Matthew Waters
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3b89d8a23c
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glwindow: pass display to implementation's _new()
So they have to opportunity to fail if they cannot handle the
display connection.
https://bugzilla.gnome.org/show_bug.cgi?id=752743
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2015-07-27 18:23:29 +10:00 |
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Matthew Waters
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7f44ee0514
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android: add missing egl.h include
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2015-07-07 16:39:09 +10:00 |
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Matthew Waters
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fbbf1ac324
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gl/window: use the default main loop implementation for all backends
fixes glimagsink being unable to display.
https://bugzilla.gnome.org/show_bug.cgi?id=750337
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2015-06-04 12:16:35 +10:00 |
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Sebastian Dröge
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5db4db6836
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gl/android: Notify the window's resize callback about surface dimension changes
https://bugzilla.gnome.org/show_bug.cgi?id=728107
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2014-04-13 16:55:26 +02:00 |
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Julien Isorce
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e870244e39
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gl: keep only one occurence of '#include <EGL/egl.h>'
To simply maintainance if we need to put specific includes around it.
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2014-03-19 14:43:13 +00:00 |
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Matthew Waters
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775ea000dc
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[824/906] android: Build fixes
https://bugzilla.gnome.org/show_bug.cgi?id=709786
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2014-03-15 18:37:03 +01:00 |
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Matthew Waters
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32f40b28a5
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[796/906] move egl into its own directory
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2014-03-15 18:37:01 +01:00 |
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Sebastian Dröge
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98e5077b8f
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[746/906] android: Add comment to clarify the type of a variable
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2014-03-15 18:36:58 +01:00 |
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Sebastian Dröge
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a77992c658
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[735/906] gl: Add support for Android
https://bugzilla.gnome.org/show_bug.cgi?id=703340
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2014-03-15 18:36:57 +01:00 |
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