Matthew Waters
07919d874c
gl/upload: re add the upload meta to the private struct
...
try and avoid being to trigger happy
2014-05-29 16:45:37 +10:00
Matthew Waters
eff3da8871
gl/upload: small code cleanup and gst-indent
2014-05-29 16:30:14 +10:00
Matthew Waters
aa102d2660
gl/upload: use GstObject's lock instead of our own
2014-05-29 16:30:13 +10:00
Matthew Waters
f7f92e6d7a
gl/colorconvert: allocate output buffers
...
Allows the nop optimisation by simply reffing the input buffer.
2014-05-29 16:30:13 +10:00
Matthew Waters
6ce3b82efe
gl/upload: add GstGLUploadMeta object
...
That simply deals with the provider aspect of GstVideoGLTextureUploadMeta.
2014-05-28 14:41:35 +10:00
Matthew Waters
60b6ef981e
gl/colorconvert: operate on buffers instead of memories
2014-05-27 21:59:12 +10:00
Matthew Waters
001b92ba12
gl/memory: implement GL_EXT_texture_rg support
...
Which is used by default over the Luminance formats due to it
being color renderable with fbos (and deprecation/removal with
GL 3.x).
https://bugzilla.gnome.org/show_bug.cgi?id=729750
https://bugzilla.gnome.org/show_bug.cgi?id=704222
https://bugzilla.gnome.org/show_bug.cgi?id=728890
2014-05-23 11:25:11 +10:00
Matthew Waters
2da979831e
gl/upload: switch the 'master' texture for YUY2, UYVY
...
From d4bcef3204
on, using a RGBA
texture to hold the data causes the glmemory to have half width
and a scaling of [2, 1]. Using a LA texture solves this problem
however cannot be attached to the framebuffer for copying into
a RGBA texture. Which will be solved by moving to EXT_texture_rg.
https://bugzilla.gnome.org/show_bug.cgi?id=728890
2014-05-21 10:26:21 +10:00
Nicolas Dufresne
2d0a791348
glupload: Ensure we still have a texture after upload_set_format()
...
gst_gl_upload_set_format() resets the upload, hence the texture.
So we need to ensure we have a texture after this call when
uploading.
2014-05-12 18:26:12 -04:00
Nicolas Dufresne
864e1511c7
glupload: Correctly update the video info from video meta
...
Using gst_video_info_set_format() isn't complete when updating
a video info from video meta.
2014-05-12 18:26:12 -04:00
Nicolas Dufresne
4f84a6124a
glupload: Correctly update video info in upload fallback
...
When the upload accelerated method fails, we fallback to an upload,
but the video info was not correctly updated.
2014-05-12 18:26:12 -04:00
Julien Isorce
d93cd25e2d
gl/upload: set out_tex after reset, not before
...
Fix a regression introduced recently with the lazy init.
It was happening when calling gst_video_gl_texture_upload_meta_upload
from an aplication. So not using gst_gl_upload_perform_with_buffer.
2014-05-12 13:43:19 +01:00
Matthew Waters
f14e5ea027
gl/upload: update the video info on mapping a video frame
...
The buffer should contain the most specific data on how the data is
formatted. We should use this information.
https://bugzilla.gnome.org/show_bug.cgi?id=729896
2014-05-12 22:13:19 +10:00
Matthew Waters
a4f0fbe4c3
gl/upload: avoid performing color conversion when there is no need
...
One such example is when the buffer contains GstGLMemory in the
RGBA format
https://bugzilla.gnome.org/show_bug.cgi?id=729278
2014-05-12 22:09:32 +10:00
Matthew Waters
0c92f185c4
gl/upload: update the respective state when we cache textures/data
2014-05-11 10:45:34 +10:00
Matthew Waters
ecae7a1a41
gl/upload: cache the textures that we are using
2014-05-10 23:54:34 +10:00
Matthew Waters
c6e3f51ca5
gl/upload: avoid recreating the GLMemory struct for output textures
2014-05-10 23:05:03 +10:00
Nicolas Dufresne
afea9c6fe1
gl: Fix some of the error handling
2014-05-09 18:59:46 -04:00
Nicolas Dufresne
803f2c3dc0
glupload: Update GstVideoInfo after the buffer is mapped
...
gst_video_frame_map() will store an updated video info base
on the video meta. In order to have the right stride and offset
we should update that video info accordingly.
2014-05-09 17:59:43 -04:00
Matthew Waters
34b55f33f2
gl/colorconvert: implement lazy init
2014-05-09 22:32:11 +10:00
Julien Isorce
dff8abd57a
gl/upload: set initted to TRUE when _init_upload succeeded
2014-05-09 13:07:16 +01:00
Matthew Waters
ffe2c1f3c1
gl/upload: fix compilation on OS X
2014-05-08 17:28:11 +10:00
Matthew Waters
b0b630c69c
gl/upload: fail propoerly if init fails
2014-05-08 15:40:33 +10:00
Matthew Waters
c247be334a
gl: make all GObjects inherit from GstObject
...
Aids memory leak debugging with GST_TRACE=mem-live
2014-05-08 15:33:43 +10:00
Matthew Waters
a49a371710
gl/upload: implement lazy init
...
Rename init_format to set_format
2014-05-08 15:33:43 +10:00
Matthew Waters
5405273b0a
gl/upload: add get_format method
...
Simply retreives the format set by init_format
2014-05-08 14:03:57 +10:00
Julien Isorce
d4fe519c2e
gl: do not allocate the target texture of an EGLImage
...
The target texture of an EGLImage is the texture bind just
before calling glEGLImageTargetTexture2D.
As we currently only support a gl texture as the source of an EGLImage
the gl texture is actually already allocated when creating the eglimage.
I also see some cases where it fails to upload an eglimage when
glTexImage2D is called on the target.
2014-05-06 15:39:12 +01:00
Julien Isorce
dd8929a272
gl: delete texture used with GstVideoGLTextureUploadMeta
2014-05-06 15:39:12 +01:00
Matthew Waters
598a79a5e2
gl/mem: implement texture copying between formats with strides properly
...
Previously, we used the width to determine the amount of data to be
copied using pbos. This, makes it allocate enough data for the
the strides as well.
2014-05-01 14:00:04 +10:00
Julien Isorce
1ced9b1005
gl: fix declaration-definition mismatch for _init_upload
2014-04-23 21:10:07 +01:00
Matthew Waters
a05d62d5ca
gl/color: pass large value by reference
...
Coverity 1199700
2014-04-12 18:18:08 +10:00
Matthew Waters
15d0c04933
gl/mem: allocate the memory per plane
...
This patch provides the basic infrastructure required for this.
Upload and Download has been ported to this.
Has the nice effect of allowing GstGLMemory to be our
refcounted texture object for any texture type (not just RGBA).
Should not lose any features/video formats.
2014-04-11 10:37:06 +10:00
Matthew Waters
95abfda139
gl: add colorconvert object that converts between color spaces/formats
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Currently used by both upload and download objects separately.
2014-04-11 10:37:05 +10:00
Matthew Waters
e01e2cce9f
gl: pass video info's by reference
2014-04-02 23:05:47 +11:00
Matthew Waters
6d452f60ee
gl/upload: add support for the bt709 color matrix
2014-03-25 00:34:13 +11:00
Matthew Waters
f55b299826
gl/upload: remove the legacy GL 1.x upload path
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uploading requires shaders and fbos available in GL2.
2014-03-24 23:19:02 +11:00
Matthew Waters
870503dc6b
gl: silence all the compiler warnings
2014-03-16 15:17:44 +01:00
Matthew Waters
13aa186711
[881/906] upload: restore default values for unpack_length
...
fixes elements that upload a supplementary texture (glbumber,
gldifferencematte, etc)
2014-03-15 18:37:06 +01:00
Matthew Waters
cd7bfb92d4
[876/906] glmem: use GstVideoInfo for format configuration
...
Allows use of strides
2014-03-15 18:37:06 +01:00
Matthew Waters
cba72fbee3
[875/906] upload: support for arbitrary strides
...
Using GL_UNPACK_ALIGNMENT for GLES2 and GL_UNPACK_ROW_LENGTH for everything else
2014-03-15 18:37:06 +01:00
Matthew Waters
4386cc1c6b
[873/906] upload: use GstVideoInfo for choosing the format
2014-03-15 18:37:05 +01:00
Matthew Waters
a2abc0d3b6
[872/906] upload: consolidate data _fill
2014-03-15 18:37:05 +01:00
Matthew Waters
721a5d4c36
[871/906] upload: fix texture scaling for YUY2/UYVY with GLES2
...
Another artifact from the transition to GL_TEXTURE_2D
2014-03-15 18:37:05 +01:00
Matthew Waters
31eb2f5f0d
[870/906] upload: remove superflous g_mutex_init
2014-03-15 18:37:05 +01:00
Matthew Waters
57422186b5
[869/906] tests: add some upload tests
2014-03-15 18:37:05 +01:00
Matthew Waters
53c5245948
[868/906] upload: fix compilation for GLES2
2014-03-15 18:37:05 +01:00
Wang Xin-yu (王昕宇)
30b9bfbf55
[867/906] glupload: Add GRAY8/GRAY16LE/BE upload support to glimagesink
...
the 16bit data is uploaded as LUMINANCE_ALPHA, then expanded, composed
in shader. value weight is a little complicate, high byte weight is
255*256/65535 (denormalize to [0~255] ,shift to high byte,then normalize
to [0~1]), low byte weight is 255/65535(similar)
https://bugzilla.gnome.org/show_bug.cgi?id=722670
2014-03-15 18:37:05 +01:00
Matthew Waters
83d27b9bc2
[866/906] upload: update some docs
2014-03-15 18:37:05 +01:00
Matthew Waters
f798d9c9b7
[855/906] upload: add support for GstVideoGLTextureUploadMeta
2014-03-15 18:37:04 +01:00
Matthew Waters
b0a43c0c65
[850/906] glupload: Remove texture scaling artifacts from the TEXTURE_RECTANGLE -> TEXTURE_2D transition
...
fixes the funky colours in some of the yuv formats
https://bugzilla.gnome.org/show_bug.cgi?id=721155
2014-03-15 18:37:04 +01:00