The libFLAC API is callback based, and we must only call it to
output data when we know we have enough input data. For this
reason, a single processing step is done when receiving a buffer.
However, if there were metadata buffers still pending, a step
intended for the first audio frame might end up writing that
leftover metadata. Since a single step is done per buffer, this
will cause every buffer to be written one step late.
This would add some latency (a bufferfull's worth), possibly
lose a buffer when seeking or the like, and also cause timestamp
and offset to be applied to the wrong buffer, as updates to
the "current" segment last_stop (from incoming buffer timestamp)
will be applied to an output buffer originating from the previous
incoming buffer.
This fixes the issue by ensuring that, upon receiving the first
audio frame, processing is done till all metadata is processed,
so the next "single step" done will be for the audio frame. After
this, we should keep to 1 input buffer -> 1 output buffer and so
avoid getting out of sync.
https://bugzilla.gnome.org/show_bug.cgi?id=650960
Yes, I was tracking another bug and the small test file I generated
to test with improbably just happened to trigger this, with a second
and last frame of 1615 bytes.
https://bugzilla.gnome.org/show_bug.cgi?id=656649
This will ensure a logically new buffer does not keep flags from
a previous use of that buffer (eg, DISCONT would be set on the first
buffer, and mistakenly kept when reused).
https://bugzilla.gnome.org/show_bug.cgi?id=653709
Some drivers are buggy are will change the current format when
processing VIDIOC_TRY_FMT. Save and restore the current format
to ensure the format is kept unchanged.
https://bugzilla.gnome.org/show_bug.cgi?id=649067
Use the fraction compare utility to compare function, not the
handcrafted one. The handcrafted one is buggy as it doesn't take into
account rounding error. For example comparing a framerate of 20/1 on a
camera configured as 30/1 fps would yield true: 1 == (1 * 20)/30 and not
re-configure the camera. Fixes#656104
Sine the base class now does the negotiation from the streaming thread we have
to be careful and check if the stream is ready before changing its corked state.
When nobody is using our pool, activate it ourselves.
Avoid leaking the buffer array.
Set default pool configuration with caps.
Don't keep current_caps, core does that for us now.
hal elements were removed, remove them from docs too
change example for pad-block API (actually remove the pad block, an application
should not be bothered with working around bugs in elements)