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code review
Original commit message from CVS: code review
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848e686664
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8 changed files with 40 additions and 18 deletions
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@ -439,7 +439,8 @@ gst_buffer_copy (GstBuffer *buffer)
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* @buf1: first source buffer
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* @buf2: second source buffer
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*
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* Determines whether a gst_buffer_span is free, or requires a memcpy.
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* Determines whether a gst_buffer_span is free (as in free beer),
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* or requires a memcpy.
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*
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* Returns: TRUE if the buffers are contiguous, FALSE if a copy would be required.
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*/
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@ -113,7 +113,7 @@ struct _GstBuffer {
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#endif
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/* flags */
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guint16 flags;
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guint16 flags; /* boolean properties of buffer */
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/* pointer to data, its size, and offset in original source if known */
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guchar *data;
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@ -122,8 +122,8 @@ struct _GstBuffer {
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guint32 offset;
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/* timestamp */
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gint64 timestamp;
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gint64 maxage;
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gint64 timestamp; /* nanoseconds since zero */
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gint64 maxage; /* FIXME: not used yet */
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/* subbuffer support, who's my parent? */
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GstBuffer *parent;
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@ -132,7 +132,7 @@ struct _GstBuffer {
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GstBufferPool *pool;
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gpointer pool_private;
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/* utility function pointers */
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/* utility function pointers, can override default */
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GstBufferFreeFunc free; /* free the data associated with the buffer */
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GstBufferCopyFunc copy; /* copy the data from one buffer to another */
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};
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@ -45,18 +45,23 @@ extern GType _gst_caps_type;
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#define GST_CAPS_IS_FIXED(caps) ((caps)->fixed)
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#define GST_CAPS_IS_CHAINED(caps) ((caps)->next)
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/* CR1: id is an int corresponding to the quark for the mime type because
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* it's really fast when doing a first-pass check for caps compatibility */
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struct _GstCaps {
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gchar *name; /* the name of this caps */
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guint16 id; /* type id (major type) */
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guint16 id; /* type id (major type) representing
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the mime type */
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guint refcount;
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gboolean fixed; /* this caps doesn't contain variable properties */
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GstProps *properties; /* properties for this capability */
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GstCaps *next;
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GstCaps *next; /* not with a GList for efficiency */
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};
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/* factory macros which make it easier for plugins to instantiate */
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#define GST_CAPS_NEW(name, type, a...) \
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gst_caps_new ( \
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name, \
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@ -92,7 +97,7 @@ void gst_caps_destroy (GstCaps *caps);
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void gst_caps_debug (GstCaps *caps, const gchar *label);
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GstCaps* gst_caps_copy (GstCaps *caps);
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GstCaps* gst_caps_copy_1 (GstCaps *caps);
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GstCaps* gst_caps_copy_first (GstCaps *caps);
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GstCaps* gst_caps_copy_on_write (GstCaps *caps);
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const gchar* gst_caps_get_name (GstCaps *caps);
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@ -109,6 +109,9 @@ gst_object_class_init (GstObjectClass *klass)
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gobject_class->set_property = GST_DEBUG_FUNCPTR (gst_object_set_property);
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gobject_class->get_property = GST_DEBUG_FUNCPTR (gst_object_get_property);
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/* CR1: we override the signal property so that an object can propagate the
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* signal to the parent object */
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gobject_class->dispatch_properties_changed = GST_DEBUG_FUNCPTR (gst_object_dispatch_properties_changed);
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g_object_class_install_property (G_OBJECT_CLASS (klass), ARG_NAME,
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@ -202,6 +205,7 @@ gst_object_unref (GstObject *object)
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* Removes floating reference on an object. Any newly created object has
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* a refcount of 1 and is FLOATING. This function should be used when
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* creating a new object to symbolically 'take ownership of' the object.
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* Use #gst_object_set_parent to have this done for you.
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*/
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void
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gst_object_sink (GstObject *object)
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@ -222,6 +226,7 @@ gst_object_sink (GstObject *object)
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* @object: GstObject to destroy
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*
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* Destroy the object.
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*
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*/
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void
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gst_object_destroy (GstObject *object)
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@ -330,7 +335,8 @@ gst_object_set_name (GstObject *object, const gchar *name)
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const gchar*
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gst_object_get_name (GstObject *object)
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{
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g_return_val_if_fail (object != NULL, NULL);
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/* CR1: GLib checks for NULL */
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//FIXME: _REDUNDANT g_return_val_if_fail (object != NULL, NULL);
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g_return_val_if_fail (GST_IS_OBJECT (object), NULL);
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return object->name;
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@ -503,9 +509,9 @@ gst_object_check_uniqueness (GList *list, const gchar *name)
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while (list) {
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GstObject *child = GST_OBJECT (list->data);
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list = g_list_next(list);
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list = g_list_next (list);
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if (strcmp(GST_OBJECT_NAME(child), name) == 0)
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if (strcmp (GST_OBJECT_NAME (child), name) == 0)
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return FALSE;
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}
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@ -615,6 +621,10 @@ gst_object_get_property (GObject* object, guint prop_id,
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break;
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}
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}
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/* CR1: the GObject changing a property emits signals to it's parents
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* so that the app can connect a listener to the top-level bin */
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static void
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gst_object_dispatch_properties_changed (GObject *object,
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guint n_pspecs,
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@ -644,7 +654,7 @@ gst_object_dispatch_properties_changed (GObject *object,
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* @object: GstObject to get the path from
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*
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* Generates a string describing the path of the object in
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* the object hierarchy. Usefull for debugging
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* the object hierarchy. Only useful (or used) for debugging
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*
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* Returns: a string describing the path of the object
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*/
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@ -90,6 +90,7 @@ struct _GstObject {
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guint32 flags;
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};
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/* signal_object is used to signal to the whole class */
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struct _GstObjectClass {
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GObjectClass parent_class;
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@ -123,7 +124,7 @@ struct _GstObjectClass {
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#define GST_OBJECT_DESTROYED(obj) (GST_FLAG_IS_SET (obj, GST_DESTROYED))
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#define GST_OBJECT_FLOATING(obj) (GST_FLAG_IS_SET (obj, GST_FLOATING))
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/* object locking */
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/* CR1: object locking - GObject 2.0 doesn't have threadsafe locking */
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#define GST_LOCK(obj) (g_mutex_lock(GST_OBJECT_CAST(obj)->lock))
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#define GST_TRYLOCK(obj) (g_mutex_trylock(GST_OBJECT_CAST(obj)->lock))
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#define GST_UNLOCK(obj) (g_mutex_unlock(GST_OBJECT_CAST(obj)->lock))
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@ -178,6 +178,7 @@ struct _GstRealPad {
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GstRealPad *peer;
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GstBuffer *bufpen;
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//CR1: FIXME: regiontype should go away
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GstRegionType regiontype;
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guint64 offset;
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guint64 len;
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@ -311,6 +312,7 @@ struct _GstPadTemplateClass {
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void (*pad_created) (GstPadTemplate *templ, GstPad *pad);
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};
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/* CR1: the space after 'a' is necessary because of preprocessing in gcc */
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#define GST_PAD_TEMPLATE_NEW(padname, dir, pres, a...) \
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gst_pad_template_new ( \
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padname, \
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@ -139,6 +139,7 @@ gst_thread_init (GstThread *thread)
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GST_DEBUG (GST_CAT_THREAD, "initializing thread");
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/* we're a manager by default */
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/* CR1: the GstBin code checks these flags */
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GST_FLAG_SET (thread, GST_BIN_FLAG_MANAGER);
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GST_FLAG_SET (thread, GST_BIN_SELF_SCHEDULABLE);
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@ -434,7 +435,7 @@ gst_thread_change_state (GstElement * element)
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* @arg: the thread to start
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*
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* The main loop of the thread. The thread will iterate
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* while the state is GST_THREAD_STATE_SPINNING
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* while the state is GST_THREAD_STATE_SPINNING.
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*/
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static void *
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gst_thread_main_loop (void *arg)
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@ -467,6 +468,8 @@ gst_thread_main_loop (void *arg)
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/***** THREAD IS NOW IN READY STATE *****/
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/* CR1: most of this code is handshaking */
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/* do this while the thread lives */
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while (!GST_FLAG_IS_SET (thread, GST_THREAD_STATE_REAPING)) {
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/* NOTE we hold the thread lock at this point */
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/* what we do depends on what state we're in */
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@ -503,7 +506,7 @@ gst_thread_main_loop (void *arg)
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gst_element_statename (GST_STATE_PAUSED),
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gst_element_statename (GST_STATE_READY),
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gst_element_statename (GST_STATE_PLAYING));
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g_cond_wait (thread->cond,thread->lock);
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g_cond_wait (thread->cond, thread->lock);
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/* this must have happened by a state change in the thread context */
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if (GST_STATE_PENDING (thread) != GST_STATE_READY &&
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@ -568,7 +571,7 @@ gst_thread_main_loop (void *arg)
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break;
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}
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}
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/* we need to destroy the scheduler here bacause it has mapped it's
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/* we need to destroy the scheduler here because it has mapped it's
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* stack into the threads stack space */
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gst_scheduler_reset (GST_ELEMENT_SCHED (thread));
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@ -67,8 +67,8 @@ struct _GstThread {
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pthread_t thread_id; /* id of the thread, if any */
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gint pid; /* the pid of the thread */
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gint ppid; /* the pid of the thread's parent process */
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GMutex *lock; /* thread lock/condititon pair... */
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GCond *cond; /* used to control the thread */
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GMutex *lock; /* thread lock/condititon pair ... */
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GCond *cond; /* .... used to control the thread */
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gint transition; /* the current state transition */
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};
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