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[538/906] GstGLDeinterlace: update for GstGLMeta
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parent
d4045e7699
commit
84bf052181
2 changed files with 31 additions and 18 deletions
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@ -60,7 +60,7 @@ static void gst_gl_deinterlace_get_property (GObject * object,
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static void gst_gl_deinterlace_reset (GstGLFilter * filter);
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static gboolean gst_gl_deinterlace_init_shader (GstGLFilter * filter);
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static gboolean gst_gl_deinterlace_filter (GstGLFilter * filter,
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GstGLBuffer * inbuf, GstGLBuffer * outbuf);
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GstBuffer * inbuf, GstBuffer * outbuf);
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static void gst_gl_deinterlace_callback (gint width, gint height,
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guint texture, gpointer stuff);
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@ -99,7 +99,7 @@ static void
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gst_gl_deinterlace_init (GstGLDeinterlace * filter)
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{
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filter->shader = NULL;
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filter->gl_buffer_prev = NULL;
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filter->buffer_prev = NULL;
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}
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static void
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@ -107,9 +107,9 @@ gst_gl_deinterlace_reset (GstGLFilter * filter)
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{
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GstGLDeinterlace *deinterlace_filter = GST_GL_DEINTERLACE (filter);
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if (deinterlace_filter->gl_buffer_prev) {
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gst_buffer_unref (GST_BUFFER_CAST (deinterlace_filter->gl_buffer_prev));
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deinterlace_filter->gl_buffer_prev = NULL;
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if (deinterlace_filter->buffer_prev) {
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gst_buffer_unref (deinterlace_filter->buffer_prev);
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deinterlace_filter->buffer_prev = NULL;
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}
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//blocking call, wait the opengl thread has destroyed the shader
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gst_gl_display_del_shader (filter->display, deinterlace_filter->shader);
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@ -152,23 +152,33 @@ gst_gl_deinterlace_init_shader (GstGLFilter * filter)
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}
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static gboolean
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gst_gl_deinterlace_filter (GstGLFilter * filter, GstGLBuffer * inbuf,
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GstGLBuffer * outbuf)
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gst_gl_deinterlace_filter (GstGLFilter * filter, GstBuffer * inbuf,
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GstBuffer * outbuf)
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{
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GstGLDeinterlace *deinterlace_filter = GST_GL_DEINTERLACE (filter);
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GstGLMeta *in_meta, *out_meta;
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GstVideoMeta *in_v_meta;
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in_meta = gst_buffer_get_gl_meta (inbuf);
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out_meta = gst_buffer_get_gl_meta (outbuf);
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in_v_meta = gst_buffer_get_video_meta (inbuf);
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if (!in_meta || !out_meta || !in_v_meta) {
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GST_WARNING ("A buffer does not contain required GstGLMeta or"
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" GstVideoMeta");
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return FALSE;
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}
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//blocking call, use a FBO
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gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
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filter->fbo, filter->depthbuffer, outbuf->texture,
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gst_gl_deinterlace_callback, inbuf->width, inbuf->height,
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inbuf->texture, 0, filter->width, 0, filter->height,
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filter->fbo, filter->depthbuffer, out_meta->memory->tex_id,
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gst_gl_deinterlace_callback, in_v_meta->width, in_v_meta->height,
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in_meta->memory->tex_id, 0, filter->width, 0, filter->height,
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GST_GL_DISPLAY_PROJECTION_ORTHO2D, (gpointer) deinterlace_filter);
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if (deinterlace_filter->gl_buffer_prev)
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gst_buffer_unref (GST_BUFFER_CAST (deinterlace_filter->gl_buffer_prev));
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if (deinterlace_filter->buffer_prev)
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gst_buffer_unref (deinterlace_filter->buffer_prev);
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deinterlace_filter->gl_buffer_prev =
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GST_GL_BUFFER (gst_buffer_ref (GST_BUFFER_CAST (inbuf)));
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deinterlace_filter->buffer_prev = gst_buffer_ref (inbuf);
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return TRUE;
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}
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@ -180,7 +190,9 @@ gst_gl_deinterlace_callback (gint width, gint height, guint texture,
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{
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GstGLDeinterlace *deinterlace_filter = GST_GL_DEINTERLACE (stuff);
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GstGLFilter *filter = GST_GL_FILTER (stuff);
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GstGLBuffer *gl_buffer_prev = deinterlace_filter->gl_buffer_prev;
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GstBuffer *buffer_prev = deinterlace_filter->buffer_prev;
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GstGLMeta *prev_meta;
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glMatrixMode (GL_PROJECTION);
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glLoadIdentity ();
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@ -189,10 +201,11 @@ gst_gl_deinterlace_callback (gint width, gint height, guint texture,
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glEnable (GL_TEXTURE_RECTANGLE_ARB);
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if (gl_buffer_prev) {
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if (buffer_prev) {
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prev_meta = gst_buffer_get_gl_meta (buffer_prev);
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glActiveTexture (GL_TEXTURE1_ARB);
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gst_gl_shader_set_uniform_1i (deinterlace_filter->shader, "tex_prev", 1);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, gl_buffer_prev->texture);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, prev_meta->memory->tex_id);
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}
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glActiveTexture (GL_TEXTURE0_ARB);
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@ -39,7 +39,7 @@ struct _GstGLDeinterlace
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{
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GstGLFilter filter;
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GstGLShader *shader;
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GstGLBuffer *gl_buffer_prev;
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GstBuffer *buffer_prev;
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};
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struct _GstGLDeinterlaceClass
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