This marker is optional, its name refer to RTP marker bit. This mark can
be use to reduce latency in various use cases. With the split between
finish_frame() and finish_subframe() we will now be able to identitfy
the last subframe with no latency.
In order to detail the use of GST_BUFFER_FLAG_MARKER in a video
use case, the flag GST_VIDEO_BUFFER_FLAG_MARKER has been introduced
with a proper documentation clarifying marker's role.
Introduce a new API so encoders can split the encoding in subframes.
This can be useful to reduce the overall latency as we no longer need to
wait for the full frame to be encoded to start decoding or sending it.
This is not set anywhere, and it's pretty clear the pipeline in
question has not been tested in a long time. Disable test with
a FIXME, test needs to be rewritten to not use real output devices.
This was added in 1.0.1 more than 16 years ago, I think we
can safely assume this is always present now. Also in tremor.
While at it, bump vorbis requirement to 1.3.1 from 2010.
overlaycomposition.c:276:5: warning: implicit declaration of function 'exit' [-Wimplicit-function-declaration]
overlaycomposition.c(263): warning C4090: 'initializing': different 'const' qualifiers
The matrices were in the wrong order.
Instead of the conversion matrix being
_ XYZ_TO_RGB_output * RGB_TO_XYZ_input * input_RGB
It was
_ RGB_TO_XYZ_input * XYZ_TO_RGB_output * input_RGB
ximagesink and xvimagesink use XkbKeycodeToKeysym when the key event is
received. However, this function returns NoSymbol if Xkb is unavailable.
This causes all key events to be translated to "unknown" key when running
ximagsink under some VNC.
Fix it by using XKeycodeToKeysym if Xkb is unavailable.
To handle long press case, KeyDown input should be handled instead of KeyUp.
Note that OS will take care of the sensitivity of KeyDown event, so we can safely
assume one KeyDown as one input. That will not break user experience.
This function might be revisited with different channel position mapping
while audio source goes into play so the reorder flag needs to be reset
before the checks happen.
Instead initialize the map infos, etc to NULL like gst_buffer_map()
would be doing on a zero-sized buffer.
This fixes a crash in audioresample if the first output buffer would
contain zero samples.
When DMABuf was tried, we would renegotiate back and fourth between
DMABuf and system memory if the export failed. This would happen for
every single frame.
This patch introduces try_dmabuf_exports boolean, which is unset when
an export failed. This boolean is then put back to TRUE when upstream
pushes new caps, or downstream pushes a reconfigure event.
This introduces an enum in order to cleanup how we select the
transfer mode. It also fixes the case where we callback to PBO but
we didn't execute the PBO. That was not causing any issue, just that
the processing latency would be delayed to the next element, which
can be confusing.
There was a typo in the extension name which resulted in the modifiers
to never be set when doing DMABuf import. That triggered the modifiers
lookup in Intel driver, which was in fact hiding bugs in the gldownload
to glupload path when doing DMABuf.
Note, this changes breaks pipeline the following pipeline on Intel and
some other drivers:
gltestsrc ! gldownload ! video/x-raw\(memory:DMABuf\) ! glimagsink
A fix for this was added to Mesa recently:
Related to https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1338
Fixes 5d0e191710