Add new STEP event and methods for creating/parsing the event
Update design docs.
Add new STEP_DONE message and method to create/parse.
API: GstEvent::gst_event_new_step()
API: GstEvent::gst_event_parse_step()
API: GstMessage::gst_message_new_step_done()
API: GstMessage::gst_message_parse_step_done()
Fixes minor memory leak in unit tests caused by the recent changes.
Since we're expected to take ownership of the GValue in the structure
field struct here, we need to unset it if we don't use it.
Make gst_tag_list_get_string() return FALSE for NULL strings and
empty strings, and gst_tag_list_get_pointer() return FALSE for
NULL pointers, like we do with dates and buffers.
Fixes#560345.
Also warn if an element or application tries to add a field with an
empty string to a structure (NULL strings are still needed and
allowed though) and do all those checks in the right function.
Fixes#559643.
Use gst_structure_id_empty_new() in combination with GST_QUARK
rather than gst_structure_id_new() when creating message, event,
query and taglist structures. Mostly just because we can.
Use the element START_TIME to keep track of the running time when the pipeline
paused so that it can be used to restore the base_time.
Take the start_time before setting the children to PAUSED so that we can
distribute the start_time to the children.
Add a start_time field and some methods. The start_time will contain the
running_time of when the element last went to paused. This time can be user to
report the position in PAUSED but also to do more correct clipping and
stepping later.
This reverts commit bebfde7502.
This change shouldn't be done in a stable release series as
applications are actually expecting the sender to be an
GstElement. One example is totem.
Unset the running flag after we released the lock for posting the stream-status
message. If we set the running flag to FALSE too early, the join method will
just continue without waiting for the message to be posted, leading to potential
crashes.
When writing a cache chunk fails, we were freeing the node and jump to a final
cleanup which dereferenced a null pointer. Leve freeing the node to the cleanup
code in fail_free_list. (sorry for committing wrong fix before).
When writing a cache chunk fails, we were freeing the node and jump to a final
cleanup which dereferenced a null pointer. Leve freeing the node to the cleanup
code in fail_free_list.
Move MT safety to main description (it does not belong to Return: or Since:
statement). Add a few missing return docs. Downgrade a normal comment froma doc
comment. Fix a doc header to only contain symbol name.
The padding of GstClock is a GstClockTime and not a
gpointer, so adding a pointer requires the padding
size to be changed depending on the pointer size.
Use an union instead.
Fixes bug #582878.
Add a gst_element_lost_state_full() with an extra argument to control
distribution of a new base_time. We will need this for flushing step
operations.
API: GstElement::gst_element_lost_state_full()
dot does not take the head/tail labels into account. For unfixed caps they get
quite large. Double the padding to make it sort of readable in more cases. Also
make normal font bigger and caps-label font smaller to increase our luck.
Possibly fixes GObject class creation/unref race conditions when
creating the last-message string in fakesink for events with
structures that have fields with these enum types.
If deserializing a property fails, check if the value type is a string and if so
attempt to create a bin from the string value. This allows to e.g. specify
audio-sink/video-sink for playbin on gst-launch commandline.
Reuse buffer code for bufferlists. Not sure if this measurably impacts performance
for the simple buffer case, if it does after doing some benchmarks, we can
decouple it later.
Fixes#572285
Buffer lists are a means to manage disjoint buffers as one buffer. It's also
possible to put many of those buffers into a list.
The idea is that when support is added to various elements, we will be able to
more efficiently slice and dice buffers, reduce the amount of memcpy and also
reduce data passing overhead.
The implementation is kept simple on purpose, reusing all of the memory
management features we have for miniobjects and buffers.
Access to the bufferlist object is done with an iterator, which allows for
efficient iteration and modification of the list.
See #572285