display(sink))
return FALSE;
sink->uploader = gst_vaapi_uploader_new(sink->display);
if (!sink->uploader)
return FALSE;
return TRUE;
}
static gboolean
gst_vaapisink_stop(GstBaseSink *base_sink)
{
GstVaapiSink * const sink = GST_VAAPISINK(base_sink);
gst_buffer_replace(&sink->video_buffer, NULL);
g_clear_object(&sink->window);
g_clear_object(&sink->display);
g_clear_object(&sink->uploader);
return TRUE;
}
static gboolean
gst_vaapisink_set_caps(GstBaseSink *base_sink, GstCaps *caps)
{
GstVaapiSink * const sink = GST_VAAPISINK(base_sink);
GstStructure * const structure = gst_caps_get_structure(caps, 0);
guint win_width, win_height;
gint video_width, video_height, video_par_n = 1, video_par_d = 1;
#if USE_DRM
if (sink->display_type == GST_VAAPI_DISPLAY_TYPE_DRM)
return TRUE;
#endif
if (!structure)
return FALSE;
if (!gst_structure_get_int(structure, "width", &video_width))
return FALSE;
if (!gst_structure_get_int(structure, "height", &video_height))
return FALSE;
sink->video_width = video_width;
sink->video_height = video_height;
if (gst_structure_has_name(structure, "video/x-raw-yuv"))
sink->use_video_raw = TRUE;
gst_video_parse_caps_pixel_aspect_ratio(caps, &video_par_n, &video_par_d);
sink->video_par_n = video_par_n;
sink->video_par_d = video_par_d;
GST_DEBUG("video pixel-aspect-ratio %d/%d", video_par_n, video_par_d);
gst_caps_replace(&sink->caps, caps);
if (!gst_vaapisink_ensure_display(sink))
return FALSE;
gst_vaapisink_ensure_rotation(sink, FALSE);
gst_vaapisink_ensure_window_size(sink, &win_width, &win_height);
if (sink->window) {
if (!sink->foreign_window || sink->fullscreen)
gst_vaapi_window_set_size(sink->window, win_width, win_height);
}
else {
gst_vaapi_display_lock(sink->display);
gst_x_overlay_prepare_xwindow_id(GST_X_OVERLAY(sink));
gst_vaapi_display_unlock(sink->display);
if (sink->window)
return TRUE;
if (!gst_vaapisink_ensure_window(sink, win_width, win_height))
return FALSE;
gst_vaapi_window_set_fullscreen(sink->window, sink->fullscreen);
gst_vaapi_window_show(sink->window);
gst_vaapi_window_get_size(sink->window, &win_width, &win_height);
}
sink->window_width = win_width;
sink->window_height = win_height;
GST_DEBUG("window size %ux%u", win_width, win_height);
return gst_vaapisink_ensure_render_rect(sink, win_width, win_height);
}
#if USE_GLX
static void
render_background(GstVaapiSink *sink)
{
/* Original code from Mirco Muller (MacSlow):
<http://cgit.freedesktop.org/~macslow/gl-gst-player/> */
GLfloat fStartX = 0.0f;
GLfloat fStartY = 0.0f;
GLfloat fWidth = (GLfloat)sink->window_width;
GLfloat fHeight = (GLfloat)sink->window_height;
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_QUADS);
{
/* top third, darker grey to white */
glColor3f(0.85f, 0.85f, 0.85f);
glVertex3f(fStartX, fStartY, 0.0f);
glColor3f(0.85f, 0.85f, 0.85f);
glVertex3f(fStartX + fWidth, fStartY, 0.0f);
glColor3f(1.0f, 1.0f, 1.0f);
glVertex3f(fStartX + fWidth, fStartY + fHeight / 3.0f, 0.0f);
glColor3f(1.0f, 1.0f, 1.0f);
glVertex3f(fStartX, fStartY + fHeight / 3.0f, 0.0f);
/* middle third, just plain white */
glColor3f(1.0f, 1.0f, 1.0f);
glVertex3f(fStartX, fStartY + fHeight / 3.0f, 0.0f);
glVertex3f(fStartX + fWidth, fStartY + fHeight / 3.0f, 0.0f);
glVertex3f(fStartX + fWidth, fStartY + 2.0f * fHeight / 3.0f, 0.0f);
glVertex3f(fStartX, fStartY + 2.0f * fHeight / 3.0f, 0.0f);
/* bottom third, white to lighter grey */
glColor3f(1.0f, 1.0f, 1.0f);
glVertex3f(fStartX, fStartY + 2.0f * fHeight / 3.0f, 0.0f);
glColor3f(1.0f, 1.0f, 1.0f);
glVertex3f(fStartX + fWidth, fStartY + 2.0f * fHeight / 3.0f, 0.0f);
glColor3f(0.62f, 0.66f, 0.69f);
glVertex3f(fStartX + fWidth, fStartY + fHeight, 0.0f);
glColor3f(0.62f, 0.66f, 0.69f);
glVertex3f(fStartX, fStartY + fHeight, 0.0f);
}
glEnd();
}
static void
render_frame(GstVaapiSink *sink)
{
const guint x1 = sink->display_rect.x;
const guint x2 = sink->display_rect.x + sink->display_rect.width;
const guint y1 = sink->display_rect.y;
const guint y2 = sink->display_rect.y + sink->display_rect.height;
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
glBegin(GL_QUADS);
{
glTexCoord2f(0.0f, 0.0f); glVertex2i(x1, y1);
glTexCoord2f(0.0f, 1.0f); glVertex2i(x1, y2);
glTexCoord2f(1.0f, 1.0f); glVertex2i(x2, y2);
glTexCoord2f(1.0f, 0.0f); glVertex2i(x2, y1);
}
glEnd();
}
static void
render_reflection(GstVaapiSink *sink)
{
const guint x1 = sink->display_rect.x;
const guint x2 = sink->display_rect.x + sink->display_rect.width;
const guint y1 = sink->display_rect.y;
const guint rh = sink->display_rect.height / 5;
GLfloat ry = 1.0f - (GLfloat)rh / (GLfloat)sink->display_rect.height;
glBegin(GL_QUADS);
{
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
glTexCoord2f(0.0f, 1.0f); glVertex2i(x1, y1);
glTexCoord2f(1.0f, 1.0f); glVertex2i(x2, y1);
glColor4f(1.0f, 1.0f, 1.0f, 0.0f);
glTexCoord2f(1.0f, ry); glVertex2i(x2, y1 + rh);
glTexCoord2f(0.0f, ry); glVertex2i(x1, y1 + rh);
}
glEnd();
}
static gboolean
gst_vaapisink_show_frame_glx(
GstVaapiSink *sink,
GstVaapiSurface *surface,
guint flags
)
{
GstVaapiWindowGLX * const window = GST_VAAPI_WINDOW_GLX(sink->window);
GLenum target;
GLuint texture;
gst_vaapi_window_glx_make_current(window);
if (!sink->texture) {
sink->texture = gst_vaapi_texture_new(
sink->display,
GL_TEXTURE_2D,
GL_BGRA,
sink->video_width,
sink->video_height
);
if (!sink->texture)
goto error_create_texture;
}
if (!gst_vaapi_texture_put_surface(sink->texture, surface, flags))
goto error_transfer_surface;
target = gst_vaapi_texture_get_target(sink->texture);
texture = gst_vaapi_texture_get_id(sink->texture);
if (target != GL_TEXTURE_2D || !texture)
return FALSE;
if (sink->use_reflection)
render_background(sink);
glEnable(target);
glBindTexture(target, texture);
{
if (sink->use_reflection) {
glPushMatrix();
glRotatef(20.0f, 0.0f, 1.0f, 0.0f);
glTranslatef(50.0f, 0.0f, 0.0f);
}
render_frame(sink);
if (sink->use_reflection) {
glPushMatrix();
glTranslatef(0.0, (GLfloat)sink->display_rect.height + 5.0f, 0.0f);
render_reflection(sink);
glPopMatrix();
glPopMatrix();
}
}
glBindTexture(target, 0);
glDisable(target);
gst_vaapi_window_glx_swap_buffers(window);
return TRUE;
/* ERRORS */
error_create_texture:
{
GST_DEBUG("could not create VA/GLX texture");
return FALSE;
}
error_transfer_surface:
{
GST_DEBUG("could not transfer VA surface to texture");
return FALSE;
}
}
#endif
static inline gboolean
gst_vaapisink_put_surface(
GstVaapiSink *sink,
GstVaapiSurface *surface,
guint flags
)
{
if (!gst_vaapi_window_put_surface(sink->window, surface,
NULL, &sink->display_rect, flags)) {
GST_DEBUG("could not render VA surface");
return FALSE;
}
return TRUE;
}
static GstFlowReturn
gst_vaapisink_show_frame(GstBaseSink *base_sink, GstBuffer *buffer)
{
GstVaapiSink * const sink = GST_VAAPISINK(base_sink);
GstVaapiVideoBuffer *vbuffer;
GstVaapiSurface *surface;
guint flags;
gboolean success;
GstVideoOverlayComposition * const composition =
gst_video_buffer_get_overlay_composition(buffer);
if (!sink->use_video_raw)
buffer = gst_buffer_ref(buffer);
else {
GstBuffer * const src_buffer = buffer;
if (GST_VAAPI_IS_VIDEO_BUFFER(buffer))
buffer = gst_buffer_ref(src_buffer);
else if (GST_VAAPI_IS_VIDEO_BUFFER(buffer->parent))
buffer = gst_buffer_ref(src_buffer->parent);
else {
buffer = gst_vaapi_uploader_get_buffer(sink->uploader);
if (!buffer)
return GST_FLOW_UNEXPECTED;
}
if (!gst_vaapi_uploader_process(sink->uploader, src_buffer, buffer))
goto error;
}
vbuffer = GST_VAAPI_VIDEO_BUFFER(buffer);
g_return_val_if_fail(vbuffer != NULL, GST_FLOW_UNEXPECTED);
if (sink->display != gst_vaapi_video_buffer_get_display (vbuffer)) {
g_clear_object(&sink->display);
sink->display = g_object_ref (gst_vaapi_video_buffer_get_display (vbuffer));
}
if (!sink->window)
goto error;
gst_vaapisink_ensure_rotation(sink, TRUE);
surface = gst_vaapi_video_buffer_get_surface(vbuffer);
if (!surface)
goto error;
GST_DEBUG("render surface %" GST_VAAPI_ID_FORMAT,
GST_VAAPI_ID_ARGS(gst_vaapi_surface_get_id(surface)));
flags = gst_vaapi_video_buffer_get_render_flags(vbuffer);
if (!gst_vaapi_surface_set_subpictures_from_composition(surface,
composition, TRUE))
GST_WARNING("could not update subtitles");
switch (sink->display_type) {
#if USE_GLX
case GST_VAAPI_DISPLAY_TYPE_GLX:
success = gst_vaapisink_show_frame_glx(sink, surface, flags);
break;
#endif
#if USE_DRM
case GST_VAAPI_DISPLAY_TYPE_DRM:
success = TRUE;
break;
#endif
#if USE_X11
case GST_VAAPI_DISPLAY_TYPE_X11:
success = gst_vaapisink_put_surface(sink, surface, flags);
break;
#endif
#if USE_WAYLAND
case GST_VAAPI_DISPLAY_TYPE_WAYLAND:
success = gst_vaapisink_put_surface(sink, surface, flags);
break;
#endif
default:
GST_ERROR("unsupported display type %d", sink->display_type);
success = FALSE;
break;
}
if (!success)
goto error;
/* Retain VA surface until the next one is displayed */
if (sink->use_overlay)
gst_buffer_replace(&sink->video_buffer, buffer);
gst_buffer_unref(buffer);
return GST_FLOW_OK;
error:
gst_buffer_unref(buffer);
return GST_FLOW_UNEXPECTED;
}
static GstFlowReturn
gst_vaapisink_buffer_alloc(
GstBaseSink *base_sink,
guint64 offset,
guint size,
GstCaps *caps,
GstBuffer **pbuf
)
{
GstVaapiSink * const sink = GST_VAAPISINK(base_sink);
GstStructure *structure;
GstBuffer *buf;
*pbuf = NULL;
structure = gst_caps_get_structure(caps, 0);
if (!gst_structure_has_name(structure, "video/x-raw-yuv"))
return GST_FLOW_OK;
if (!gst_vaapi_uploader_ensure_display(sink->uploader, sink->display))
return GST_FLOW_NOT_SUPPORTED;
if (!gst_vaapi_uploader_ensure_caps(sink->uploader, caps, NULL))
return GST_FLOW_NOT_SUPPORTED;
buf = gst_vaapi_uploader_get_buffer(sink->uploader);
if (!buf) {
GST_WARNING("failed to allocate resources for raw YUV buffer");
return GST_FLOW_NOT_SUPPORTED;
}
*pbuf = buf;
return GST_FLOW_OK;
}
static gboolean
gst_vaapisink_query(GstBaseSink *base_sink, GstQuery *query)
{
GstVaapiSink *sink = GST_VAAPISINK(base_sink);
GST_DEBUG ("sharing display %p", sink->display);
return gst_vaapi_reply_to_query (query, sink->display);
}
static void
gst_vaapisink_finalize(GObject *object)
{
gst_vaapisink_destroy(GST_VAAPISINK(object));
G_OBJECT_CLASS(gst_vaapisink_parent_class)->finalize(object);
}
static void
gst_vaapisink_set_property(
GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec
)
{
GstVaapiSink * const sink = GST_VAAPISINK(object);
switch (prop_id) {
case PROP_DISPLAY_TYPE:
sink->display_type = g_value_get_enum(value);
break;
case PROP_FULLSCREEN:
sink->fullscreen = g_value_get_boolean(value);
break;
case PROP_SYNCHRONOUS:
sink->synchronous = g_value_get_boolean(value);
break;
case PROP_USE_REFLECTION:
sink->use_reflection = g_value_get_boolean(value);
break;
case PROP_ROTATION:
sink->rotation_req = g_value_get_enum(value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec);
break;
}
}
static void
gst_vaapisink_get_property(
GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec
)
{
GstVaapiSink * const sink = GST_VAAPISINK(object);
switch (prop_id) {
case PROP_DISPLAY_TYPE:
g_value_set_enum(value, sink->display_type);
break;
case PROP_FULLSCREEN:
g_value_set_boolean(value, sink->fullscreen);
break;
case PROP_SYNCHRONOUS:
g_value_set_boolean(value, sink->synchronous);
break;
case PROP_USE_REFLECTION:
g_value_set_boolean(value, sink->use_reflection);
break;
case PROP_ROTATION:
g_value_set_enum(value, sink->rotation);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec);
break;
}
}
static void
gst_vaapisink_class_init(GstVaapiSinkClass *klass)
{
GObjectClass * const object_class = G_OBJECT_CLASS(klass);
GstElementClass * const element_class = GST_ELEMENT_CLASS(klass);
GstBaseSinkClass * const basesink_class = GST_BASE_SINK_CLASS(klass);
GstPadTemplate *pad_template;
GST_DEBUG_CATEGORY_INIT(gst_debug_vaapisink,
GST_PLUGIN_NAME, 0, GST_PLUGIN_DESC);
object_class->finalize = gst_vaapisink_finalize;
object_class->set_property = gst_vaapisink_set_property;
object_class->get_property = gst_vaapisink_get_property;
basesink_class->start = gst_vaapisink_start;
basesink_class->stop = gst_vaapisink_stop;
basesink_class->set_caps = gst_vaapisink_set_caps;
basesink_class->preroll = gst_vaapisink_show_frame;
basesink_class->render = gst_vaapisink_show_frame;
basesink_class->query = gst_vaapisink_query;
basesink_class->buffer_alloc = gst_vaapisink_buffer_alloc;
gst_element_class_set_details_simple(
element_class,
gst_vaapisink_details.longname,
gst_vaapisink_details.klass,
gst_vaapisink_details.description,
gst_vaapisink_details.author
);
pad_template = gst_static_pad_template_get(&gst_vaapisink_sink_factory);
gst_element_class_add_pad_template(element_class, pad_template);
gst_object_unref(pad_template);
g_object_class_install_property
(object_class,
PROP_DISPLAY_TYPE,
g_param_spec_enum("display",
"display type",
"display type to use",
GST_VAAPI_TYPE_DISPLAY_TYPE,
GST_VAAPI_DISPLAY_TYPE_ANY,
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
#if USE_GLX
g_object_class_install_property
(object_class,
PROP_USE_REFLECTION,
g_param_spec_boolean("use-reflection",
"Reflection effect",
"Enables OpenGL reflection effect",
FALSE,
G_PARAM_READWRITE));
#endif
g_object_class_install_property
(object_class,
PROP_FULLSCREEN,
g_param_spec_boolean("fullscreen",
"Fullscreen",
"Requests window in fullscreen state",
FALSE,
G_PARAM_READWRITE));
/**
* GstVaapiSink:synchronous:
*
* When enabled, runs the X display in synchronous mode. Note that
* this is used only for debugging.
*/
g_object_class_install_property
(object_class,
PROP_SYNCHRONOUS,
g_param_spec_boolean("synchronous",
"Synchronous mode",
"Toggles X display synchronous mode",
FALSE,
G_PARAM_READWRITE));
/**
* GstVaapiSink:rotation:
*
* The VA display rotation mode, expressed as a #GstVaapiRotation.
*/
g_object_class_install_property
(object_class,
PROP_ROTATION,
g_param_spec_enum(GST_VAAPI_DISPLAY_PROP_ROTATION,
"rotation",
"The display rotation mode",
GST_VAAPI_TYPE_ROTATION,
DEFAULT_ROTATION,
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
}
static void
gst_vaapisink_init(GstVaapiSink *sink)
{
sink->caps = NULL;
sink->display = NULL;
sink->window = NULL;
sink->window_width = 0;
sink->window_height = 0;
sink->texture = NULL;
sink->video_buffer = NULL;
sink->video_width = 0;
sink->video_height = 0;
sink->video_par_n = 1;
sink->video_par_d = 1;
sink->foreign_window = FALSE;
sink->fullscreen = FALSE;
sink->synchronous = FALSE;
sink->display_type = DEFAULT_DISPLAY_TYPE;
sink->rotation = DEFAULT_ROTATION;
sink->rotation_req = DEFAULT_ROTATION;
sink->use_reflection = FALSE;
sink->use_overlay = FALSE;
sink->use_rotation = FALSE;
}