The calculated size of short_term_ref_pic_set is not a part of
HEVC syntax but the value is used by some stateless decoders
(e.g., vaapi, dxva, vdpau and nvdec) for the purpose of skipping
parsing the syntax by the accelerator.
Add num_ref_idx_active_override_flag and sp_for_switch_flag to
member of GstH264SliceHdr. No reason to hiding them and
some decoder implementations (e.g., DXVA) rely on externally parsed header
data which can be provided by h264parser.
* Fix meson build script for Windows. Since the Vulkan dependency
object was declared by us in case of Windows, the dependency object
shouldn't be used for finding header
* Fix build error by including Windows specific header
gstvkdisplay.c(563): error C2065: 'VK_KHR_WIN32_SURFACE_EXTENSION_NAME': undeclared identifier
1. The iOS create_surface implementation needs to call out to the main
thread to create the window (UIKit requirement)
2. get_surface() can be called and will attempt to create the VkSurface
from an invalid view/layer.
Also pass the layer for MoltenVK so we don't get pesky 'UIView function
not called on main thread' warnings.
Fix gst_event_new_seek call in gst-libs/gst/player/gstplayer.c
If rate >= 0.0, then previous code doesn't set end of segment. So, the end of segment
will be in place where previous seek put it. This is not neccesary end of media file
(in case of reverse playback). So if we play video backward for some time and then
switched to forward playing, we will get EOS somewhere in the middle of media file.
This commit always sets end of segment, thus fixing this bug
During resizes, the VkQueuePresent can return OUT_OF_DATE and if a buffer
is displayed returning OUT_OF_DATE it would error out and stop the pipeline.
We already have a explicit check for OUT_OF_DATE and the same general
error check in the statements following so just use that code.
NULL checking the main_context does not help as we've just destroyed the
GMainContext and set that field to NULL, not to mention it's unnecessary.
Fixes a leak of display's GSource.
Add a separate epb_cache variable to the codecparser NalReader to
detect Emulation Prevention Bytes separately from the main bit cache.
This fixes problems where the existing logic can mistakenly detect
multiple EPB with a sequence like: 0x00 0x00 0x03 0x00 0x03. In that
case, the 5th byte should not be regarded as an EPB.
3-byte emulation bytes can confuse the current code that skips
bits at the end of an SEI. Use a simpler method that's also
quicker because it skips all remaining bits in one go instead
of 1 bit at a time.
WebKit's websrc depends on the main-thread for download completion
rendezvous. This exposed a number of deadlocks in adaptivedemux due to
it holding the MANIFEST_LOCK during network requests, and also needing
to hold it to change_state and resolve queries, which frequently occur
during these download windows.
Make demux->running MT-safe so that it can be accessed without using the
MANIFEST_LOCK. In case a source is downloading and requires a MT-thread
notification for completion of the fragment download, a state change
during this download window will deadlock unless we cancel the downloads
and ensure they are not restarted before we finish the state-change.
Also make demux->priv->have_manifest MT-safe. A duration query happening
in the window described above can deadlock for the same reason. Other
src queries (like SEEKING) that happen in this window also could
deadlock, but I haven't hit this scenario.
Increase granularity of API_LOCK'ing in change_state as well. We need to
cancel downloads before trying to take this lock, since sink events
(EOS) will hold it before starting a fragment download.