Maintain decoded surfaces as GstVideoCodecFrame objects instead of
GstVaapiSurfaceProxy objects. The latter will tend to be reduced to
the strict minimum: a context and a surface.
Use standard GstVideoCodecState throughout GstVaapiDecoder and expose
it with a new gst_vaapi_decoder_get_codec_state() function. This makes
it possible to drop picture size (width, height) information, framerate
(fps_n, fps_d) information, pixel aspect ratio (par_n, par_d) information,
and interlace mode (is_interlaced field).
This is a new API with backwards compatibility maintained. In particular,
gst_vaapi_decoder_get_caps() is still available.
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Split decoding process into two steps: (i) parse incoming bitstreams
into simple decoder-units until the frame or field is complete; and
(ii) decode the whole frame or field at once.
This is an ABI change.
Drop obsolete gst_vaapi_decoder_push_surface() that was no longer used.
Change gst_vaapi_decoder_push_surface_proxy() semantics to assume PTS
is already set correctly and reference count increased, if necessary.
The new API simplifies a lot reference counting and makes it more
flexible for future additions/changes. The GstVaapiCodecInfo is
also gone. Rather, new helper macros are provided to allocate
picture, slice and quantization matrix parameter buffers.
Under some circumstances, we could have leaked a surface, thus not
releasing it to the pool of available surfaces in the VA context.
The strategy is now to use a proxy earlier and automatically ref/unref
whenever necessary. In particular, during the lifetime needed for FFmpeg.