Commit graph

1553 commits

Author SHA1 Message Date
Matthew Waters
71a70e78f6 [763/906] memory: copy properly depending on where the most recent data is 2014-03-15 18:36:59 +01:00
Sebastian Dröge
f6f0c4ddad [762/906] glimagesink: Fix some memory leaks and properly set up the buffer pool 2014-03-15 18:36:59 +01:00
Sebastian Dröge
380ab312ca [761/906] x11: Protect event display connection with a mutex
We use it from different threads and need to serialize the
accesses to it.
2014-03-15 18:36:59 +01:00
Sebastian Dröge
ddfc527857 [760/906] x11: Always use the same display connection from the GL thread
The other display connection might be used by async calls from elsewhere
at the same time.

https://bugzilla.gnome.org/show_bug.cgi?id=704247
2014-03-15 18:36:59 +01:00
Sebastian Dröge
1a6b357b39 [759/906] gldownload: #ifdef some GLES2 specific code to fix compilation 2014-03-15 18:36:59 +01:00
Sebastian Dröge
030c8ed624 [758/906] android: Don't require a window to be set
This allows the filters to be usable without a GL sink downstream.
2014-03-15 18:36:59 +01:00
Sebastian Dröge
39b6b5c272 [757/906] egl: Create an offscreen surface if no window was provided 2014-03-15 18:36:59 +01:00
Sebastian Dröge
7551b627e8 [756/906] gldownload: Reset the viewport after download RGB via GLES2 2014-03-15 18:36:59 +01:00
Sebastian Dröge
62f9105715 [755/906] gldownload: Unbind framebuffer after downloading RGB with GLES2 2014-03-15 18:36:59 +01:00
Sebastian Dröge
743ad83b06 [754/906] gldownload: Add support for RGB reordering when using GLES2 2014-03-15 18:36:58 +01:00
Sebastian Dröge
f4e76a9367 [753/906] gldisplay: Sending a message is synchronous, we can allocate the memory on the stack 2014-03-15 18:36:58 +01:00
Sebastian Dröge
2b6e54d416 [752/906] glwindow: Add destroy notifies for the data of the callbacks
And actually call the close callback when the window is closed.
2014-03-15 18:36:58 +01:00
Sebastian Dröge
7dba9d0dce [751/906] gldisplay: Don't hold lock while sending a message to the GL thread
https://bugzilla.gnome.org/show_bug.cgi?id=704247
2014-03-15 18:36:58 +01:00
Sebastian Dröge
60aefacd32 [750/906] glupload: Add support for RGB reordering when using GLES2 2014-03-15 18:36:58 +01:00
Sebastian Dröge
d87a0eaf1d [749/906] glshader: Add some more debug output 2014-03-15 18:36:58 +01:00
Sebastian Dröge
258bb6fb81 [748/906] glupload: GL_STENCIL_ATTACHMENT is needed for desktop GL, not GLES 2014-03-15 18:36:58 +01:00
Sebastian Dröge
f36efba6da [747/906] gl: Constify YUV conversion shaders 2014-03-15 18:36:58 +01:00
Sebastian Dröge
98e5077b8f [746/906] android: Add comment to clarify the type of a variable 2014-03-15 18:36:58 +01:00
Sebastian Dröge
01ce41f684 [745/906] gl: Simplify and optimize YUV conversion shaders a bit 2014-03-15 18:36:58 +01:00
Sebastian Dröge
d7f69c3d93 [744/906] gl: Use __GST_GL_H__ instead of __GL_H__ as a multi-include guard
GL/gl.h might use the latter already.
2014-03-15 18:36:58 +01:00
Sebastian Dröge
4c7388be18 [743/906] win32: Allow setting window handle before creating the context 2014-03-15 18:36:58 +01:00
Sebastian Dröge
d00770cec0 [742/906] cocoa: Allow setting window handle before creating the context 2014-03-15 18:36:58 +01:00
Sebastian Dröge
f36ee81a84 [741/906] wayland: Don't leak main context and loop 2014-03-15 18:36:58 +01:00
Sebastian Dröge
7fffd9097e [740/906] x11: Allow setting window handle before creating the context 2014-03-15 18:36:58 +01:00
Sebastian Dröge
c479544540 [739/906] x11: Don't leak main context and main loop 2014-03-15 18:36:58 +01:00
Sebastian Dröge
16a5316755 [738/906] gl: Include glu.h after gl.h 2014-03-15 18:36:58 +01:00
Sebastian Dröge
a77992c658 [735/906] gl: Add support for Android
https://bugzilla.gnome.org/show_bug.cgi?id=703340
2014-03-15 18:36:57 +01:00
Sebastian Dröge
83d066b0a5 [734/906] win32: Make automake happy by using noinst_HEADERS 2014-03-15 18:36:57 +01:00
Sebastian Dröge
a5a46aa833 [733/906] gl: Major header and include cleanup 2014-03-15 18:36:57 +01:00
Julien Isorce
dd7e054e2c [732/906] build: fix repeated typedefs
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.

https://bugzilla.gnome.org/show_bug.cgi?id=703885
2014-03-15 18:36:57 +01:00
Julien Isorce
3c0b9715a9 [731/906] cocoa: fix build when GNUSTEP is not defined 2014-03-15 18:36:57 +01:00
Sebastian Dröge
a98180cd53 [730/906] glcompat: Properly check for GLchar and other types
On Android for example these are no #defines but typedefs
2014-03-15 18:36:57 +01:00
Sebastian Dröge
19dff69a2e [729/906] gl: Include config.h everywhere 2014-03-15 18:36:57 +01:00
Sebastian Dröge
a8d5b21013 [727/906] egl: Refactor EGL logic into a helper object 2014-03-15 18:36:57 +01:00
Matthew Waters
908cc1989b [726/906] window: don't call a NULL destroy function 2014-03-15 18:36:57 +01:00
Matthew Waters
f9d46c29ca [725/906] x11: use GMainContext/GMainLoop
allows us to be reentrant

https://bugzilla.gnome.org/show_bug.cgi?id=703445
2014-03-15 18:36:57 +01:00
Matthew Waters
96deb2fba3 [724/906] wayland: make reentrant
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2014-03-15 18:36:57 +01:00
Julien Isorce
ba19813816 [723/906] gstglwindow: close has to be called in the glthread.
Indeed 'glXMakeCurrent (window_x11->device, None, NULL);'
has to be called in the thread where the glcontext is actually
current.
Otherwise glXDestroyContext may crash.
2014-03-15 18:36:57 +01:00
Руслан Ижбулатов
89a6d7ef5d [722/906] gl: Fix build on Win32
1) Need to include GL/glext.h on W32 to provide necessary macros
2) W32 macros that pre-processor has by default are different for different
   toolchains. Borland uses __WIN32__, everyone else has _WIN32, so check both.

Side-note: glext.h is not supplied by mingw-w64 at the moment, but can be
downloaded from http://www.opengl.org/registry/

https://bugzilla.gnome.org/show_bug.cgi?id=703364
2014-03-15 18:36:57 +01:00
Sebastian Dröge
c07d72f768 [721/906] glfilter: Use uint64 for the OpenGL context property
ulong/long properties are deprecated and should not be used anymore
for portability reasons.
2014-03-15 18:36:57 +01:00
Sebastian Dröge
98cca97840 [719/906] gl: Fix compilation with GLES2 2014-03-15 18:36:56 +01:00
Matthew Waters
11b810fcf5 [718/906] shader: make it possible to unref in the non-GL thread 2014-03-15 18:36:56 +01:00
Matthew Waters
a5b877fb13 [717/906] remove outdated cmake build files 2014-03-15 18:36:56 +01:00
Matthew Waters
f6a9c807f6 [716/906] wayland: properly choose EGL_RENDERABLE_TYPE
based on the gl api we chose
2014-03-15 18:36:56 +01:00
Matthew Waters
cdbe8c2d0e [715/906] display: inherit from the right object class 2014-03-15 18:36:56 +01:00
Matthew Waters
4646a1e95e [714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2014-03-15 18:36:56 +01:00
Matthew Waters
09496fc8a1 [713/906] shader: make it possible to create the object in a non-GL thread 2014-03-15 18:36:56 +01:00
Matthew Waters
4801abb13a [712/906] wayland: shutdown properly
We cannot use _finalize as this will be called before GstGLWindow's
_finalize.  This causes us to try and perform operations with the
wayland server when the connection has been severed.
2014-03-15 18:36:56 +01:00
Matthew Waters
118b947e57 [711/906] wayland: support choosing Desktop GL as the api 2014-03-15 18:36:56 +01:00
Matthew Waters
c748fb7999 [710/906] window: fail if the user specifies an GL api that we cannot work with
It would've been caught later in an g_assert anyway.
2014-03-15 18:36:56 +01:00