Seungha Yang
|
94ac3cc94d
|
d3d11colorconverter: Add method to support updating destination rect
It's equivalent to GST_VIDEO_CONVERTER_OPT_DEST_* options of GstVideoConverter
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1323>
|
2020-10-16 17:02:15 +00:00 |
|
Seungha Yang
|
5c7caf70e1
|
d3d11: Clarify target rect to be updated
Rename internal methods to clarify which rect (i.e., input or output)
should be updated
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1323>
|
2020-10-16 17:02:15 +00:00 |
|
Seungha Yang
|
5074cecc82
|
d3d11colorconverter: Add support cropping
Vertex buffer will be updated if input texture resolution is different
from GstVideoInfo or when an user requests specific crop area.
|
2020-03-09 23:44:06 +09:00 |
|
Seungha Yang
|
487a41d312
|
d3d11videosink: Add support for overlay composition
Add d3d11overlaycompositor object to draw overlay image
on render target using Blend method.
|
2019-12-24 19:00:45 +09:00 |
|
Seungha Yang
|
ca3ddf7848
|
d3d11videosink: Add color conversion support
Draw to back buffer texture directly. It would reduce the number of
copy at least once when color conversion is required.
|
2019-12-05 02:29:18 +00:00 |
|
Seungha Yang
|
c9cb08fcd4
|
d3d11colorconvert: Split color space converter to reuse code
|
2019-12-05 02:29:18 +00:00 |
|