Original commit message from CVS:
* gst/gstthread.c: (gst_thread_dispose), (gst_thread_sync),
(gst_thread_change_state), (gst_thread_child_state_change),
(gst_thread_main_loop):
* gst/gstthread.h:
* testsuite/threads/Makefile.am:
* testsuite/threads/queue.c:
* testsuite/threads/thread.c: (construct_pipeline), (change_state),
(main):
* testsuite/threads/threadc.c: (construct_pipeline):
* testsuite/threads/threadd.c: (main):
* testsuite/threads/threade.c: (main):
* testsuite/threads/threadf.c:
Reworked the GstThread implementation, make more operations
threadsafe and more reliable.
Moved testcases from the failing to the working list.
Original commit message from CVS:
assorted fixes:
- fix for #111146 (works now with lots of warnings (or maybe even without - the fun of races))
- more useful debugging output
- restructuring of when to release the lock
- emitting SHUTDOWN when holding lock so we're not destroyed while signalling
- probably something else I don't remember
Original commit message from CVS:
- Cleanups
- Added padding to structs
- fixed typechecking/casts
- reduced casts
- implemented remove_element in gstbin
- implemented set index on bin
Original commit message from CVS:
- Removed unused locking from the cothreads
- use G_*_DECLS in .h files
- remove gstlog.h include from gstobject.h, add to .c files
- removed unused refcounting code from gstobject
- small fixes in #includes
- Added Scheduling policy and priority properties to gstthread so that
SCHED_FIFO and SCHED_RR threads can be constructed.
Original commit message from CVS:
- added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu>
- some fixes to int2float
- aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at
making automake 1.5 happy (gst now requires automake1.5). It's still not
perfect but it builds.
- Made the schedulers plugable. The default scheduler now lives inside a
plugin.
- Added a new mpeg1/2 parser/demuxer.
- Fixed some compiler warnings in the core libs.
- substantial work to GstThread (hopefully less race conditions). simplified
the code in GstThread a bit. A state change can now also happen in the
thread context.
- reworked the state semantics of a bin. it'll now automatically get the
highest state of its children.
- the autoplugger now nests the threads so that a state change failure of
one thread doesn't make its upstream thread lock.
- GstQueue refuses to go to PLAYING if the sinkpad is not connected. This
way the queue will not wedge in the _get lock.
- GstQueue unlocks its mutexes when going to PAUSED.
- make sure that when all elements in a bin/thread go to PAUSED, the bin
is set to PAUSED too.
- make a parent bin wait for its children to PAUSE before ending the
iteration with FALSE (EOS)
- Some changes to GstPlay to deal with EOS.
- aplied the latest patch from Zeenix to gstrtp.
end result: GstPlay doesn't crash on EOS and the pipeline is now shut down
properly.
Original commit message from CVS:
Header cleanup: try to include as little as possible; this will probably
speed up compilation a bit.
changed the .c files to use #include "..."
Fix for the 'plugins are loaded twice' bug.
Fix 22186: GstObject flags are now used everywhere. Added *_FLAG_LAST so
elements do not use the same flags. Added some padding in the flag enum
for future expansion.
Original commit message from CVS:
More Docs updates.
Added plugin documentation. I fear we need a gstdoc implementation
that loads plugins and does introspection on them. I think we should
automatically create the docs for the pads and mime types the plugins
provide. Does anyone have enough perl knowledge to add these features? I
allready changed the C code to output the pad definitions but my perl
knowledge is too limited, for now, to implement the rest of the needed
functionality...
Original commit message from CVS:
Changes to gstreamer-config to include gtk+ libs
manual changes: queues, threads, programs
gsteditor does not crash anymore.
gstpipline new should return a GstElement *
fixed ac3dec for new getbits
fixes to gstreamer-launch
more efficient startup for gstplay.
Original commit message from CVS:
Megapatch, changes which states are available, how they're used, and how
they're set. Also modifies the scheduling system, breaking pulled
buffers. Check mail archives for more details.