Matthew Waters
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cc8e54541b
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[624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
use GstGLAPI to determine which code paths to execute.
perform some cleanups
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2014-03-15 18:36:51 +01:00 |
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Matthew Waters
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93f7e993ad
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[603/906] update FSF address
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2014-03-15 18:36:50 +01:00 |
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Matthew Waters
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d01755fcc5
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[601/906] fix typo causing shader compilation failure for uploading I420
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2014-03-15 18:36:49 +01:00 |
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Matthew Waters
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12bf1cfa27
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[600/906] docs: add docs for new objects and expand on some existing ones
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2014-03-15 18:36:49 +01:00 |
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Matthew Waters
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11508f6f7a
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[599/906] GL|ES2: fix typos from recent changes and make downloading RGB formats work again
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2014-03-15 18:36:49 +01:00 |
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Matthew Waters
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4716682c55
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[590/906] up/download: fix scaling on transfer
i.e. uploading from a 10x10 video frame to a 20x20 texture into another 30x30 videoframe
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2014-03-15 18:36:49 +01:00 |
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Matthew Waters
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5aa048e53b
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[578/906] {up,down}load: add variants that can be called in the gl thread
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2014-03-15 18:36:48 +01:00 |
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Matthew Waters
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88cb7e3060
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[573/906] add upload and download library objects
allows multiple upload pipelines that previously wasn't possible
(i.e. upload RGB and I420 and ... on the same GstGLDisplay)
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2014-03-15 18:36:48 +01:00 |
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