Commit graph

10 commits

Author SHA1 Message Date
Matthew Waters
93f7e993ad [603/906] update FSF address 2014-03-15 18:36:50 +01:00
Matthew Waters
30ec55853e [595/906] update for filter API change
gleffects needed a similar change
2014-03-15 18:36:49 +01:00
Matthew Waters
d9d8946351 [583/906] deinterlace: change for new API
also allow elements to call the _filter_texture vfunc if they want
2014-03-15 18:36:48 +01:00
Matthew Waters
84bf052181 [538/906] GstGLDeinterlace: update for GstGLMeta 2014-03-15 18:36:46 +01:00
Matthew Waters
d66bd69b36 [503/906] Rename GST_BOILERPLATE_* to G_DEFINE_TYPE_* and move _base_init into _class_init 2014-03-15 18:36:44 +01:00
Julien Isorce
f639d6096d [481/906] feature checking: error out instead of doing nothing if an OpenGL feature is not present
Fix bug #572767
2014-03-15 18:36:42 +01:00
Tim-Philipp Müller
f82dd7d5e2 [416/906] gl: use gst_element_class_set_details_simple()
Fixes #613371.
2014-03-15 18:36:39 +01:00
Julien Isorce
56d656adf6 [355/906] same motion compensation 2014-03-15 18:36:35 +01:00
Julien Isorce
df4e712ca2 [354/906] fix and add gldeinterlace filter to the builds 2014-03-15 18:36:35 +01:00
julien
3eddae28a9 [353/906] add a gldeinterlace filter
Greedyh operation implemented using OpenGL Shading Language.
We could add other operations later.
Does some good results but still not as expected.
That's why I do not add it yet to the build.
2014-03-15 18:36:35 +01:00