GstD3D11ScreenCapture object is pipeline-independent global object
and the object can be shared by multiple src elements,
in order to overcome a limitation of DXGI Desktop Duplication API.
Note that the API allows only single capture session in a process for
a monitor.
Therefore GstD3D11ScreenCapture object must be able to handle a case
where a src element holds different GstD3D11Device object. Which can
happen when GstD3D11Device context is not shared by pipelines.
What's changed:
* Allocates capture texture with D3D11_RESOURCE_MISC_SHARED for the
texture to be able to copied into other device's texture
* Holds additional shader objects per src element and use it when drawing
mouse
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1197
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2366>
mp4mux can't negotiate caps with upstream/downstream and always outputs
specific caps based on the input streams. This will always happen before
it produces the first buffers.
By having the default aggregator negotiation enabled the same caps
would be pushed twice in the beginning, and again every time a
reconfigure event is received.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2372>
mxfmux can't negotiate caps with upstream/downstream and always outputs
specific caps based on the input streams. This will always happen before
it produces the first buffers.
By having the default aggregator negotiation enabled the same caps
would be pushed twice in the beginning, and again every time a
reconfigure event is received.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2372>
mpegtsmux can't negotiate caps with upstream/downstream and always outputs
specific caps based on the input streams. This will always happen before
it produces the first buffers.
By having the default aggregator negotiation enabled the same caps
would be pushed twice in the beginning, and again every time a
reconfigure event is received.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2372>
flvmux can't negotiate caps with upstream/downstream and always outputs
specific caps based on the input streams. This will always happen before
it produces the first buffers.
By having the default aggregator negotiation enabled the same caps
would be pushed twice in the beginning, and again every time a
reconfigure event is received.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2372>
Otherwise setting the srcpad caps based on the sinkpad caps event will
already push a segment event downstream before the upstream segment is
known.
If the upstream segments are just forwarded when the upstream segment
event arrives this would result in two segment events being sent
downstream, of which the first one will usually be simply wrong.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2372>
Baseclass calls get_preferred_output_delay() in a chain of
sequence header parsing and then new_sequence() is called
with required DPB size (includes render-delay) information.
Thus latency query should happen before the sequence header
parsing for subclass to report required render-delay accordingly
via get_preferred_output_delay() method.
(e.g., zero delay in case of live pipeline)
This commit is to fix wrong liveness signalling in case of
upstream packetized format.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2363>
Baseclass calls get_preferred_output_delay() in a chain of
sequence header parsing and then new_sequence() is called
with required DPB size (includes render-delay) information.
Thus latency query should happen before the sequence header
parsing for subclass to report required render-delay accordingly
via get_preferred_output_delay() method.
(e.g., zero delay in case of live pipeline)
This commit is to fix wrong liveness signalling in case of
upstream packetized format.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2364>
In the case where not all streams have received any data, growing the interleave
by only 100ms is too restrictive and would cause some (valid) mpeg-ts streams to
hang.
Bump up the interleave growth rate for those use-cases to 500ms per input (still
up to the limit of 5s).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2370>
If there weren't any moved/dirty regions in the captured frame, the
viewport of the ID3D11DeviceContext would be left at whatever previous
value it had, which could lead to the cursor being drawn in a wrong
position and/or in an incorrect size.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2362>
Make all codecs consistent so that subclass can know additional DPB
size requirement depending on render-delay configuration regardless
of codec. Note that render-delay feature is not implemented for AV1
yet but it's planned.
Also, consider new_sequence() is mandatory requirement, not optional
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2343>
As implemented, we only support OpenGL 3 API from version 3.2. Though, there
is no issue enabling GLSL 1.30 even if we are going to restrict our API usage
to 2. This allows using texelFetch() on OpenGL 3.0 and 3.1 drivers.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2190>
Since the addition of tiling format with subsampled tile size
(NV12_16L32S), getting the tile width/height shifts and tile
size have become more complex. Add a helper to extract and
scale this information for the selected plane and format.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2190>
Since both g_value_set_object() and g_weak_ref_get() takes a reference
there will be two new references to the GstWebRTCICE object when there
should be only one. g_value_take_object() has the same functionality as
g_value_set_object() but does not take a reference.
Without this change, the GstWebRTCICE object will be leaked.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2333>
Mixing C loops with switch statements is a bad idea as break has a
different meaning in both. Breaking inside the switch statements wrongly
caused further loop iterations.
Instead use goto to get out of the loop and continue to do another loop
iteration, and never ever use break except for the end of a case.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2336>