Fix various issues with reverse playback by clearing tracking
vars when working in reverse, and where possible using the
timestamp interpolation code to generate timestamps for
outgoing buffers. Make sure to mark things as discontinuous
only when looping backward to a new position and fix seeking
to the next page when starting.
In gst_ogg_demux_do_seek() when calculating the
keyframe time, account for a non-zero start-time
Handle a discontinuous first packet in
gst_ogg_demux_setup_first_granule() because that's pretty
normal after a seek. Also differentiate between a genuinely
truncated first packet and just bailing out early, by not using
granule = -1 as an error code.
Make the debug output logs clearer about which timestamps
are stream times (PTS) and which are ogg timestamps.
This is a followup commit to b95725c37e
* Resetting the decoder should only happen when we get a new initialization
header (0x01) and not on the other headers
* The initialized variable only gets set to TRUE once all headers have
been parsed. Also check if the vorbis_info struct has been properly resetted
also. Failure to do that would cause vorbisdec to error if it got
two initialization header in a row (the first would configure the underlying
library and the second one would error out because it's already initialized)
https://bugzilla.gnome.org/show_bug.cgi?id=779515
This fixes missing audio when we get buffers with zero
duration, denoting unknown duration. When several such
buffers are received in a row, they're all at the same
timestamp, with zero duration.
https://bugzilla.gnome.org/show_bug.cgi?id=771723
Always supply a buffer with max size to the decoder, as we
can't really decide how many samples will be in the lost packet
based on the timestamps we get.
https://bugzilla.gnome.org/show_bug.cgi?id=771723
If we can't find a valid granule near the end of the file, we
disable seeking. This guards against the whole file being then
read and never going to PLAYING.
https://bugzilla.gnome.org/show_bug.cgi?id=770314
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
This workaround tried to avoid an EOS event when seeking to the
end of an Ogg stream in order to find its duration. At some point,
an EOS event there would cause any queue2 upstream to pause and
not restart on a seek back to the beginning. This now appears to
not be the case anymore, and so the workaround can be removed.
https://bugzilla.gnome.org/show_bug.cgi?id=767689
This reverts commit a16cd5d2a5.
Setting the stop time on the segment breaks reconfiguration, as the
encoder signals an EOS, but we reconfigure it an continue to produce
buffers.
This information should not be required via the segment downstream
since we already have the sample count being used to generate buffer
durations.
https://bugzilla.gnome.org/show_bug.cgi?id=768763
If the duration is not known from the chain, it might be known
by the startup seek.
This fixes failure to seek.
Merged with a patch from Tim-Philipp Müller <tim@centricular.com>
https://bugzilla.gnome.org/show_bug.cgi?id=768991
Dropping a buffer because we have a seek pending is normal,
and will now happen when we trigger a seek while going through
the packets in a page. So this should not be an error.
A low bitrate stream which can pack more than 2 seconds of audio
in a page would cause the stream's position to be updated not
often enough, and would trigger a spurious "jump" via a GAP
event. Instead, we update the stream position after calculating
the new overall segment position.
https://bugzilla.gnome.org/show_bug.cgi?id=764966
The only way for ALSA to expose a position-less multi channels is to
return an array full of SND_CHMAP_MONO. Converting this to a
GST_AUDIO_CHANNEL_POSITION_MONO array would be invalid as
GST_AUDIO_CHANNEL_POSITION_MONO is meant to be used only with one
channel.
Fix this by using GST_AUDIO_CHANNEL_POSITION_NONE which is meant to be
used for position-less channels.
https://bugzilla.gnome.org/show_bug.cgi?id=763799
Introduces [x-absolute, y-absolute] properties
for positioning in +/- MAX_DOUBLE range.
Adds new (h/v)alignment type "absolute" where coordinates
map the text area to be exactly inside of video canvas for [0, 0] - [1, 1]:
[0, 0]: Top-Lefts of video and text are aligned
[0.5, 0.5]: Centers are aligned
[1, 1]: Bottom-Rights are aligned
https://bugzilla.gnome.org/show_bug.cgi?id=761251
libgstreamer currently exports some debug category
symbols GST_CAT_*, but those are not declared in any
public headers.
Some plugins and libgstvideo just use GST_DEBUG_CATEGORY_EXTERN()
to declare and use those, but that's just not right at
all, and it won't work on Windows with MSVC. Instead look
up the categories via the API.
In order to detect graphical user input on the
textoverlay, the resulting rendering properties
need to be exposed to applications.
Fixes delayx property declaration.
https://bugzilla.gnome.org/show_bug.cgi?id=761251
The current position property is limited to X,Y positions
in the range of [0, 1]. This patch allows full control
over the overlay position, including partially outside
of the video area.
https://bugzilla.gnome.org/show_bug.cgi?id=761251
FEC may only be used when PLC is enabled on the audio decoder,
as it relies on empty buffers to generate audio from the next
buffer. Hooking to the gap events doesn't work as the audio
decoder does not like more buffers output than it sends.
The length of data to generate using FEC from the next packet
is determined by rounding the gap duration to nearest. This
ensures that duration imprecision does not cause quantization
to 2.5 milliseconds less than available. Doing so causes the
Opus API to fail decoding. Such duration imprecision is common
in live cases.
The buffer to consider when determining the length of audio
to be decoded is the previous buffer when using FEC, and the
new buffer otherwise. In the FEC case, this means we determine
the amount of audio from the previous buffer, whether it was
missing or not (and get the data either from this buffer, or
the current one if the previous one was missing).
rename gst-launch --> gst-launch-1.0
replace old elements with new elements(ffmpegcolorspace -> videoconvert, ffenc_** -> avenc_**)
fix caps in examples
https://bugzilla.gnome.org/show_bug.cgi?id=759432
The result of the two expressions will be promoted to guint64 anyway,
perform all the arithmetic in 64 bits to avoid potential overflows.
CID 1338690, CID 1338691
We always require the channel-mapping-field. If it's 0 we require nothing
else, otherwise we need channels, stream-count and coupled count to be
available.
oggdemux is outputting the meta now, and only outputs if it should really
apply to the current buffer. Previously we would skip N samples also if we
started the decoder in the middle of the stream.
https://bugzilla.gnome.org/show_bug.cgi?id=757153
It is doing the wrong thing because of the Opus pre-skip: while the timestamps
are shifted by the pre-skip, the granule positions are not shifted.
oggmux is doing the right thing here already.
https://bugzilla.gnome.org/show_bug.cgi?id=757153
The first frame has lookahead less samples, the last frame might have some
padding or we might have to encode another frame of silence to get all our
input into the encoded data.
This is because of a) the lookahead at the beginning of the encoding, which
shifts all data by that amount of samples and b) the padding needed to fill
the very last frame completely.
Ideally we would use LPC to calculate something better than silence for the
padding to make the encoding as smooth as possible.
With this we get exactly the same amount of samples again in an
opusenc ! opusdec pipeline.
https://bugzilla.gnome.org/show_bug.cgi?id=757153
... instead of relying on the segment. For the clipping at the start we assume
a proper value in the OpusHead, as generated by opusparse or opusenc.
Transmuxing in general is not guaranteed to produce the correct values, or
even have a OpusHead (e.g. when having RTP input).
https://bugzilla.gnome.org/show_bug.cgi?id=757153
The granulepos does not have the pre-skip subtracted while timestamps do,
and the last granulepos will be shorter by the number of samples that should
be dropped because of padding in the end.
As such, extrapolating the granule of the beginning of the first frame will
lead to a negative value, which is not a problem but intentional.
https://bugzilla.gnome.org/show_bug.cgi?id=757153
Usually these loops only run once, so there's no problem here. But sometimes
they run twice, and by adding the number of bytes to a 16 bit pointer type we
would advance twice as much as we should.
Also use snd_pcm_frames_to_bytes() in alsasrc to calculate
the number of bytes to skip, same as we do in alsasink.
Thanks to Lucio A. Hernandez <lucio.a.hernandez@gmail.com> for reporting.
The alsamidisrc element allows to get input event from ALSA MIDI
sequencer devices, and possibly convert them to sound using some
downstream element like fluiddec.
Fixes#738687