This was already being used in handle_frame() for errors that happen when queueing a frame for decoding,
let's do the same when a frame is flagged with an error in the output callback.
From quick testing, this makes seeking more reliable (previously, it would sometimes cause a decoding error
and shut the whole decoder down due to GST_FLOW_ERROR).
Also manually sets the max error count to actually stop processing if too many errors occur.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6446>
ReferenceMissingErr is not critical and the simplest solution is to just ignore it. The frame has
the FrameDropped flag set when it occurs, so we can just drop it as usual.
BadDataErr is also not immediately critical, but in its case let's set the ERROR flag,
so the output loop can use GST_VIDEO_DECODER_ERROR to count and error out if it happens too many times.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6446>
ensure_input_parsebin() has a top comment saying it must be called with
INPUT_LOCK taken, but 2 out of 3 usages of the function call it without
taking that mutex.
This patch adds locking in these two remaining usages.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5279>
Upon fatal errors the loop function will first post an error message
then push out an EOS event.
An application may react immediately to the error message by setting the
state of the pipeline to NULL, meaning by the time we push out the EOS
event PAUSED_TO_READY may have reset the seek seqnum to -1.
While this is harmless, the assertion when setting an invalid seqnum
isn't tidy, fix this by simply not resetting to INVALID as it serves no
practical purpose and the next READY_TO_PAUSED will select a new seqnum
anyway.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7032>
Adding NVIDIA nvCOMP library based plugin for lossless raw video
compression/decompression. To build this plugin, user should
install nvCOMP SDK first and specify the SDK path via
"nvcomp-sdk-path" build option or NVCOMP_SDK_PATH env.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6912>
Musl does not implement GNU basename and have fixed a bug where the
prototype was leaked into string.h [1], which resullts in compile errors
with GCC-14 and Clang-17+
| sys/uvcgadget/configfs.c:262:21: error: call to undeclared function 'basename'
ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration]
| 262 | const char *v = basename (globbuf.gl_pathv[i]);
| | ^
Use glib function instead makes it portable across musl and glibc on
linux
[1] https://git.musl-libc.org/cgit/musl/commit/?id=725e17ed6dff4d0cd22487bb64470881e86a92e7a
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7006>
Certain V4L2 drivers can report that a video receiver is seeing
some signal, but that it is unable to synchronize to it. IOW: the driver
can sometimes report V4L2_IN_ST_NO_SYNC and not report V4L2_IN_ST_NO_SIGNAL.
In particular, I've seen the tc358743 (HDMI-to-CSI2 converter) driver
sometimes report this when deployed to a fleet of embedded Raspberry Pis.
The relevant kernel code is in [1]. The video output is not practically
usable when V4L2_IN_ST_NO_SYNC is reported (only visually corrupted frames,
sometimes with random "snow", are received). I assume that this happens when
either the HDMI cable is poorly plugged in or damaged or when a CSI2 FFC
cable is used and is damaged.
The change in this commit is useful for detecting this working-but-not-really
condition in application code. Applications already listening for the "Signal lost"
message will gain the ability to handle this condition.
There seem to be more V4L2 error flags like this, see [2]. However, I do not
have practical experience with them and adding only V4L2_IN_ST_NO_SYNC seems
like a safer option.
[1]: https://github.com/raspberrypi/linux/blob/be8498ee21aa/drivers/media/i2c/tc358743.c#L1534
[2]: https://www.kernel.org/doc/html/v6.6/userspace-api/media/v4l/vidioc-enuminput.html
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7021>
The initial goal was to support the case where we are paused watching a live
stream, and when we resume we can no longer resume from the previously
downloaded position. In that case we internally do a flushing seek back to the
"current live head position". This was also extended since to be able to
handle (utterly broken) servers when we can't really figure out where we are
anymore and therefore trigger that lost sync so we can try to get back on our
feet.
This does fix the issue... but results in spurious FLUSH_{START|STOP} events
being sent downstream. While that's fine for regular playback scenarios, it's a
bit of a wild scenario since a lot of pipelines/applications don't expect such
events when it wasn't triggered by downstream/application.
Fixes#3605
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7005>
This fixes a regression introduced by 6c4f52ea20
There are cases where the input stream will be push-based, time-segment and not
have a collection nor caps. This means the event-based checks are not sufficient
to decide when/where to plug in a identity or parsebin to process the input.
For those corner cases we setup a buffer probe to ensure we always end up with
at least a parsebin
Fixes#3609
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7010>
It can be seen as a WA in the case of multi-channel transcoding (like
decoder output to two channels, one for encoder and one for vpp).
Normally, encoder sets min pts of a huge value to avoid negative dts,
while vpp set pts without this addtional huge value, which are likely to
cause input surface pts does not fit with encoder (since both encoder
and vpp accept the same buffer from decoder, means they modify the timestamp
of one mfx surface). So we add this huge value to vpp to ensure enc and
vpp set the same value to input mfx surface meanwhile does not break
encoder's setting min pts for dts protection.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6971>
Adding a property to control error reporting behavior when output
window is closed in playing or paused state. This can be useful
for apps where an app wants to close window even if it's playing
a stream, and the closed window is expected.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6939>
The typefind code was rejecting content smaller than 128 bytes making it
impossible to play files with very small srt files.
But those can actually be properly detected so fix typefind to allow
smaller content and try its best with it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6937>
When measuring video latency, one mechanism involves taking a photo
with a camera of two screens showing the test video overlayed with
timeoverlay or clockoverlay. In these cases, if the display's pixel
response time is crappy, you will see ghosting due to which it can be
quite difficult to discern what the current timestamp being shown is.
This commit adds a property that *also* shows the timestamp in
a different (sequentially predictable) location every frame, which
makes it easy to tell what the latest rendered timestamp is.
For bonus points, you can also use the fade-time of the previous frame
to measure with sub-framerate accuracy when the photo was taken, not
just clamped to the framerate, giving you a higher precision latency
value.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6935>
This attempts to implement the gtkglsink element on Windows using WGL,
as there were some more gotchas that are along the way, since we need to
juggle with libepoxy along the way, meaning that we need a recent
GTK+-3.24.x for this to work properly, i.e. the upcoming GTK+-3.24.43.
Since we are essentially using an overlay compositor only during
rendering, move its initialization and destruction into the
gtk_gst_gl_widget_render() function, so that things are safer as we are
doing things across threads between gstreamer (gst-gl) and GTK, as GL
operations, as above, have more gotchas on Windows.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4289>
When dealing with push-based inputs, we are now delaying the creation of
parsebin/identity until we get all pre-buffer events.
We therefore can simplify the handling of new pads being linked and only have to
check if upstream can handle pull-based or not.
Avoids creating parsebin for parsed upstream data altogether
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6953>