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2 commits

Author SHA1 Message Date
Matthias Fuchs
af71adf315 qmlglsrc: Fix missing depth & stencil buffer
Qt Quick primitives which have some kind of alpha blending
(transparency, rounded corners) are z-sorted by Qt and rendered in the
correct order. For opaque primitives Qt relies on the OpenGL depth
buffer to correctly determine the visibility of stacked elements.

This change enables the depth buffer to make sure that opaque primitives
are correctly z-stacked.

https://doc.qt.io/qt-6/qtquick-visualcanvas-scenegraph-renderer.html#opaque-primitives

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2114>
2022-04-06 09:18:16 +00:00
Thibault Saunier
5ff769d731 Move files from gst-plugins-good into the "subprojects/gst-plugins-good/" subdir 2021-09-24 16:13:50 -03:00
Renamed from ext/qt/qtwindow.cc (Browse further)