Matthew Waters
7f10822de4
gl: use GLMemory for accessing textures everywhere
...
This simplifies and consolidates a lot of duplicated code creating
and modifying textures.
2017-12-09 19:32:21 +00:00
Matthew Waters
f12e404564
gleffects: fix xray to use the correct function
...
Instead of duplicating the sin effect
2017-12-09 19:32:21 +00:00
Matthew Waters
d1b3b63c1c
gleffects; give each effect a unique long name and description
...
Gives applications that scrape the factory details more detailed and unique
details on the exact element.
https://bugzilla.gnome.org/show_bug.cgi?id=760566
2017-12-09 19:32:17 +00:00
Matthew Waters
b43fa6e105
gleffects: fix shader compilation with legacy opengl
...
All the gleffects shaders can be run against a gles2 or a legacy opengl glsl
compiler but weren't being advertised as such.
Fixes gleffects under desktop opengl < 3.2.
2017-12-09 19:32:14 +00:00
Vineeth TM
0061913f08
plugins-bad: Fix example pipelines
...
rename gst-launch --> gst-launch-1.0
replace old elements with new elements(ffmpegcolorspace -> videoconvert, ffenc_** -> avenc_**)
fix caps in examples
https://bugzilla.gnome.org/show_bug.cgi?id=759432
2017-12-09 19:32:12 +00:00
Matthew Waters
f688a8f0b2
glshader: port to using GstGLSLStage objects for string management
...
A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program. The uniform/attribute
interface has remained the same.
2017-12-09 19:32:09 +00:00
Matthew Waters
3ba30d42a4
gl: use gles2 shaders everywhere
...
This effectively limits a glfilter subclass to be > GL(ES) 2.0.
rather than a possible GL 1.4.
2017-12-09 19:32:07 +00:00
Matthew Waters
1e9f7b6303
gl: consolidate internal_rgba_format into glmemory
...
Expose some useful value format conversion functions available in
GstGLMemory.
2017-12-09 19:32:03 +00:00
Julien Isorce
fce0e0ba3c
gl: add and use gst_gl_internal_format_rgba
...
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.
gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
2017-12-09 19:32:02 +00:00
Luis de Bethencourt
7361160673
gleffects: 'for' loop initial declaration
...
'for' loop initial declarations are not allowed in C89, moving the declarations
to before the 'for' loops.
2017-12-09 19:32:02 +00:00
Matthew Waters
c55790143f
gleffects: properly initialize the shaders across contexts implementing multiple API's
2017-12-09 19:32:02 +00:00
Matthew Waters
6c9f648462
gleffects: only try the GL2 shader init path if we have a GL2 context
2017-12-09 19:32:01 +00:00
Sebastian Dröge
ee6bfe0127
glfilter: De-camelcase onInitFBO() vfunc
2017-12-09 19:31:59 +00:00
Sebastian Dröge
3613ecfd0a
glfilter: Remove onStart/onStop vfuncs, and unused onReset()
...
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
2017-12-09 19:31:59 +00:00
Michał Dębski
7ec1246730
gleffects: Create element for each effect
...
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2017-12-09 19:31:59 +00:00
Michał Dębski
afdc3c8ee3
gleffects: Merge laplacian filter into effects
...
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2017-12-09 19:31:59 +00:00
Michał Dębski
befbf3733b
gleffects: Merge sobel filter into effects
...
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2017-12-09 19:31:59 +00:00
Michał Dębski
208b5f999e
gleffects: Merge blur filter into effects
...
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2017-12-09 19:31:59 +00:00
Anton Obzhirov
9294e84334
gleffects: port all effects to GLES2.0
...
https://bugzilla.gnome.org/show_bug.cgi?id=745955
2017-12-09 19:31:58 +00:00
Matthew Waters
92f0aa9bd8
gl: get the context from basemixer/basefilter
2017-12-09 19:31:57 +00:00
Matthew Waters
b428dec737
gleffects: don't abort when setting the effect to 0,1,2
2017-12-09 19:31:52 +00:00
Matthew Waters
3be1edc634
gl: fix various build errors without desktop gl
2017-12-09 19:31:51 +00:00
Matthew Waters
4bd62ebb03
gldisplay: implement runtime GL api filtering
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Needed so that the pipeline/application can limit the choice of GL api
to what it supports
2017-12-09 19:31:51 +00:00
Wang Xin-yu (王昕宇)
2ce11e4bac
gl: fix multi gl object leaks
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1. fix FBO leaks in decide_allocation
2. fix texture leaks in decide_allocation and reset
3. fix texture leaks in FBO incomplete error path
2017-12-09 19:31:44 +00:00
Julien Isorce
17946cc0a9
gleffects: use gl_vtable
2017-12-09 19:31:40 +00:00
Matthew Waters
a884d6feee
move gl elements to ext subdirectory
2017-12-09 19:31:34 +00:00