Matthew Waters
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34ff895040
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vulkan: remove VkImageView from the memory
There can be multiple views per image for different subresource ranges
or planes in multi-planer images.
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2019-09-25 11:11:02 +00:00 |
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Matthew Waters
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82e86573b8
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vulkan: implement command buffer reuse
Using a similar design for reference counting as
GstBuffer/GstBufferPool.
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2019-09-19 02:01:35 +00:00 |
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Matthew Waters
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b5256d94fc
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vulkan: move trash list to library
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2019-07-04 14:18:15 +10:00 |
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Matthew Waters
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b93de8b0d8
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vkfullscreenrender: create descriptor sets later
The desciptor sets may be dependant on the caps
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2019-06-20 01:41:56 +10:00 |
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Matthew Waters
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dc0c9dea7f
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vulkan/identity: Split out most rendering code to a base class
A simple base class that renders a 2d fullscreen quad parallel to the
screen surface inside the view frustum.
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2019-06-20 01:41:56 +10:00 |
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Matthew Waters
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ac09f88eb9
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vulkan: implement the correct memory barriers necessary
Vulkan validation layers are finally silent!
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2019-06-04 09:03:44 +00:00 |
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Matthew Waters
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9593e4e8bb
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vulkan: add a new image copying element
Copies using the graphics pipeline, an input image and renders to an
output image.
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2019-06-04 09:03:44 +00:00 |
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