One problem that va dmabuf allocator had is when preparing a buffer from
dmabuf memories in the allocator pool, specially when a buffer is composed by
several memories. This memories have to be by certain number and in certain
order.
This patch stores the number of memories and their address in order when a
dmabuf-based buffer is created and when preparing a buffer, it is reconstructed
with this info.
Finally, instead of pushing the memories as soon as they are unrefed, they are
hold until GstVaBufferSurface's ref_mems_count reaches zero (all the memories
related with that buffer/surface are unrefed). Until that happen, all the
memories are pushed back into the queue, locked, assuring that all the memories
related with a single buffer (with the same surface) remain contiguous, so the
buffer reconstruction is assured.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2013>
Instead of removing memories from buffers at reset_buffer()/release_buffer() the
bufferpool operation is kept as originally designed, still the allocator pool is
used too. Thus, this patch restores the buffer size configuration while removing
release_buffer(), reset_buffer() and acquire_buffer() vmethods overloads.
Then, when the bufferpool base class decides to discard a buffer, the VA
surface-based memory is returned to the allocator pool when its last reference
is freed, and later reused if a new buffer is allocated again.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2013>
There were two problems with frame copy:
1. The input video info are from the format color, not form the allocated VA
surface, it's needed to update the sink video info according with the
allocator's data.
2. The parameters of `gst_video_frame_copy()` were backwards.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2007>
transform_size() basetransform vmethod is used when there's no output buffer
pool and allocates a system memory buffer. With VA this cannot be allowed, since
it needs VASurfaces to process.
Thus transform_size() is not required, but to play safe let's return FALSE.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2007>
The vabasedec's display and decoder are created/destroyed between
the gst_va_base_dec_open/close pair. All the data and event handling
functions are between this pair and so the accessing to these pointers
are safe. But the query function can be called anytime. So we need to:
1. Make these pointers operation in open/close and query atomic.
2. Hold an extra ref during query function to avoid it destroyed.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1957>
Add the helper function _get_surface_id() which extracts the
VASurfaceID from the passed picture. This function gets the surface of
the next and previous reference picture.
Instead of if-statements, this refactor uses a switch-statement with a
fall-through, for P-type pictures, making the code a bit more readable.
Also it adds quirks for gallium driver, which cannot handle invalid
surfaces as forwarding nor backwarding references, so the function fails.
Also iHD cannot handle them, but to avoid failing, the current picture
is used as self-reference.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1939>
When missing the reference frames, we should not just discard the current
frame. Some streams have group of picture header. It is an optional header
that can be used immediately before a coded I-frame to indicate to the decoder
if the first consecutive B-pictures immediately following the coded I-frame can
be reconstructed properly in the case of a random access.
In that case, the B frames may miss the previous reference and can still be
correctly decoded. We also notice that the second field of the I frame may
be set to P type, and it only ref its first field.
We should not skip all those frames, and even the frame really misses the
reference frame, some manner such as inserting grey picture should be used
to handle these cases.
The driver crashes when it needs to access the reference picture while we set
forward_reference_picture or backward_reference_picture to VA_INVALID_ID. We
now set it to current picture to avoid this. This is just a temp manner.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1929>
Since GstVaDecodePicture is destroyed completely with its free() function and
it's used as destroy notify by codecs picture, there's no need to call
gst_va_decoder_destroy_buffers() externally, since the codecs base classes
destroy the codec picture when it's required.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1841>
The current way of GstVaDecodePicture's finalize will leak some
resource such as parameter buffers and slice data.
The current way deliberately leaves these resource releasing logic
to va decoder related function and trigger a warning if we free the
GstVaDecodePicture without releasing these resources.
But in practice, sometimes, you do not have the chance to release
these resource before picture is freed. For example, H264/Mpeg2
support multi slice NALs/Packets for one frame. It is possible that
we already succeed to parse and generate the first several slices
data by _decode_slice(), but then we get a wrong slice NAL/packet
and fail to parse it. We decide to discard the whole frame in the
decoder's base class, it just free the current picture and does not
trigger sub class's function again. In this kind of cases, we do
not have the chance to cleanup the resource, and the resource will
be leaked.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1841>
In order to honor GST_BUFFER_POOL_ACQUIRE_FLAG_DONTWAIT in VA pool, allocators'
wait_for_memory() has to be decoupled from their prepare_buffer() so it could be
called in pools' acquire_buffer() if the flag is not set.
wait_for_memory() functions are blocking so the received memories are assigned
to the fist requested buffer, if multithreaded calls. For this a new mutex were
added.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>
An application, using for example appsink, can hold buffers from any
va allocator after setting the pipeline to NULL. We need to destroy
the allocator when that memory is unrefed.
This patch juggles a bit with the allocator reference count in
memories in order to achieve this:
1. When memory is created no alloc ref is modified
2. When memory is released, alloc ref is decreased
3. When memory is reassiged to a buffer, alloc ref is increased
4. When memory is flushed, alloc ref is increased becase it is going
to be decreased in gst_memory_unref()
Also this patch moves the deallocation of member variables to
finalize() rather than dispose()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1815>