gstrtspsrc.c:7939:11: error: implicit conversion from enumeration type 'GstSDPResult' to different enumeration type
'GstRTSPResult' [-Werror,-Wenum-conversion]
res = gst_sdp_message_new (&sdp);
~ ^~~~~~~~~~~~~~~~~~~~~~~~~~
gstrtspsrc.c:7944:11: error: implicit conversion from enumeration type 'GstSDPResult' to different enumeration type
'GstRTSPResult' [-Werror,-Wenum-conversion]
res = gst_sdp_message_parse_uri (uri, sdp);
~ ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Remove pads from flow combiner and reset last
flow return to FLOW_OK by resetting the flow combiner.
This prevents FLOW_FLUSHING when trying to re-use the
demuxer after setting it back to NULL/READY state.
https://bugzilla.gnome.org/show_bug.cgi?id=737359
DTS delta is used to calculate sample duration. If buffer has missing DTS, we take either segment start or previous buffer end time, whichever is later.
This must only be done for non sparse streams, sparse streams can have gaps between buffers (which is handled later by adding extra empty buffer with duration that fills the gap)
https://bugzilla.gnome.org/show_bug.cgi?id=737095
In 1.0, we pass the complete caps to transform_caps to allow for better
optimizations. Make this function actually work on non-simple caps
instead of just ignoring the configured filter caps.
We have to skip 12 bytes of data for the chunk, and the data size
passed to the sub-chunk parsing functions should have 4 bytes less
than the data size.
Also when parsing the sub-chunks, check if we actually have enough
data to read instead of just crashing.
https://bugzilla.gnome.org/show_bug.cgi?id=736266
Drop use of g_socket_get_available_bytes() which is
not useful on all systems (where it returns the size
of the entire buffer not that of the next pending
packet), and is yet another syscall and apparently
very inefficient on Windows in the UDP case.
Instead, when reading UDP packets, use the more featureful
g_socket_receive_message() call that allows to read into
scattered memory, and allocate one memory chunk which is
likely to be large enough for a packet, while also providing
a larger allocated memory chunk just in case the packet
is larger than expected. If the received data fits into the
first chunk, we'll just add that to the buffer we return
and re-use the fallback buffer for next time, otherwise we
add both chunks to the buffer.
This reduces memory waste more reliably on systems where
get_available_bytes() doesn't work properly.
In a multimedia streaming scenario, incoming UDP packets
are almost never fragmented and thus almost always smaller
than the MTU size, which is also why we don't try to do
something smarter with more fallback memory chunks of
different sizes. The fallback scenario is just for when
someone built a broken sender pipeline (not using a
payloader or somesuch)
https://bugzilla.gnome.org/show_bug.cgi?id=610364
This makes sure that also properties like the pixel-aspect-ratio are the same
between both streams and that the output caps contain all fields necessary for
complete video caps.
https://bugzilla.gnome.org/show_bug.cgi?id=735804
gst_buffer_ref and gst_buffer_writable is being used to create a writable copy of source buffer.
replacing the same with gst_buffer_copy as the functionality is same.
https://bugzilla.gnome.org/show_bug.cgi?id=735880
Adding an extra condition while calling gst_caps_unref (templ)
and replacing gst_caps_make_writable (gst_caps_ref (caps)) with
gst_caps_copy (caps) in line 177, since the functionality is same.
https://bugzilla.gnome.org/show_bug.cgi?id=735795
We return EOS after the first buffer, and GstPad will make sure now that we
won't get any other buffer afterwards until a flush happens. No need to check
for it ourselves.
https://bugzilla.gnome.org/show_bug.cgi?id=735581