The set of supported color space by DXGI is not full combination of
our colorimetry. That means we should convert color space to one
of supported color space by DXGI. This commit modifies the color space
selection step so that d3d11window can find the best matching DXGI color space
first and then the selected input/output color space will be referenced
by shader and/or d3d11videoprocessor.
Add new property to signalling that there is no incoming data
from peer. This can be useful if users want to stop the streaming
when the connection is alive but no packet is arriving.
openssl 1.1.1e does some stricker EOF handling and will throw an error
if the EOF is unexpected (like in the middle of a record). As we are
streaming data into openssl here, it is entirely possible that we push
data from multiple buffers/packets into openssl separately.
From the openssl changelog:
Changes between 1.1.1d and 1.1.1e [17 Mar 2020]
*) Properly detect EOF while reading in libssl. Previously if we hit an EOF
while reading in libssl then we would report an error back to the
application (SSL_ERROR_SYSCALL) but errno would be 0. We now add
an error to the stack (which means we instead return SSL_ERROR_SSL) and
therefore give a hint as to what went wrong.
[Matt Caswell]
We can relax the EOF signalling to only return TRUE when we have stopped
for any reason (EOS, error).
Will also remove a spurious EOF error from previous openssl version.
Otherwise when bundling, only the changed streams would be considered as
to whether the bundled transport needs to be blocked as all streams are
inactive.
Scenario is one transceiver changes direction to inactive and as that is
the only change in transciever direction, the entire bundled transport would
be blocked even if there are other active transceivers inside the same bundled
transport that are still active.
Fix by always checking the activeness of a stream regardless of if the
transceiverr has changed direction.
Adds properties to the devices listed in GstDeviceMonitor by the
applemedia plugin.
These properties are:
- device.api (always set to "avf")
- avf.unique_id
- avf.model_id
- avf.manufacturer (except on iOS)
- avf.has_flash
- avf.has_torch
Everything except device.api is taken directly from the AVCaptureDevice object
provided by AVFoundation.
Both 2 and 4 are supported version of AAC ADTS format stream.
So we need to set correct version to help negotiation
especially for non-autopluggable pipeline.
Some mpeg-ts (HLS, DVB, ...) streams out there have completely broken
PCR streams on which we can't reliably recover correct timestamps.
For those, provide a property that will ignore the program PCR stream
(by faking that it's not present (0x1fff)).
Initially the case "only codec_data is different" was addressed in
https://bugzilla.gnome.org/show_bug.cgi?id=705333 in order for
unusual bitstreams to be handled. That's the case where sps and pps
are placed in bitstream. When sps/pps are signalled only via caps
by upstream, however, the updated codec_data is mandatory for decoder
and therefore we shouldn't ignore them.
According to following two specs, add support for AC4 in tsdemux.
1. ETSI TS 103 190-2 V1.2.1 (2018-02) : Annex D (normative): AC-4 in MPEG-2 transport streams
2. ETSI EN 300 468 V1.16.1 (2019-08) : Annex D (normative):Service information implementation of AC-3, EnhancedAC-3, and AC-4 audio in DVB systems
The ICE gathering state can transition to complete prematurely if the
underlying ICE components complete their gathering while the initial
ICE gathering state task is queued and still pending.
In that situation, the ice gathering state task will report complete
while there are still ICE candidates queued for emission.
Prevent that by storing ICE candidates in an array and checking if
there are any pending before reporting a completed ICE gathering
state.
ICE candidates can be added to the array directly from the application
or from the webrtc main loop. Rename it to make it clear that it's
holding remote ICE candidates from the peer, and protect it with a
new mutex
VP9 codec allows resizing reference frame by spec. Handling this case
is a bit tricky especially when the resizing happens on non-keyframe,
because pre-allocated decoder textures (i.e., dpb) have negotiated
resolution and to change resolution meanwhile decoding on non-keyframe,
each texture might need to be re-created, copied to new dpb somehow,
and re-negotiated with downstream.
Due to the complicated requirement of negotiation driven
resizing handling, this commit adds shader into d3d11decoder object
to resize only corresponding frames. Note that if the resolution change
is detected on keyframe, decoder will re-negotiate with downstream.
Not only any textures for decoder output view, any destination texture
which would be copied from decoder output texture need to be aligned too.
Otherwise driver sometimes crashed/hung (not sure why).