Variable f1 is never used, so just skip that loop for now.
The test has never actually tested actual resampling because of
that bug it seems, and the test fails if fixed to actually resample.
For now we just avoid the pointless 126*12 pipelines that were just
testing the same thing (nothing) over and over again.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7827>
It was adding and subtracting the segment base here and there, but it
was also doing so incorrectly, leading to various calculation errors.
Fixed a few bugs uncovered, related to getting a new segment:
* If we reset base_ts/next_ts/out_frame_count, also reset prevbuf
* Only do so if the new segment is different than the previous one
Also replaced a few occurrences of GST_BUFFER_TIMESTAMP with
GST_BUFFER_PTS for consistency.
Integrated the tests of
https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2186
, now passing. The test_segment_update_same test had to be fixed,
because it was wrongly assuming that we would not fill the gap inside
the new-but-same segment.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6031>
Windows does not support fork() so all tests will run in a single
process, and global variables will be reused across multiple tests.
Thus, each test should reset global variables.
Also, setup pad chain/event functions before playing state
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5752>
Fixes a potential GPU stall if an immediately freed texture/buffer is
attempted to be reused immediately by the CPU, e.g. when uploading.
Problematic scenario is this:
1. element does GPU processing reading from texture
2. frees the buffer back to the pool
3. pool acquire returns the just released buffer
4. GPU processing then has to wait for the previous GPU operation to
complete causing a stall
If there was a reliable way to know whether a buffer had been finished
with across all GPU drivers, we would use it. However as that does not
exist, this workaround is to keep the released buffer unusable until the
next released buffer.
This is the same approach as is used in the qml (Qt5) elements.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5144>
These 10bit formats are identical to NV12_16L32S, but 64bytes of data is being
prefixed with 16bytes data with four pixels of lower 2bits per byte. For
MT2110T, the lower two bits set so each bytes contains a column of 4 pixels,
also describe as tiled lower 2 bits. MT2110T has been chosen as a name to match
the vendor chosen name. This format is unlikely to exist for other vendors.
For MT2110R, the 2 low bits are in raster order.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3444>
The current limit is `x10`, which allows just `+20 dB` of gain.
While it may seem sufficient, this came up as a problem
in a real-world, non-specially-engineered situation,
in strawberry's EBU R 128 loudness normalization.
(https://github.com/strawberrymusicplayer/strawberry/pull/1216)
There is an audio track (that was not intentionally engineered that way),
that has integrated loudness of `-38 LUFS`,
and if we want to normalize it's loudness to e.g. `-16 LUFS`,
which is a very reasonable thing to do,
we need to apply gain of `+22 dB`,
which is larger than `+20 dB`, and we fail...
I think it should allow at least `+96 dB` of gain,
and therefore should be at `10^(96/20) ~= 63096`.
But, i don't see why we need to put any specific restriction
on that parameter in the first place, other than the fact
that the fixed-point multiplication scheme does not support volume
larger than 15x-ish.
So let's just implement a floating-point fall-back path
that does not involve fixed-point multiplication
and lift the restriction altogether?
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5063>
Don't assume that compositor will output only single buffer
for single input buffer. If buffer's running time is not completly
aligned to output buffer running time or duration, compositor
can generate multiple buffers. If that happens, two threads,
one is aggregator output thread and main thread were trying
to modify buffer in this test. Clear the buffer after
shutting down pipeline to avoid the race.
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2836
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5081>
If gst_buffer_pool_set_config() fails then the pool will use its old
config. This may include different width or height when
pic_width/pic_height != frame_width/frame_height.
As a result, the assertions in theora_handle_image() will fail.
So check the result of gst_buffer_pool_set_config() and only use the pool
if it succeeds. Otherwise let the parrent decide_allocation() create a new
pool.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4600>
The first serialized events that can be send on a src pad are a CAPS and then a
SEGMENT event.
When handling events from user in appsrc, we used to send a segment
automatically if the SEGMENT has not been sent yet.
This breaks if the CAPS event was not send either as we were now sending
a SEGMENT before the CAPS.
Fix this by delaying such events until the CAPS has been configured.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4297>
Adding propose_allocation is to meet the requirement of Application to
request buffers. Application sometimes need to create buffer pool
and request buffers to maintain buffer management itself, and Gstreamer plugin
import Application's buffers to use. So, add propose_allocation in
appsink like waylandsink and kmssink etc.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4185>
Background:
Whenever a caps event is received by appsink, the caps are stored in the
same internal queue as buffers. Only when enough buffers have been
popped from the queue to reach the caps, `priv->sample` gets its caps
updated to match, so that they are correct for the following buffers.
Note that as far as upstream elements are concerned, the caps of appsink
are updated immediately when the CAPS event is sent. Samples pulled from
appsink retain the old caps until a later buffer -- one that was sent by
upstream elements after the new caps -- is pulled.
The race condition:
When a flush is received, appsink clears the entire internal queue. The
caps of `priv->sample` are not updated as part of this process, and
instead remain as those of the sample that was last pulled by the user.
This leaves open a race condition where:
1. Upstream sends a new caps event, and possibly some buffers for the
new caps.
2. Upstream sends a flush (possibly from a different thread).
3. Upstream sends a new buffer for the new caps. Since as far as
upstream is concerned, appsink caps are the new caps already, no new
CAPS event is sent.
4. The appsink user pulls a sample, having not pulled before enough
samples to reach the buffers sent in step 1.
Bug: the pulled sample has the old caps instead of the new caps.
Fixing the race condition:
To avoid this problem, when a buffer is received after a flush,
`priv->sample`'s caps should be updated with the current caps before the
buffer is added to the internal queue.
Interestingly, before this patch, appsink already had code for this, in
gst_app_sink_render_common():
/* queue holding caps event might have been FLUSHed,
* but caps state still present in pad caps */
if (G_UNLIKELY (!priv->last_caps &&
gst_pad_has_current_caps (GST_BASE_SINK_PAD (psink)))) {
priv->last_caps = gst_pad_get_current_caps (GST_BASE_SINK_PAD (psink));
gst_sample_set_caps (priv->sample, priv->last_caps);
GST_DEBUG_OBJECT (appsink, "activating pad caps %" GST_PTR_FORMAT,
priv->last_caps);
}
This code assumes `priv->last_caps` is reset when a flush is received,
which makes sense, but unfortunately, there was no code in the flush
code path resetting it.
This patch adds such code, therefore fixing the race condition. A unit
test demonstrating the bug and testing its behavior with the fix has
also been added.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2413>
Unlike other simple tiled formats, the Mediatek HW use different tile size
per-plane. The tile size is scaled according to the subsampling. Effectively,
using the name 16L32S to represent linearly layout tiles of size 16x32 bytes
in the Y plane, and 16x16 in the UV plane. In order to make this specificity
discoverable, a new SUBTILES flags have been added.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1567>