Fix reference counting bug for passthrough mode, whereby the input buffer
was propagated as is downstream through gst_pad_push() without increasing
its reference count before. The was a problem when gst_pad_push() returns
an error and we further decrease the reference count of the input buffer.
Add support for interlaced streams with GStreamer 1.0 too. Basically,
this enables vaapipostproc, though it is not auto-plugged yet. We also
make sure to reply to CAPS queries, and happily handle CAPS events.
Make gst_vaapi_decoder_get_codec_state() return the original codec state,
i.e. make the GstVaapiDecoder object own the return state so that callers
that want an extra reference to it would just gst_video_codec_state_ref()
it before usage. This aligns the behaviour with what we had before with
gst_vaapi_decoder_get_caps().
This is an ABI incompatible change, library major version was bumped from
previous release (0.5.2).
Mark the following functions are internal, i.e. private to the vaapi plug-in:
- gst_vaapi_video_buffer_pool_get_type()
- gst_vaapi_video_converter_glx_get_type()
- gst_vaapi_video_converter_glx_new()
Implement GstSurfaceMeta API for GStreamer 1.0.x. Even though this is
an unstable/deprecated API, this makes it possible to support Clutter
sink with minimal changes. Tested against clutter-gst 1.9.92.
When render-mode is "overlay", then it is not really useful to peek into
the GstBaseSink::last_buffer, since we have our own video_buffer already
recorded and maintained into GstVaapiSink.
Fix memory leak of GstSample objects in GstVideoOverlayInterface::expose().
This also fixes extra unreferencing of the underlying GstBuffer in the common
path afterwards (for both 0.10 or 1.0).
Fix the name of the plug-in element reported to gst-inspect-1.0. i.e. we
need an explicit definition for GStreamer >= 1.0 because the GST_PLUGIN_DEFINE
incorrectly uses #name for creating the plug-in name, instead of using macro
expansion (and let further expansion of macros) through e.g. G_STRINGIFY().
Fix make dist to allow build for either GStreamer 0.10 or 1.0. i.e. make
sure to include all source files in either case while generating source
tarballs.
Implement GstVideoMeta::{,un}map() to support raw YUV buffer upload when
the last component is unmapped. Downloads are not supported yet. The aim
was to first support SW decoding + HW accelerated rendering (vaapisink).
e.g. for Wayland.
Handle GST_QUERY_CAPS, which is the GStreamer 1.0 mechanism to retrieve
the set of allowed caps, i.e. it works similar to GstPad::get_caps().
This fixes fallback to SW decoding if no HW decoder is available.
Introduce a new configure option --with-gstreamer-api that determines
the desired GStreamer API to use. By default, GStreamer 1.0 is selected.
Also integrate more compatibility glue into gstcompat.h and plugins.
Use new GstVaapiVideoBufferPool to maintain video buffers. Implement
GstBaseSink::propose_allocation() to expose that pool to upstream
elements; and also implement GstVideoDecoder::decide_allocation() to
actually use that pool (from downstream), if any, or create one.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Add initial support for GstVaapiVideoMemory backed buffer pool. The memory
object currently holds a reference to GstVaapiVideoMeta.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Make it possible to copy GstVaapiVideoMeta objects, unless they contain VA
objects created from GstVaapiVideoPool. This is mostly useful to clone a
GstVaapiVideoMeta object containing a VA surface proxy so that to alter its
rendering flags.
Fix GstVaapiVideoMeta to allow VA objects to be destroyed when they are
reset to NULL. i.e. make gst_vaapi_video_meta_set_{image,surface}() and
gst_vaapi_video_meta_set_surface_proxy() actually clear VA objects when
argument is NULL.
Port vaapidecode and vaapisink plugins to GStreamer API >= 1.0. This
is rather minimalistic so that to test the basic functionality.
Disable vaapiupload, vaapidownload and vaapipostproc plugins. The latter
needs polishing wrt. to GStreamer 1.x functionality and the former are
totally phased out in favor of GstVaapiVideoMemory map/unmap facilities,
which are yet to be implemented.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Improve check for raw YUV format modes by avoiding checks against strings
("video/x-raw-yuv") for each new GstBuffer allocation. In the usual case,
GstBaseSink::set_caps() is called first and if VA surface format mode is
used, then GstBaseSink::buffer_alloc() is not called. If the latter is
called before set_caps(), then we just make a full check. This one is
pretty rare though, e.g. it usually happens once for custom pipelines.
Fix gst_vaapi_apply_composition() to not fail if no overlay composition
was found. i.e. return success (TRUE). This was harmless though extra
debug messages are not nice.
This is a regression introduced by commit 95b8659.
Don't return static caps that don't mean anything for the underlying codecs
that are actually supported for decoding. i.e. always allocate a VA display
and retrieve the exact set of HW decoders available. That VA display may be
re-used later on during negotiation through GstVideoContext "prepare-context".
This fixes fallback to SW decoding if no HW decoder is available.
Make gst_vaapi_reply_to_query() first check whether the query argument
is actually a video-context query, i.e. with type GST_QUERY_TYPE_CUSTOM.
Then, make sure vaapisink propagates the query to the parent class if
it is not a video-context query.
Add new gst_vaapi_video_buffer_new() helper function that allocates a video
buffer from a GstVaapiVideoMeta. Also remove obsolete and useless function
gst_vaapi_video_buffer_get_meta().
Move GstVaapiVideoMeta from core libgstvaapi decoding library to the
actual plugin elements. That's only useful there. Also inline reference
counting code from GstVaapiMiniObject.
Make sure libgstvaapi core decoding library doesn't include un-needed
dependencies. So, move out GstVaapiVideoConverterGLX to plugins instead.
Besides, even if the vaapisink element is not used, we are bound to have
a correctly populated GstSurfaceBuffer from vaapidecode.
Also clean-up the file along the way.
If the raw YUV buffer was created from vaapisink, through the buffer_alloc()
hook, then it will have a valid GstVaapiVideoMeta object attached to it.
However, we previously assumed in that case that it was a "native" VA buffer,
thus not calling into GstVaapiUploader::process().
Use gst_element_class_set_static_metadata() from GStreamer 1.0, which
basically is the same as gst_element_class_set_details_simple() in
GStreamer 0.10 context.
Move GstImplementsInterface and GstVideoContext support functions up
so that to keep a clear separation between the plugin element and its
interface hooks.
Use GstVideoInfo and gst_video_info_from_caps() helper wherever possible.
Also use the newly added gst_vaapi_image_format_from_structure() helper
in GstVaapiUploader::ensure_allowed_caps().
gst_vaapi_video_buffer_new_from_buffer() needs to reference the source
buffer video meta since it would be unreference'd from the get_buffer()
helper function. For other cases, we still use (steal) the newly created
video meta.
Fix ensure_image() to only zero-initialize the first line of each plane.
Properly initializing each plane to their full vertical resolution would
require to actually compute it based on the image format.
In particular, for NV12 images, the UV plane has half vertical resolution
vs. the Y plane. So using the full image height to initialize the UV plane
will obviously lead to a buffer overflow. Likewise for other YUV format.
Since ensure_image() is only a helper function to initialize something,
and not necessarily the whole thing, it is fine to initializ the first
line only. Besides, the target surface is not rendered either.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Decode-only frames may not have a valid surface proxy. So, simply discard
them gracefully, i.e. don't create meta data information. GstVideoDecoder
base class will properly handle this case and won't try to push any buffer
to downstream elements.
Implement GstVideoDecoder::reset() as a destruction of the VA decoder
and the creation of a new VA decoder.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Split GstVideoDecoder::handle_frame() implementation into two functions:
(i) one for decoding the provided GstVideoCodecFrame and (ii) another one
for purging all decoded frames and submit them downstream.
Update plugin elements with the new GstVaapiVideoMeta API.
This also fixes support for subpictures/overlay because GstVideoDecoder
generates a sub-buffer from the GstVaapiVideoBuffer. So, that sub-buffer
is marked as read-only. However, when comes in the textoverlay element
for example, it checks whether the input buffer is writable. Since that
buffer read-only, then a new GstBuffer is created. Since gst_buffer_copy()
does not preserve the parent field, the generated buffer in textoverlay
is not exploitable because we lost all VA specific information.
Now, with GstVaapiVideoMeta information attached to a standard GstBuffer,
all information are preserved through gst_buffer_copy() since the latter
does copy metadata (qdata in this case).
Fix calculation of the time-out value for cases where no VA surface is
available for decoding. In this case, we need to wait until downstream
sink consumed at least one surface. The time-out was miscalculated as
it was always set to <current-time> + one second, which is not suitable
for streams with larger gaps.
Don't call gst_video_decoder_drop_frame() if gst_video_decoder_finish_frame()
was already called before and it returned an error. In that case, we were
releasing the frame again, thus leading to a "double-free" condition.
Maintain decoded surfaces as GstVideoCodecFrame objects instead of
GstVaapiSurfaceProxy objects. The latter will tend to be reduced to
the strict minimum: a context and a surface.
Make sure to push all decoded frames downstream as soon as possible.
This makes sure we don't need to wait for a new frame to be ready to
be decoded before receiving new decoded frames.
This also separates the decode process and the output process. The latter
could be moved to a specific GstTask later on.
Determine whether the buffer represents the top-field only by checking for
the GST_VIDEO_BUFFER_TFF flag instead of relying on the GstVaapiSurfaceProxy
flag. Also trust "interlaced" caps to determine whether the input frame
is interleaved or not.
Intermediate elements may produce a sub-buffer from a valid GstVaapiVideoBuffer
for non raw YUV cases. Make sure vaapipostproc now understands those buffers.
Intermediate elements may produce a sub-buffer from a valid GstVaapiVideoBuffer
for non raw YUV cases. Make sure vaapisink now understands those buffers.
Directly use the GstVideoCodecState associated with the VA decoder
instead of parsing caps again.
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Make vaapidecode derive from the standard GstVideoDecoder base element
class. This simplifies the code to the strict minimum for the decoder
element and makes it easier to port to GStreamer 1.x API.
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
GstVaapiSurfaceProxy does not use any particular functionality from
GObject. Actually, it only needs a basic object type with reference
counting.
This is an API and ABI change.
Try to allocate the GstVaapiUploader helper object prior to listing the
supported image formats. Otherwise, only a single generic caps is output
with no particular pixel format referenced in there.
Use GstVaapiUploader helper that automatically handles direct rendering
mode, thus making the "direct-rendering" property obsolete and hence it
is now removed.
The "direct-rendering" level 2, i.e. exposing VA surface buffers, was never
really well supported and it could actually trigger degraded performance.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Make vaapisink expose only the set of supported caps for raw YUV buffers.
Add gst_vaapi_uploader_get_caps() helper function to determine the set
of supported YUV caps as source (for images). This function actually
tries to zero and upload each image to a 64x64 test surface. Of course,
this relies on VA drivers to not claim success if vaPutImage() is not
correctly supported.
Add new GstVaapiUploader helper to upload raw YUV buffers to VA surfaces.
It is up to the caller to negotiate source caps (for images) and output
caps (for surfaces). gst_vaapi_uploader_has_direct_rendering() is available
to help decide between the creation of a GstVaapiVideoBuffer or a regular
GstBuffer on sink pads.
Signed-off-by: Zhao Halley <halley.zhao@intel.com>
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
The use of heap allocated GMutex/GCond is deprecated. Instead place them
inside the structure they are locking.
These changes switch to use g_mutex_init/g_cond_init rather than the heap
allocation functions.
Because we cannot test for a NULL pointer for the GMutex/GCond we must
initialise inside the GObject _init function and clear inside the _finalize
which is guaranteed to only be called once and after the object is no longer
in use.
Don't care of the return value for gst_vaapi_decoder_put_buffer()
during destruction of the element. Don't print out (uninitialised)
error code when allocation of video buffer failed.
Reset, i.e. destroy then create, the decoder in _setcaps() handler only
if the underlying codec type actually changed. This makes it possible
to be more tolerant with certain MPEG-2 streams that get parsed to
form caps that are compatible with the previous state but minor changes
to "codec-data".
Add new gst_vaapi_codec_from_caps() helper to determine codec type from
the specified caps. Don't globally expose this function since this is
really trivial and only used in the vaapidecode element.
Previously, vaapidecode would wait up to one second until a free surface
is available, or it aborts decoding. Now, vaapidecode waits until the
last decoded surface was to be presented, plus one second. Besides, end
times are now expressed relative to the monotonic clock.
When playback stops the GstVaapiDecode object is reset into a clean
state. However, surfaces may still be referenced by library users and
unreferencing them after the reset triggers an access to an unset mutex.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Forward declaring enums is not allowed by the C standard and aborts
compilation if the header file is included in a C++ project.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
If either dimension is out-of-bounds, then scale window to fit the
display size, even if the output is to be rotated. Use the standard
gst_video_sink_center_rect() function to center and scale the window
wrt. the outer (display) bounds.
Keep VA surface proxy associated with the surface that is currently
being displayed. This makes sure that surface is not released back
to the pool of surfaces free to use for decoding. This is necessary
with VA driver implementations that support rendering to an overlay
pipe. Otherwise, there could be cases where we are decoding into a
surface that is being displayed, hence some flickering.
This is not useful in practice but for raw performance evaluation when
the sink is invoked with display=drm sync=false. fakesink could also be
used though.
If vaapisink is in the GStreamer pipeline, then we shall allocate a
unique GstVaapiDisplay and propagate it upstream. i.e. subsequent
queries from vaapidecode shall get a valid answer from vaapisink.
Move display types from gstvaapipluginutil.* to gstvaapidisplay.* so that
we could simplify characterization of a GstVaapiDisplay. Also rename "auto"
type to "any", and add a "display-type" attribute.
vaapisink is now built with support for multiple display types, whenever
they are enabled. The new "display" attribute is used to select a particular
renderer.
This flag is obsolete. It was meant to explicitly enable/disable VA/GLX API
support, or fallback to TFP+FBO if this API is not found. Now, we check for
the VA/GLX API by default if --enable-glx is set. If this API is not found,
we now default to use TFP+FBO.
Note: TFP+FBO, i.e. using vaPutSurface() is now also a deprecated usage and
will be removed in the future. If GLX rendering is requested, then the VA/GLX
API shall be used as it covers most usages. e.g. AMD driver can't render to
an X pixmap yet.