Aaron Boxer
86b01bb291
d3dvideosink: support OverlayComposition for GPU overlay compositing
2019-11-06 01:05:33 +00:00
Nirbheek Chauhan
6472482680
d3dvideosink: Don't include deprecated and unavailable d3dx9tex.h
...
It's not needed, not on native Windows nor with mingw, and
we don't use anything from it anyway
https://bugzilla.gnome.org/show_bug.cgi?id=765250
2016-04-19 13:51:03 +01:00
Eric Trousset
f54efc206f
d3dvideosink: Release D3D surfaces when shutting down the sink
...
https://bugzilla.gnome.org/show_bug.cgi?id=726026
2014-06-23 20:44:23 +02:00
Sebastian Dröge
81304a7956
d3dvideosink: Implement a buffer pool that shares D3D surfaces with upstream
2013-03-26 13:39:46 +01:00
Sebastian Dröge
996e8912f2
d3dvideosink: Add compatibility #defines for older mingw headers
...
These were removed recently but these mingw headers are still
out there.
2012-12-27 14:09:51 +01:00
Sebastian Dröge
0642f3a143
d3dvideosink: Don't use "class" as variable name and don't use C99 comments
2012-12-22 18:13:48 +01:00
Sebastian Dröge
827655ffb4
d3dvideosink: Properly copy frames to D3D with the right strides and everything
...
And only support color formats that are actually supported by the driver,
this allows proper zero-copy handling later and simplifies the code a lot.
Also simplify some other places, like the format mapping code.
2012-12-22 17:57:41 +01:00
Sebastian Dröge
5ea516d735
d3dvideosink: Add files that had to be included in the last commit
2012-12-22 11:30:08 +01:00