Commit graph

8 commits

Author SHA1 Message Date
Matthew Waters
cc8e54541b [624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
use GstGLAPI to determine which code paths to execute.
perform some cleanups
2014-03-15 18:36:51 +01:00
Matthew Waters
93f7e993ad [603/906] update FSF address 2014-03-15 18:36:50 +01:00
Matthew Waters
d01755fcc5 [601/906] fix typo causing shader compilation failure for uploading I420 2014-03-15 18:36:49 +01:00
Matthew Waters
12bf1cfa27 [600/906] docs: add docs for new objects and expand on some existing ones 2014-03-15 18:36:49 +01:00
Matthew Waters
11508f6f7a [599/906] GL|ES2: fix typos from recent changes and make downloading RGB formats work again 2014-03-15 18:36:49 +01:00
Matthew Waters
4716682c55 [590/906] up/download: fix scaling on transfer
i.e. uploading from a 10x10 video frame to a 20x20 texture into another 30x30 videoframe
2014-03-15 18:36:49 +01:00
Matthew Waters
5aa048e53b [578/906] {up,down}load: add variants that can be called in the gl thread 2014-03-15 18:36:48 +01:00
Matthew Waters
88cb7e3060 [573/906] add upload and download library objects
allows multiple upload pipelines that previously wasn't possible
 (i.e. upload RGB and I420 and ... on the same GstGLDisplay)
2014-03-15 18:36:48 +01:00