Commit graph

57 commits

Author SHA1 Message Date
Matthew Waters
0be301af24 [621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window 2017-12-09 19:31:26 +00:00
Matthew Waters
ccabf4545a [618/906] add wayland-egl window backend 2017-12-09 19:31:26 +00:00
Matthew Waters
80fdf4c30c [616/906] move window-specific code into seperate subfolders 2017-12-09 19:31:26 +00:00
Matthew Waters
b36b9f4a4a [611/906] cocoa port of determining gl platform at runtime 2017-12-09 19:31:25 +00:00
Matthew Waters
d857c58015 [609/906] win32 port of determining GL platform at runtime
- add GstGLWindowWin32 and GstGLWindowWin32WGL along the same lines as the
  X11 variants
2017-12-09 19:31:25 +00:00
Matthew Waters
af658df918 [607/906] remove get_platform and get_window_handle vfuncs
- rename choose_visual() to choose_format() for later incorporating
  win32 changes and new GstGLPlatform for WGL, EGL, GLX, etc.
2017-12-09 19:31:25 +00:00
Matthew Waters
538643e3c0 [606/906] determine the GL platform to use at runtime
- Make GstGLWindow subclassablerather than specified at compile time.
- Add GstGLWindowX11 for x11 windows and two subclasses, GstGLWindowX11GLX
  and GstGLWindwX11EGL for GLX and EGL repectively. (win32 and cocoa
  ports to come)
- Also cleanup GL library detection in configure.ac
2017-12-09 19:31:25 +00:00