Sebastian Dröge
01ce41f684
[745/906] gl: Simplify and optimize YUV conversion shaders a bit
2014-03-15 18:36:58 +01:00
Sebastian Dröge
d7f69c3d93
[744/906] gl: Use __GST_GL_H__ instead of __GL_H__ as a multi-include guard
...
GL/gl.h might use the latter already.
2014-03-15 18:36:58 +01:00
Sebastian Dröge
4c7388be18
[743/906] win32: Allow setting window handle before creating the context
2014-03-15 18:36:58 +01:00
Sebastian Dröge
d00770cec0
[742/906] cocoa: Allow setting window handle before creating the context
2014-03-15 18:36:58 +01:00
Sebastian Dröge
f36ee81a84
[741/906] wayland: Don't leak main context and loop
2014-03-15 18:36:58 +01:00
Sebastian Dröge
7fffd9097e
[740/906] x11: Allow setting window handle before creating the context
2014-03-15 18:36:58 +01:00
Sebastian Dröge
c479544540
[739/906] x11: Don't leak main context and main loop
2014-03-15 18:36:58 +01:00
Sebastian Dröge
16a5316755
[738/906] gl: Include glu.h after gl.h
2014-03-15 18:36:58 +01:00
Sebastian Dröge
7b649027bc
[737/906] glimagesink: Request and set the window handle much earlier
2014-03-15 18:36:57 +01:00
Sebastian Dröge
6a53e01544
[736/906] glimagesink: Give MARGINAL rank to be able to autoplug it if nothing else is available
2014-03-15 18:36:57 +01:00
Sebastian Dröge
a77992c658
[735/906] gl: Add support for Android
...
https://bugzilla.gnome.org/show_bug.cgi?id=703340
2014-03-15 18:36:57 +01:00
Sebastian Dröge
83d066b0a5
[734/906] win32: Make automake happy by using noinst_HEADERS
2014-03-15 18:36:57 +01:00
Sebastian Dröge
a5a46aa833
[733/906] gl: Major header and include cleanup
2014-03-15 18:36:57 +01:00
Julien Isorce
dd7e054e2c
[732/906] build: fix repeated typedefs
...
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.
https://bugzilla.gnome.org/show_bug.cgi?id=703885
2014-03-15 18:36:57 +01:00
Julien Isorce
3c0b9715a9
[731/906] cocoa: fix build when GNUSTEP is not defined
2014-03-15 18:36:57 +01:00
Sebastian Dröge
a98180cd53
[730/906] glcompat: Properly check for GLchar and other types
...
On Android for example these are no #defines but typedefs
2014-03-15 18:36:57 +01:00
Sebastian Dröge
19dff69a2e
[729/906] gl: Include config.h everywhere
2014-03-15 18:36:57 +01:00
Matthew Waters
b71a246426
[728/906] glimagesink: fix for gles2
...
https://bugzilla.gnome.org/show_bug.cgi?id=703508
2014-03-15 18:36:57 +01:00
Sebastian Dröge
a8d5b21013
[727/906] egl: Refactor EGL logic into a helper object
2014-03-15 18:36:57 +01:00
Matthew Waters
908cc1989b
[726/906] window: don't call a NULL destroy function
2014-03-15 18:36:57 +01:00
Matthew Waters
f9d46c29ca
[725/906] x11: use GMainContext/GMainLoop
...
allows us to be reentrant
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2014-03-15 18:36:57 +01:00
Matthew Waters
96deb2fba3
[724/906] wayland: make reentrant
...
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2014-03-15 18:36:57 +01:00
Julien Isorce
ba19813816
[723/906] gstglwindow: close has to be called in the glthread.
...
Indeed 'glXMakeCurrent (window_x11->device, None, NULL);'
has to be called in the thread where the glcontext is actually
current.
Otherwise glXDestroyContext may crash.
2014-03-15 18:36:57 +01:00
Руслан Ижбулатов
89a6d7ef5d
[722/906] gl: Fix build on Win32
...
1) Need to include GL/glext.h on W32 to provide necessary macros
2) W32 macros that pre-processor has by default are different for different
toolchains. Borland uses __WIN32__, everyone else has _WIN32, so check both.
Side-note: glext.h is not supplied by mingw-w64 at the moment, but can be
downloaded from http://www.opengl.org/registry/
https://bugzilla.gnome.org/show_bug.cgi?id=703364
2014-03-15 18:36:57 +01:00
Sebastian Dröge
c07d72f768
[721/906] glfilter: Use uint64 for the OpenGL context property
...
ulong/long properties are deprecated and should not be used anymore
for portability reasons.
2014-03-15 18:36:57 +01:00
Sebastian Dröge
bef97ad03e
[720/906] examples: Stop using deprecated GLib thread API
2014-03-15 18:36:56 +01:00
Sebastian Dröge
98cca97840
[719/906] gl: Fix compilation with GLES2
2014-03-15 18:36:56 +01:00
Matthew Waters
11b810fcf5
[718/906] shader: make it possible to unref in the non-GL thread
2014-03-15 18:36:56 +01:00
Matthew Waters
a5b877fb13
[717/906] remove outdated cmake build files
2014-03-15 18:36:56 +01:00
Matthew Waters
f6a9c807f6
[716/906] wayland: properly choose EGL_RENDERABLE_TYPE
...
based on the gl api we chose
2014-03-15 18:36:56 +01:00
Matthew Waters
cdbe8c2d0e
[715/906] display: inherit from the right object class
2014-03-15 18:36:56 +01:00
Matthew Waters
4646a1e95e
[714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
...
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2014-03-15 18:36:56 +01:00
Matthew Waters
09496fc8a1
[713/906] shader: make it possible to create the object in a non-GL thread
2014-03-15 18:36:56 +01:00
Matthew Waters
4801abb13a
[712/906] wayland: shutdown properly
...
We cannot use _finalize as this will be called before GstGLWindow's
_finalize. This causes us to try and perform operations with the
wayland server when the connection has been severed.
2014-03-15 18:36:56 +01:00
Matthew Waters
118b947e57
[711/906] wayland: support choosing Desktop GL as the api
2014-03-15 18:36:56 +01:00
Matthew Waters
c748fb7999
[710/906] window: fail if the user specifies an GL api that we cannot work with
...
It would've been caught later in an g_assert anyway.
2014-03-15 18:36:56 +01:00
Matthew Waters
53753ad2e6
[709/906] display: some more cleanups
2014-03-15 18:36:56 +01:00
Matthew Waters
c60d94f1bc
[708/906] display: a cleanup and removal of old code
2014-03-15 18:36:56 +01:00
Matthew Waters
c799696b48
[707/906] display: move error_message to utils
2014-03-15 18:36:56 +01:00
Matthew Waters
393b483743
[706/906] display: move activate_context into utils
2014-03-15 18:36:56 +01:00
Matthew Waters
ac4db593f8
[705/906] x11: don't shutdown in _finalize
...
The window's loop could be still running when _finalize is called
and if we destroy the display connection it will never be closed.
Add _open and _close vfuncs to GstGLWindow so that subclasses can
start up and shutdown at the right time.
2014-03-15 18:36:56 +01:00
Matthew Waters
13067b104c
[704/906] Use gst_object_[un]ref so we can get refcounts in the log
2014-03-15 18:36:56 +01:00
Matthew Waters
2d69905592
[703/906] x11: don't segfault if destroy_cb is NULL
2014-03-15 18:36:55 +01:00
Matthew Waters
6dfee9c975
[702/906] x11: fix segfault if the x11 backend is instantiated but not used
2014-03-15 18:36:55 +01:00
Matthew Waters
dbeb6a911b
[701/906] display: move context creation into window
2014-03-15 18:36:55 +01:00
Matthew Waters
5841abc5e4
[700/906] display: move most of the code into utils for sorting later
...
This contains a hack that essentially requires one GstGLDisplay
per process.
2014-03-15 18:36:55 +01:00
Matthew Waters
96114e62cb
[699/906] display: remove list of upload and download objects
...
and only create an up/download object when needed.
2014-03-15 18:36:55 +01:00
Matthew Waters
d76a61608d
[698/906] move sink-specific stuff from GstGLDisplay into glimagesink
2014-03-15 18:36:55 +01:00
Matthew Waters
ba9e2213fc
[697/906] display: allow the user to try and choose the GL api we use via env variable
...
GST_GL_API=opengl,opengl3,gles2,gles3
2014-03-15 18:36:55 +01:00
Matthew Waters
db3c98c688
[696/906] glapi: fix memory leak from not freeing a string
2014-03-15 18:36:55 +01:00