Commit graph

23399 commits

Author SHA1 Message Date
Tim-Philipp Müller
c282f4148c Back to development 2018-02-15 19:44:23 +00:00
Tim-Philipp Müller
89a3d9e53e Release 1.13.1 2018-02-15 18:52:07 +00:00
Tim-Philipp Müller
e95fb277cb Dist compositor crossfade example and pythons script for meson build
And add to autotools build so it gets disted.
2018-02-15 18:51:44 +00:00
Tim-Philipp Müller
886ced3684 configure: fix build with --disable-external 2018-02-15 15:07:26 +00:00
Tim-Philipp Müller
430b08b252 po: update translations 2018-02-15 14:59:35 +00:00
Tim-Philipp Müller
e911a93c86 docs: update plugin docs 2018-02-15 14:57:00 +00:00
Edward Hervey
b3ca3e977c decklink: Fix array of devices usage
We need to allocate actual Device structures since we are going
to be setting callbacks with address to that structure

https://bugzilla.gnome.org/show_bug.cgi?id=777239
2018-02-14 16:00:34 +01:00
Edward Hervey
235feecf46 Update ORC fallback disted code 2018-02-14 14:36:00 +01:00
Sean DuBois
a8ffc56f84 aom: Implement cpu-used in av1enc
https://bugzilla.gnome.org/show_bug.cgi?id=791674
2018-02-14 10:19:40 +02:00
Dimitrios Katsaros
3cf4a70dbc pnm: Fixed segfault in pnmenc
The pnmenc was not mapping the input buffers as video buffers. Because
of this, the video frame stride was not being set based on frame but
based on the caps, which make the assumption that the strides are a
power of 4. For input that is not a power of 4, this would lead to a
SIGSEGV.

https://bugzilla.gnome.org/show_bug.cgi?id=793419
2018-02-14 10:19:22 +02:00
Sreerenj Balachandran
d71088e8da build: check gudev dependency for msdk plugin
gudev is the dependecy for rendernode support in MediaSDK plugin.

https://bugzilla.gnome.org/show_bug.cgi?id=791599
2018-02-13 17:39:26 -09:00
Sreerenj Balachandran
173b07ba11 msdk: vc1_dec: Add Advanced profile (WVC1) support
Only supporting asf header-format having BDUs with startcode.
It might be possible to support other formats too, but haven't tested.

https://bugzilla.gnome.org/show_bug.cgi?id=792589
2018-02-13 14:41:52 -09:00
Sreerenj Balachandran
55c0d7205d msdk: dec: Add non-packetized stream handling support
The gst-msdk decoders prefer packetized streams as input
and in this case we can avoid unnecessary input bitstream copy
to mfxBitstream. This works fine for codecs like h264 where
we only support byte-stream with au alignment. Other format
conversions should be done thorugh parsers. But this won't work
for codecs like vc1 where we don't have an autoplugged parser.
Even the parser is not capable to do format conversions.

Packetizing through base decoders parse() routine will bring a
lot of uncecessary of complexities and codecparser libraray dependency.
So we just use an interal gst_adaper to keep track of bitstream
which is not consumed by msdk durig AsynchronusDecoding.
This adapter will get used only if subclass implementations
set the "is_packetized" to FALSE for msdk base encoder.

https://bugzilla.gnome.org/show_bug.cgi?id=792589
2018-02-13 14:41:20 -09:00
Sreerenj Balachandran
760e6e54a7 msdk: Add VC1 decoder (simple and main profiles)
Adding Simple and Main profiles decode support.

Currently msdkvc1dec is not capable to handle the codec_data,
only instream headers are supported. Also msdk vc1 decoder
expecting instream with Sequence header as per SMPTE 421M Annex L.

Most of the decdoebin/playbin pipeline won't work with the above
constraints
because vc1parse is still not an autoplug element.

Only way to make mskdvc1dec work is by connecting a vc1parse
as an upstream element.

https://bugzilla.gnome.org/show_bug.cgi?id=792589
2018-02-13 14:40:54 -09:00
Sreerenj Balachandran
b622d21d6a msdk : Add RenderNode support
Use drm render node as the first choice of device node file.
Fall backs to use drm primary (/dev/dri/card[0-9])
if there is no render node available

Basic logic is inherited from gstreamer-vaapi, but using
gudev API rather than libudev directly.

Added gudev library as dependency for msdk.

https://bugzilla.gnome.org/show_bug.cgi?id=791599
2018-02-13 14:40:22 -09:00
Hyunjun Ko
76a82feae7 msdk: Avoid build failures on Windows until d3d allocator is implemented
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:54:03 -09:00
Hyunjun Ko
72c6cd5545 msdkdec: use video memory if there's another MSDK context in a pipeline
1\ If downstream's pool is MSDK bufferpool,
2\ If there's shared GstMsdkContext in the pipeline,

a decoder decides to use video memory.

This policy should be improved to handle more cases.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:53:02 -09:00
Hyunjun Ko
375a50a876 msdk: add async depth from each msdk element to GstMsdkContext to be shared
In case that pipeline is like ".. ! decoder ! encoder ! ..." with using
video memory,
decoder needs to know the async depth of the following msdk element so
that it could
allocate the correct number of video memory.

Otherwise, decoder's memory is exhausted while processing.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:52:14 -09:00
Hyunjun Ko
f2b35abcab msdkdec/enc: query GstContext to share GstMsdkContext
How to share/create GstMsdkcontext is the following:

- Search GstMsdkContext if there's in the pipeline.
  - If found, check if it's decoder, encoder or vpp by job type.
    - If it's same job type, it creates another instance of
GstMsdkContext
     with joined-session.
    - Otherwise just use the shared GstMsdkContext.
  - If not found, just creates new instance of GstMsdkContext.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:51:18 -09:00
Hyunjun Ko
dc82ccb9a2 msdk: context: add job type to figure out if joining session is necessary
According to the driver's instruction, if there are two or more encoders
or decoders in a process, the session should be joined by
MFXJoinSession.

To achieve this successfully by GstContext, this patch adds job type
specified if it's encoder, decoder or vpp.

If a msdk element gets to know if joining session is needed by the
shared context,
it should create another instance of GstContext with joined session,
which
is not shared.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:50:48 -09:00
Hyunjun Ko
dddb84897f msdk: adds util functions to handle GstContext
To share GstMsdkContext with each msdk element,
it will be using GstContext.

Most common code is from gstreamer-vaapi.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:50:08 -09:00
Hyunjun Ko
a66d5620f3 msdkdec: use bufferpool
1\ In decide_allocation, it makes its own msdk bufferpool.
  - If downstream supports video meta, it just replace it with the msdk
bufferpool.
  - If not, it uses the msdk bufferpool as a side pool, which will be
decoded into.
    and will copy it to downstream's bufferpool.

2\ Decide if using video memory or system memory.
  - This is not completed in this patch.
  - It might be decided in update_src_caps.
  - But tested for both system memory and video memory cases.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:49:28 -09:00
Hyunjun Ko
580a52ec49 msdkenc: use bufferpool
1\ Proposes msdk bufferpool to upstream.
  - If upstream has accepted the proposed msdk bufferpool,
    encoder can get msdk surface from the buffer directly.
  - If not, encoder get msdk surface its own msdk bufferpool
    and copy from upstream's frame to the surface.

2\ Replace arrays of surfaces with msdk bufferpool.

3\ In case of using VPP, there should be another msdk bufferpool
   with NV12 info so that it could convert first and encode.

Calls gst_msdk_set_frame_allocator and uses video memory only on linux.
and uses system memory on Windows until d3d allocator is implemented.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:48:32 -09:00
Hyunjun Ko
2542b2d34d msdk: supports bufferpool
Implements 2 memory allocators:
1\ GstMsdkSystemAllocator: This will allocate system memory.
2\ GstMsdkVideoAllocator: This will allocate device memory depending
on the platform. (eg. VASurface)

Currently GstMsdkBufferPool uses video allocator currently by default
only on linux. On Windows, we should use system memory until d3d
allocator
is implemented.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:44:08 -09:00
Hyunjun Ko
4d860ec82b msdk: adds frame allocator using libva
Implements msdk frame allocator which is required from the driver.
Also makes these functions global so that GstMsdkAllocator could use
the allocated video memory later and couple with GstMsdkMemory.

GstMsdkContext keeps allocation information such as mfxFrameAllocRequest
and mfxFrameAllocResponse after allocation.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:43:42 -09:00
Hyunjun Ko
3ed9f7c5f1 msdkdec: fix typo
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:43:00 -09:00
Hyunjun Ko
6ce9a66b80 msdk: implements GstMsdkContext.
Makes GstMsdkContext to be a descendant of GstObject so that
we could track the life-cycle of the session of the driver.

Also replaces MsdkContext with this one.
Keeps msdk_d3d.c alive for the future.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:41:28 -09:00
Hyunjun Ko
3f9d0fcaa9 msdk: libva: adds utility function between mfx and libva
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:39:44 -09:00
Hyunjun Ko
b45147a6d4 msdk: adds new utility functions for conversion from gstreamer to libmfx
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:37:47 -09:00
Hyunjun Ko
8f0450dad4 msdk: move and rename the function msdk_video_alignment
Move the msdk_video_alignment function from decoder
to msdk.c and rename so that others could call this function
without duplicated declaration.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:36:46 -09:00
Tim-Philipp Müller
5b1a968840 audioaggregator: remove, moved to -base
https://bugzilla.gnome.org/show_bug.cgi?id=791218
2018-02-13 14:12:09 +00:00
Tim-Philipp Müller
c180f8ffed audiomixer: remove, moved to -base
https://bugzilla.gnome.org/show_bug.cgi?id=791218
2018-02-13 00:37:35 +00:00
Tim-Philipp Müller
843f118523 proxy: remove unneeded object private structs
Plugin headers are not installed.

Also mark internal funcs as internal.
2018-02-12 19:35:19 +00:00
Tim-Philipp Müller
e9bfb4edc2 qt: remove plugin, moved to -good
https://bugzilla.gnome.org/show_bug.cgi?id=754094
2018-02-12 18:48:32 +00:00
Tim-Philipp Müller
743a325df0 configure: remove two more unneeded gtk conditionals 2018-02-12 15:44:00 +00:00
Tim-Philipp Müller
90a836bb89 gtk: remove, plugin has moved to -good 2018-02-12 15:16:37 +00:00
Carlos Rafael Giani
ec963e688f interaudio: Make sure both PTS and DTS values are defined
The inter plugin originated in 0.10, which had only one timestamp. As a
result, during the port to 1.0, the DTS were left undefined. This can cause
subtle bugs with basesrc, which can end up incorrectly picking DTS over PTS
and producing output buffers with incorrect timestamps.

https://bugzilla.gnome.org/show_bug.cgi?id=791347
2018-02-11 20:41:14 +00:00
Nirbheek Chauhan
8f61785485 wasapisrc: Re-align device period if necessary
Same changes as done for wasapisink in cbe2fc40a. Turns out this is
sometimes also needed for capture. Reported by Mathieu_Du.

Also improve logging in that case for easier debugging.
2018-02-09 02:09:04 +05:30
Tim-Philipp Müller
34276dc373 meson: make version numbers ints and fix int/string comparison
WARNING: Trying to compare values of different types (str, int).
The result of this is undefined and will become a hard error
in a future Meson release.
2018-02-08 19:13:35 +00:00
Víctor Manuel Jáquez Leal
8749c61e95 Revert "gdpdepay: don't use allocator if it has custom alloc"
This reverts commit f6cb16ab8c.
2018-02-08 11:15:46 +01:00
Nirbheek Chauhan
20a6dacf71 proxy: Fix plugin definition
I'm not sure how this was missed in review...
2018-02-08 15:19:12 +05:30
Nirbheek Chauhan
f6104ca38b proxy: Remove dead code from Makefile.am
There is no gstproxytest.c
2018-02-08 14:45:28 +05:30
Nirbheek Chauhan
9078a3a41d meson: Fix wasapi build on Windows
Was missing device prober and avrt (on msvc)
2018-02-08 14:41:33 +05:30
Nirbheek Chauhan
69b90224fa wasapi: Unprepare when src/sink_prepare fails
unprepare() is not called automatically on failure.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:30:38 +05:30
Nirbheek Chauhan
cbe2fc40a4 wasapisink: Re-align device period if necessary
Sometimes the minimum period advertised by a card results in an
unaligned buffer size error during initialization in exclusive mode.
In that case, we can fetch the actual buffer size in frames and
calculate the period from that.

We can't do this pre-emptively because we can't call GetBufferSize
till Initialize has been called at least once.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:29:58 +05:30
Nirbheek Chauhan
7f1d60da5b wasapisink: pre-load the buffer with silence
This reduces the chances of startup glitches, and also reduces the
chances that we'll get garbled output due to driver bugs.

Recommended by the WASAPI documentation.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:29:58 +05:30
Nirbheek Chauhan
4dbca8df09 wasapi: Try to use latency-time and buffer-time
So far, we have been completely discarding the values of latency-time
and buffer-time and trying to always open the device in the lowest
latency mode possible. However, sometimes this is a bad idea:

1. When we want to save power/CPU and don't want low latency
2. When the lowest latency setting causes glitches
3. Other audio-driver bugs

Now we will try to follow the user-set values of latency-time and
buffer-time in shared mode, and only latency-time in exclusive mode (we
have no control over the hardware buffer size, and there is no use in
setting GstAudioRingBuffer size to something larger).

The elements will still try to open the devices in the lowest latency
mode possible if you set the "low-latency" property to "true".

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:29:58 +05:30
Nirbheek Chauhan
624de04fdb wasapi: Cover more HRESULT error messages
This requires using allocated strings, but it's the best option. For
instance, a call could fail because CoInitialize() wasn't called, or
because some other thing in the stack failed.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:29:58 +05:30
Nirbheek Chauhan
62b6224e37 wasapi: Increase thread priority to reduce glitches
This is particularly important when running in exclusive mode because
any delays will immediately cause glitching.

The MinGW version in Cerbero is too old, so we can only enable this when
building with MSVC or when people build GStreamer for MSYS2 or other
MinGW-based distributions.

To force-enable this code when building with MinGW, build with
CFLAGS="-DGST_FORCE_WIN_AVRT -lavrt".

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 12:04:20 +05:30
Nirbheek Chauhan
6ecbb7556a wasapi: Allow opening devices in exclusive mode
This provides much lower latency compared to opening in shared mode,
but it also means that the device cannot be opened by any other
application. The advantage is that the achievable latency is much
lower.

In shared mode, WASAPI's engine period is 10ms, and so that is the
lowest latency achievable.

In exclusive mode, the limit is the device period itself, which in my
testing with USB DACs, on-board PCI sound-cards, and HDMI cards is
between 2ms and 3.33ms.

We set our audioringbuffer limits to match the device, so the
achievable sink latency is 6-9ms. Further improvements can be made if
needed.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 12:04:20 +05:30