Commit graph

22 commits

Author SHA1 Message Date
Matthew Waters
aaa7cfc9fc gl: fix undeclared symbol when building without GST_DEBUG 2014-03-17 08:10:50 +01:00
Matthew Waters
99c48c34c1 gl: fix a double unref of the query when building without X 2014-03-17 08:10:25 +01:00
Matthew Waters
6da1c48970 gl: silence a compiler warning about missing prototypes 2014-03-16 17:21:38 +01:00
Matthew Waters
5bf83bd48f gl/utils: add x11 GstContext handling
https://bugzilla.gnome.org/show_bug.cgi?id=726360
2014-03-16 16:32:33 +01:00
Matthew Waters
870503dc6b gl: silence all the compiler warnings 2014-03-16 15:17:44 +01:00
Matthew Waters
b9071875e7 [896/906] utils: use the vtable for deleting the texture 2014-03-15 18:37:07 +01:00
Matthew Waters
79260ff8f9 [852/906] use GstContext for GstGLDisplay propogation
implements the hooks required in GstElement::set_context and the context query
2014-03-15 18:37:04 +01:00
Matthew Waters
b90d824626 [838/906] gl: Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE
We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE,
vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a
GL_INVALID_OPERATION error and as thus, no video.

Also, by moving exclusively to GL_TEXTURE_2D and the npot extension
we also remove a difference between the Desktop GL and GLES2 code.

https://bugzilla.gnome.org/show_bug.cgi?id=712287
2014-03-15 18:37:03 +01:00
Matthew Waters
2313cea524 [819/906] make gen_texture/del_texture threadsafe
Use stack allocated instead of static variables

Conflicts:
	gst-libs/gst/gl/gstglutils.c
2014-03-15 18:37:02 +01:00
Matthew Waters
9b22b0e0ba [812/906] move the GL vtable from GstGLDisplay to GstGLContext
Conflicts:
	tests/check/libs/gstglcontext.c
2014-03-15 18:37:02 +01:00
Julien Isorce
c806125e15 [810/906] gstglutils: use gl_vtable for glDeleteTextures 2014-03-15 18:37:02 +01:00
Matthew Waters
cf5e910d9b [793/906] add a GstGLContext object that will be the basis of OpenGL contexts
At the moment it just sits in between GstGLDisplay and GstGLWindow
performing some of the stuff that GstGLWindow used to do.
2014-03-15 18:37:01 +01:00
Matthew Waters
10ca3beee6 [766/906] utils: generate a RGBA texture in all cases 2014-03-15 18:36:59 +01:00
Julien Isorce
dd7e054e2c [732/906] build: fix repeated typedefs
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.

https://bugzilla.gnome.org/show_bug.cgi?id=703885
2014-03-15 18:36:57 +01:00
Sebastian Dröge
19dff69a2e [729/906] gl: Include config.h everywhere 2014-03-15 18:36:57 +01:00
Matthew Waters
11b810fcf5 [718/906] shader: make it possible to unref in the non-GL thread 2014-03-15 18:36:56 +01:00
Matthew Waters
4646a1e95e [714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2014-03-15 18:36:56 +01:00
Matthew Waters
c799696b48 [707/906] display: move error_message to utils 2014-03-15 18:36:56 +01:00
Matthew Waters
393b483743 [706/906] display: move activate_context into utils 2014-03-15 18:36:56 +01:00
Matthew Waters
13067b104c [704/906] Use gst_object_[un]ref so we can get refcounts in the log 2014-03-15 18:36:56 +01:00
Matthew Waters
dbeb6a911b [701/906] display: move context creation into window 2014-03-15 18:36:55 +01:00
Matthew Waters
5841abc5e4 [700/906] display: move most of the code into utils for sorting later
This contains a hack that essentially requires one GstGLDisplay
per process.
2014-03-15 18:36:55 +01:00