The aggregated_frame is now called prepared_frame and passed to the
prepare_frame and cleanup_frame virtual methods directly. For the
currently queued buffer there is a method on the video aggregator pad
now.
Previously we assumed that the texture ID is going to be valid even
after unmapping the frame, as it was immediately unmapped before even
being used. Now we only unmap once we're done with the texture.
During element shutdown, the srtp encryption session
object can be cleaned up. In that case, return GST_FLOW_FLUSHING
from the chain function. Also properly return GST_FLOW_ERROR
upstream during actual errors.
https://bugzilla.gnome.org/show_bug.cgi?id=790508
Unless we only have sparse streams. In this case we will consider them.
It fixes a bug happening when first observed timestamp comes from a
sparse stream and other streams don't have a valid timestamp, yet. Thus
leading the timestamp from sparse stream to be the start of the
following segment. In this case, if the timestamp is really bigger than
non-sparse stream (audio/video), it will lead the pipeline to clip
samples from the non-parse stream.
https://bugzilla.gnome.org/show_bug.cgi?id=744469
Store a PTS of a highlight event directly into the event structure,
rather than the GST_EVENT_TIMESTAMP that will probably be removed
in GStreamer 2.0, and is hardly used.
https://bugzilla.gnome.org/show_bug.cgi?id=761477
Scene detection determines, how many scenes have changed in a video.
It compared the previous frame with present frame to find out the score and a
threshold is calculated for the same.
I have added an intermediate condition which helps in improving the positive
detections.
https://bugzilla.gnome.org/show_bug.cgi?id=735094
So far msdk produced dmabuf fds are non-mappable.
If user wants to download the content of underlined surfaces,
dmabufcapsfeature negotiated pipeline will fail. So if the input surface
is dmabuf and downstream doesn't have support for dmabuf capsfeatures,
we do the vpp (no passthrough) and produce the mappable videomemory
buffers.
https://bugzilla.gnome.org/show_bug.cgi?id=794946
prpose_allocation:
-- always instantiate a pool for for upstream
-- use async_depth + 1 as min buffer count
decide_allocation:
-- always create a new bufferpool for source pad.
Each of the msdk element has to create it's own mfxsurfacepool
which is an msdk contraint. For eg: Each Msdk component (vpp, dec and
enc)
will invoke the external Frame allocator for video-memory usage
So sharing the pool between gst-msdk elements might not be a good idea.
https://bugzilla.gnome.org/show_bug.cgi?id=793705
We were assuming that NULL pool meant that downstream didn't reply.
Update the pool index 0 instead of adding at the end. Otherwise we ended
up letting basesrc decide, which would pick the blocksize as a size
(4096) instead of the image size.
https://bugzilla.gnome.org/show_bug.cgi?id=795327
This server uses an unknown 003.889 protocol version. This patch fixes
the version validation in order to simply fallback to 3.3 as suggested
by the spec.
Make the nvenc OpenGL usage rely on the the same condition
that the automake USE_OPENGL conditional checks, as the
USE_OPENGL doesn't actually get set into the configure script,
so it can't check that
If the "output-cc" property is set to TRUE and there is CC present
in the VBI Ancillary Data, they will be extracted and set on the
outgoing buffer as GstVideoCaptionMeta.
Only CDP packets are supported.
https://bugzilla.gnome.org/show_bug.cgi?id=773863
We would mark all streams with FLAG_UNSELECT as we would check
the pointer for non-NULLness not the dereferenced stream number
(and the pointer is always non-NULL). The intention here was
presumably to mark the first stream of each type as SELECT and
the others as UNSELECT by default.
CID 1434970.
If that threshold is reached, `iqa` will emit an ERROR message on the
bus, stopping any processing.
This way we can do a simpler comparison with gst-validate and the
process will error out if the specified threshold is reached.
https://bugzilla.gnome.org/show_bug.cgi?id=795428
This is a simple Bin that will expose audiotestsrc or videotestsrc
based on what is asked by the user either through the GstURIHandler
API or through the "stream-types" property.
This element also provides GstStream and GstStreamCollection
so it is nicely usable from playbin3.
https://bugzilla.gnome.org/show_bug.cgi?id=795366
This adds entry for new DRM driver from xilinx
called "xlnx" which supports atomic modesetting.
We have kept entry for older DRM driver "xilinx_drm"
for backward compatility with a note describing
deprecation.
Signed-off-by: Devarsh Thakkar <devarsht@xilinx.com>
https://bugzilla.gnome.org/show_bug.cgi?id=795228
The clock seems to have a lot of drift (or we're using it incorrectly)
which causes buffers to be late on the sink and get dropped.
Disable till someone can investigate whether our usage of the API is
incorrect (it looked correct to me) or if something is wrong.
Since cuda-tools 9.0, nvcuvid.h is replaced by dynlink_nvcuvid.h.
This patch changes nvdec to use run-time dynamic linking if
cuda-tools version >= 9.
nvenc does not require any change since its necessary headers are
still available.
https://bugzilla.gnome.org/show_bug.cgi?id=791724
Using the default value (InterleavedDec == MFX_SCANTYPE_UNKNOWN)
causing issues with non-interleaved sample decode. Ideally the usage
of MFXVideoDECODE_DecodeHeader should fix these type of issue, but
it seems to be not. But hardcoding the InterleaveDec to
MFX_SCANTYPE_NONINTERLEAVED
is fixing the problem and fortunately msdk seems to be taking care of
Interleaved samples
too .So let's hardcode it for now.
https://bugzilla.gnome.org/show_bug.cgi?id=793787