Use standard GstVideoInfo related functions to build the output caps,
thus directly preserving additional fields as needed, instead of
manually copying them over through gst_vaapi_append_surface_caps().
Also ensure that the input caps are fixated first.
Add new helper functions to build video template caps.
- gst_vaapi_video_format_new_template_caps():
create GstCaps with size, frame rate and PAR to full range
- gst_vaapi_video_format_new_template_caps_from_list():
try to create a "simplified" list from the supplied formats
Add new helper functions to build GValues from GstVideoFormat:
- gst_vaapi_value_set_format():
build a GValue from the supplied video format
- gst_vaapi_value_set_format_list():
build a GValue list from the supplied array of video formats
Replace gst_vaapi_display_get_{decode,encode}_caps() APIs with more
more convenient APIs that return an array of GstVaapiProfile instead
of GstCaps: gst_vaapi_display_get_{decode,encode}_profiles().
Replace gst_vaapi_display_get_{image,subpicture}_caps() APIs, that
returned GstCaps, with more convenient APIs that return an array of
GstVideoFormat: gst_vaapi_display_get_{image,subpicture}_formats().
Makes the copies of a buffer reference their own GLTextureUploadMeta
user data and prevent the original buffer accessing already freed
memory if its copies has been released and freed.
https://bugzilla.gnome.org/show_bug.cgi?id=720336
[Propagate the original meta texture to the copy too]
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Factor out propose_allocation() hooks, creation of video buffer pool
for the sink pad, conversion from raw YUV buffers to VA surface backed
buffers. Update vaapidecode, vaapiencode and vaapipostproc to cope
with the new GstVaapiPluginBase abilities.
Fix display creation code to check that any display obtained from a
neighbour actually has the type we expect. Note: if display type is
set to "any", we can then accept any VA display type.
Move common VA display creation code to GstVaapiPluginBase, with the
default display type remaining "any". Also add a "display-changed"
hook so that subclasses could perform additional tasks when/if the
VA display changed, due to a new display type request for instance.
All plug-ins are updated to cope with the new internal APIs.
Introduce a new GstVaapiPluginBase object that will contain all common
data structures and perform all common tasks. First step is to have a
single place to hold VA displays.
While we are at it, also make sure to store and subsequently release
the appropriate debug category for the subclasses.
The GLTextureUploadMeta implementation assumed that for each upload()
sequence, the supplied texture id is always the same as the one that
was previously cached into the underlying GstVaapiTexture. Cope with
any texture id change the expense to recreate the underlying VA/GLX
resources.
https://bugzilla.gnome.org/show_bug.cgi?id=719643
Requesting the GLTextureUpload meta on buffers in the bufferpool
prevents such metas from being de-allocated when buffers are released
in the sink.
This is particulary useful in terms of performance when using the
GLTextureUploadMeta API since the GstVaapiTexture associated with
the target texture is stored in the meta.
https://bugzilla.gnome.org/show_bug.cgi?id=712558
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Make GstVideoGLTextureUploadMeta::upload() implementation more robust
when the GstVaapiTexture associated with the supplied texture id could
not be created.
Improve robustness when some expected packets where not received yet
or that were not correctly decoded. For example, don't try to decode
a picture if there was no valid frame headers parsed so far.
https://bugs.freedesktop.org/show_bug.cgi?id=57902
Conformance test Base_Ext_Main_profiles/BA3_SVA_C.264 complys with
extended profile specifications. However, the SPS header has the
constraint_set1_flag syntax element set to 1. This means that, if
a Main profile compliant decoder is available, then it should be
able to decode this stream.
This changes makes it possible to fall-back from Extended profile
to Main profile if constraint_set1_flag is set to 1.
https://bugzilla.gnome.org/show_bug.cgi?id=720190
Recognize streams marked as conforming to the "Constrained Baseline
Profile". If VA driver supports that as is, fine. Otherwise, fallback
to baseline, main or high profile.
Constrained Baseline Profile conveys coding tools that are common
to baseline profile and main profile.
https://bugzilla.gnome.org/show_bug.cgi?id=719947
[Added fallbacks to main and high profiles]
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
The GStreamer codecparser layer now parses the scaling lists in zigzag
scan order, as expected, so that to match the original bitstream layout
and specification. However, further convert the scaling lists into
raster scan order to fit the existing practice in most VA drivers.
https://bugzilla.gnome.org/show_bug.cgi?id=706406
- gst_vaapi_utils_h264_get_level():
Returns GstVaapiLevelH264 from H.264 level_idc value
- gst_vaapi_utils_h264_get_level_idc():
Returns H.264 level_idc value from GstVaapiLevelH264
- gst_vaapi_utils_h264_get_level_limits():
Returns level limits as specified in Table A-1 of the H.264 standard
- gst_vaapi_utils_h264_get_level_limits_table():
Returns the Table A-1 specification
* Profiles:
- gst_vaapi_utils_h264_get_profile():
Returns GstVaapiProfile from H.264 profile_idc value
- gst_vaapi_utils_h264_get_profile_idc():
Returns H.264 profile_idc value from GstVaapiProfile
* Chroma formats:
- gst_vaapi_utils_h264_get_chroma_type():
Returns GstVaapiChromaType from H.264 chroma_format_idc value
- gst_vaapi_utils_h264_get_chroma_format_idc():
Returns H.264 chroma_format_idc value from GstVaapiChromaType
The previous fix was only valid to express the maximum size of the
macroblock layer, i.e. without any headers. Now, also account for
the slice headers and top picture header, but also any other header
we might stuff into the VA coded buffer, e.g. sequence headers.
Fix coded buffer size for each codec. A generic issue was that the
number of macroblocks was incorrectly computed. The second issue was
specific to MPEG-2 were the max number of bits per macroblock, and
as defined by the standard, was incorrectly mapped to the (lower)
H.264 requirement. i.e. 4608 bits vs. 3200 bits limit.
Change get_context_info() into a set_context_info() function that
initializes common defaults into the base class, thus allowing the
subclasses to specialize the context info further on.
The set_context_info() hook is also the location where additional
context specific data could be initialized. At this point, we are
guaranteed to have valid video resolution size and framerate. i.e.
gst_vaapi_encoder_set_format() was called beforehand.
Clean public APIs up so that to better align with the decoder APIs.
Most importantly, gst_vaapi_encoder_get_buffer() is changed to only
return the VA coded buffer proxy. Also provide useful documentation
for the public APIs.
Kill GstVaapiEncoderSyncPic objects that are internally and temporarily
allocated. Rather, associate a GstVaapiEncPicture to a coded buffer
through GstVaapiCodedBufferProxy user-data facility.
Besides, use a GAsyncQueue to maintain a thread-safe queue object of
coded buffers.
Partial fix for the following report:
https://bugzilla.gnome.org/show_bug.cgi?id=719530
Fix the GstVaapiEncoderClass parent class type. Make sure to validate
subclass hooks as early as possible, i.e. in gst_vaapi_encoder_init(),
thus avoiding useless run-time checks. Also simplify the subclass
initialization process to be less error prone.
Refactor the GstVaapiCodedBuffer APIs so that to more clearly separate
public and private interfaces. Besides, the map/unmap APIs should not
be exposed as is but appropriate accessors should be provided instead.
* GstVaapiCodedBuffer: VA coded buffer abstraction
- gst_vaapi_coded_buffer_get_size(): get coded buffer size.
- gst_vaapi_coded_buffer_copy_into(): copy coded buffer into GstBuffer
* GstVaapiCodedBufferPool: pool of VA coded buffer objects
- gst_vaapi_coded_buffer_pool_new(): create a pool of coded buffers of
the specified max size, and bound to the supplied encoder
* GstVaapiCodedBufferProxy: pool-allocated VA coded buffer object proxy
- gst_vaapi_coded_buffer_proxy_new_from_pool(): create coded buf from pool
- gst_vaapi_coded_buffer_proxy_get_buffer(): get underlying coded buffer
- gst_vaapi_coded_buffer_proxy_get_buffer_size(): get coded buffer size
Rationale: more optimized transfer functions might be provided in the
future, thus rendering the map/unmap mechanism obsolete or sub-optimal.
https://bugzilla.gnome.org/show_bug.cgi?id=719775
Fix GstElement::set_context() implementation for all plug-in elements
to avoid leaking an extra reference to the VA display, thus preventing
correct cleanup of VA resources in GStreamer 1.2 builds.
Return earlier if the creation of a VA display failed. Likewise, simplify
gst_vaapi_video_context_propagate() now that we are guaranteed to have a
valid VA display.
When GstVideoMeta maps were used, the supporting functions incorrectly
used gst_buffer_get_memory() instead of gst_buffer_peek_memory(), thus
always increasing the associated GstMemory reference count and giving
zero chance to actually release that, and subsequently the VA display.
Simplify GstVaapiVideoMeta to only hold a surface proxy, which is
now allocated from a surface pool. This also means that the local
reference to the VA surface is also gone, as it could be extracted
from the associated surface proxy.
Drop the following functions that are not longer used:
- gst_vaapi_video_buffer_new_with_surface()
- gst_vaapi_video_meta_new_with_surface()
- gst_vaapi_video_meta_set_surface()
- gst_vaapi_video_meta_set_surface_from_pool()
Fix gst_vaapi_video_meta_new_from_pool() to allocate VA surface proxies
from surface pools instead of plain VA surfaces. This is to simplify
allocations now that surface proxies are created from a surface pool.
Add gst_vaapi_surface_proxy_copy() function that creates a new surface
proxy with the same information from the parent proxy, except that the
user-defined destroy notify function is not copied over.
The underlying VA surface is pushed back to the video pool only when
the last reference to the parent surface proxy is released.