L. E. Segovia
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4af2121189
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meson: d3d12: fix build with MinGW GCC 14
Also apply the d3d11 fix since both use the same header.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7658>
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2024-10-12 19:01:46 -03:00 |
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Seungha Yang
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7c06001705
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d3d12: Shorten various names
Update names of various objects and method to be shorter, for instance
GstD3D12CommandAllocator is changed to GstD3D12CmdAlloc.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7642>
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2024-10-10 10:35:36 -04:00 |
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Seungha Yang
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66cc3ff84e
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d3d12: Add support for DXGI native packed YUV formats
Adding YUY2, Y210, Y216, and Y416 format support
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7092>
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2024-06-23 22:11:32 +09:00 |
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Seungha Yang
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dd4d85272e
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d3d12converter: Fix Y410 conversion
Adding format conversion helper and use compute shader in case that
output format does not support RTV.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7088>
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2024-06-23 10:53:18 +00:00 |
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Seungha Yang
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6449bc3171
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d3d12: Add support for DXGI debug layer
Will be enabled if GST_ENABLE_D3D12_DXGI_DEBUG env is set
and dxgidebug.dll is available.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7016>
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2024-06-15 13:24:24 +00:00 |
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Seungha Yang
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cd97275a19
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d3d12device: Hold d3d11on12 device to be shared
d3d11on12 device seems to be occupying a bit of GPU memory
Hold the instance in GstD3D12Device so that it can be shared
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6697>
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2024-04-20 04:16:41 +09:00 |
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Seungha Yang
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cb670f8110
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d3d12: Add GstD3D12Frame struct and helper method
Adding GstD3D12Frame struct with map, unmap, and copy methods.
This new struct is equivalent to GstVideoFrame but gst_d3d12_frame_map()
method will extract D3D12 specific resource handles from memory.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6620>
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2024-04-14 09:55:41 +00:00 |
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Seungha Yang
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ce34e63605
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d3d12memory: Add support for d3d11 texture caching
Would be useful for various D3D11 interop use cases
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6499>
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2024-04-02 03:43:59 +09:00 |
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Seungha Yang
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7d0e90b7bc
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d3d12: Move core part to gst-libs
Move buffer pool, converter, and device abstraction layer to
public library
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6494>
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2024-04-01 10:37:50 +00:00 |
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