Commit graph

19 commits

Author SHA1 Message Date
Haihao Xiang
e769df9689 msdk: map Y412_LE to MFX_FOURCC_Y416
MFX_FOURCC_Y416 is used for packed 12 bits 4:4:4:4 YUV format in
MediaSDK
2020-04-03 01:19:45 +00:00
Haihao Xiang
fb200ccfdd msdk: map Y212_LE to MFX_FOURCC_Y216
MFX_FOURCC_Y216 is used for packed 12 bits 422 YUV format in MediaSDK
2020-04-03 01:19:45 +00:00
Haihao Xiang
4d31299c12 msdk: map P012_LE to MFX_FOURCC_P016
MFX_FOURCC_P016 is used for semi planar 12 bits YUV format in MediaSDK
2020-03-23 06:31:29 +00:00
Aaron Boxer
6d3429af34 documentation: fixed a heap o' typos 2019-11-05 09:11:25 -05:00
Haihao Xiang
e5279cd97a msdk: return the right pointer
The first channel in memory for MFX_FOURCC_RGB4 (VA_FOURCC_ARGB or
GST_VIDEO_FORMAT_BGRA) is B, not A. In MSDK, channle B is used to access
data for RGB4 surface. In addition, the returned pointers for
MFX_FOURCC_AYUV and MFX_FOURCC_Y410 in gst_msdk_video_memory_map_full
were wrong too before this fix.
2019-10-11 14:07:17 +00:00
Haihao Xiang
3b171f70af msdk: fix memory leaks in msdk allocators 2019-09-13 16:54:21 +00:00
Seungha Yang
d4112d3d7b msdk: Allow video and system memory share among buffers
gst_buffer_make_writable() requires exclusive reference to the
GstMemory so the _make_writable() for the msdk buffer will result
to fallback system memory copy, because the msdk memory were initialized
with GST_MEMORY_FLAG_NO_SHARE flag.

Note that, disable sharing GstMemory brings high overhead but actually
the msdk memory objects can be shared over multiple buffers.
If the memory is not shareable, newly added GstAllocator::mem_copy will
create copied msdk memory.
2019-09-10 13:29:11 +00:00
Haihao Xiang
9da737d6aa msdk: return a right pointer for Y410 when mapping a frame 2019-06-29 17:33:57 +02:00
Haihao Xiang
84a46f04a7 msdk: set parameters in mfxFrameData for a MFX_FOURCC_Y410 frame 2019-06-29 17:33:57 +02:00
Haihao Xiang
32fce730ed msdk: set parameters in mfxFrameData for a MFX_FOURCC_Y210 frame 2019-06-29 14:15:32 +00:00
Haihao Xiang
1ec231b85d msdk: return a right pointer for VUYA format
The first channel in memory is V for VUYA format, note
GST_VIDEO_FORMAT_VUYA is mapped to MFX_FOURCC_AYUV in this plugin
2019-05-31 14:51:35 +08:00
Haihao Xiang
21f07e95f5 msdk: set some parameters in mfxFrameData for a MFX_FOURCC_A2RGB10 frame 2019-04-09 14:26:02 +00:00
Haihao Xiang
24d12a4abf msdk: set some parameters in mfxFrameData for a MFX_FOURCC_AYUV frame 2019-03-25 09:50:33 +00:00
Seungha Yang
1d17e3891d mskd: Don't use MFX_FOURCC_RGB565 if it's undefined
../subprojects/gst-plugins-bad/sys/msdk/msdk.c(61): error C2065: 'MFX_FOURCC_RGB565'

The minimum required version for the format seems to MFX_VERSION >= 1028
2019-03-01 07:03:01 +00:00
Haihao Xiang
f39bcd3920 msdk: set some parameters in mfxFrameData for a RGB16 frame 2019-02-27 15:22:43 +00:00
Xiang, Haihao
dc070a8306 msdk: make sure the surface data is set for GST_VIDEO_FORMAT_P010_10LE
P010_10LE and NV12 have the same layout, so we may reuse the code.
2018-11-26 16:47:17 +00:00
Seungha Yang
f106a10994 msdk: Fix building on MSVC
And add missing #ifdef _WIN32 for MSVC build

https://bugzilla.gnome.org/show_bug.cgi?id=797211
2018-10-02 04:04:24 +05:30
Hyunjun Ko
443b3c98fa msdk: fix typo
https://bugzilla.gnome.org/show_bug.cgi?id=794276
2018-03-13 14:18:23 -08:00
Hyunjun Ko
2542b2d34d msdk: supports bufferpool
Implements 2 memory allocators:
1\ GstMsdkSystemAllocator: This will allocate system memory.
2\ GstMsdkVideoAllocator: This will allocate device memory depending
on the platform. (eg. VASurface)

Currently GstMsdkBufferPool uses video allocator currently by default
only on linux. On Windows, we should use system memory until d3d
allocator
is implemented.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:44:08 -09:00