Sebastian Dröge
66cb4166d3
gl/cocoa: Call UI related API from the application main thread
2014-09-29 10:57:18 +03:00
Sebastian Dröge
2173d34462
gl/cocoa: Switch to a plain NSView subclass instead of NSOpenGLView
...
We don't and can't use NSOpenGLView as it's supposed to be used and
it gets into our way by being to clever in various situations.
2014-09-29 10:57:18 +03:00
Sebastian Dröge
c9283c95f6
gl/cocoa: Switch from our custom main loop to a GMainLoop
...
Simplifies code a lot and makes it more similar to the other backends.
2014-09-25 16:13:19 +03:00
Sebastian Dröge
bc52e41641
gl/cocoa: Clear the current GL context when it should happen
2014-09-25 16:12:24 +03:00
Julien Isorce
6e51790a11
glcocoa: initalize NSApp asap when using gst-launch
...
See https://bugzilla.gnome.org/show_bug.cgi?id=732661
2014-07-03 10:39:44 +01:00
Edward Hervey
48f770a2df
gl/cocoa: Use OBJCFLAGS where needed
...
Should fix usage of c-compiler-only flags with an objective-c compiler
2014-05-06 12:57:36 +02:00
Julien Isorce
cf509574be
gl: show internal cocoa window on top of others
...
Useful when your OSX terminal is fullscreen
https://bugzilla.gnome.org/show_bug.cgi?id=728127
2014-05-02 06:03:23 +01:00
Julien Isorce
510040e033
gl/cocoa: pass a NSView to set_window_handle instead of a NSWindow
...
Fix backwards compatibility
https://bugzilla.gnome.org/show_bug.cgi?id=728451
2014-04-24 10:37:00 +01:00
Julien Isorce
162dfcdf75
gl/cocoa: only draw once the window has been resized
...
It avoids to draw the first frame with an incorrect view port.
2014-04-24 09:09:20 +01:00
Julien Isorce
aa4bdcd707
gl/cocoa: set the view to use for drawing by the context
...
It avoids to draw to an invalid buffer.
Withtout this the default frame buffer is undefined:
glBindFramebuffer (GL_FRAMEBUFFER, 0)
Visually you could see some white frames at the beginning
when lunching videotestsrc ! glimagesink
With OpenGL Profiler from XCode you could see some
GL_INVALID_FRAMEBUFFER_OPERATION for the first frames
2014-04-24 09:09:13 +01:00
Julien Isorce
6b2c24d0c4
gl/cocoa: make gst_gl_window_cocoa_send_message_async re-entrant
...
Backends that use g_main_context_invoke are re-entrant.
Il allows to call two nested gst_gl_context_thread_add.
ex: init_upload / init_colorconvert
2014-04-12 17:33:44 +01:00
Julien Isorce
871ddef9ce
gl/cocoa: fix NSAutoreleasePool initialization
2014-04-12 15:51:47 +01:00
Julien Isorce
3c49f0f42a
gl/cocoa: ensure to call NSApplication:sharedApplication in the main thread
...
"(NSApplication *)sharedApplication This method also makes a connection
to the window server and completes other initialization"
The implicit thing which is not mentioned is that it required
to be called in the main thread.
Fix a regression introduces by 82b7c915bb
When using with gst-launch, it was not possible to click on the close
cross of the window anymore which is a bit anoying and also because
it's was possible before.
Prior to this commit the GstGLContextCocoaClass was initialized
in the main thread because gst_gl_context_new was called in the
state change function from going from ready to paused.
From this commit this call is done from the streaming thread.
So that the call to [NSApplication sharedApplication];
was not done in the main thread anymore.
We now ensure that by assuming there is a GMainLoop running.
It's for debugging purpose so that's ok to do that. Also
note we already do this assumtion to run app itereations.
The regression had no consequence on the cocoa/videooverlay example
(that should be moved from gst-plugins-gl to -bad) because the
application is responsible for that necessary call.
2014-04-12 15:46:47 +01:00
Matthew Waters
e356088f15
gl: fix out-of-source builds pt2
...
21b897de2f
did this for x11 and wayland.
Do it for the other backends as well.
2014-03-27 22:03:14 +11:00
Matthew Waters
9908375fc0
gl: remove explicit reference to X_CFLAGS
...
They are in GL_CFLAGS if required
2014-03-24 23:19:02 +11:00
Edward Hervey
16e60d0129
gl/cocoa: Fix debug statements and platform
2014-03-17 14:06:53 +01:00
Edward Hervey
0ae0bfcbc7
gl: Fix static build with objective-C
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--tag=CC is needed for static build
2014-03-17 12:05:14 +01:00
Matthew Waters
3ad466945e
[891/906] context: add support for wrapping external contexts
2014-03-15 18:37:07 +01:00
Matthew Waters
cf7838a0b6
[862/906] window: remove set_need_lock
...
No-one is using it. The only code that did was the x11 one which
doesn't need it anymore.
2014-03-15 18:37:05 +01:00
Julien Isorce
7a689108d9
[839/906] cocoa: allow to call set_window_handle before to create glcontext
...
So that it actually make cocoa videooverlay example work again.
Fixes bug https://bugzilla.gnome.org/show_bug.cgi?id=719758
2014-03-15 18:37:03 +01:00
Matthieu Bouron
52a9869596
[837/906] cocoa: resize OpenGL view size each time the window is resized
...
Fixes glitches that can appear when the OpenGL view has not been resized
after a window resize.
https://bugzilla.gnome.org/show_bug.cgi?id=711672
2014-03-15 18:37:03 +01:00
Matthieu Bouron
fb9684e0f1
[836/906] cocoa: only use GSRegisterCurrentThread with GNUStep environment
2014-03-15 18:37:03 +01:00
Matthew Waters
db1c7a242b
[818/906] window: add send_message_async vmethod
...
- provide a default synchronous send_message
- make context creation threadsafe again
2014-03-15 18:37:02 +01:00
Matthew Waters
b24021b1ac
[801/906] context: Reimplement GL context sharing
...
https://bugzilla.gnome.org/show_bug.cgi?id=704806
2014-03-15 18:37:01 +01:00
Matthew Waters
95c08c2ee2
[794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
...
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2014-03-15 18:37:01 +01:00
Matthew Waters
b5d595f402
[792/906] build: use our own in tree headers before system ones
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allows us to develop against the tree rather than what may be installed
2014-03-15 18:37:01 +01:00
Tonu Jaansoo
3662fa14c6
[788/906] osx: Fix compilation
2014-03-15 18:37:00 +01:00
Sebastian Dröge
20cb4fb038
[771/906] gl: Some less long/ulong/gulong usage
2014-03-15 18:36:59 +01:00
Sebastian Dröge
2b6e54d416
[752/906] glwindow: Add destroy notifies for the data of the callbacks
...
And actually call the close callback when the window is closed.
2014-03-15 18:36:58 +01:00
Sebastian Dröge
d00770cec0
[742/906] cocoa: Allow setting window handle before creating the context
2014-03-15 18:36:58 +01:00
Sebastian Dröge
a5a46aa833
[733/906] gl: Major header and include cleanup
2014-03-15 18:36:57 +01:00
Julien Isorce
3c0b9715a9
[731/906] cocoa: fix build when GNUSTEP is not defined
2014-03-15 18:36:57 +01:00
Matthew Waters
908cc1989b
[726/906] window: don't call a NULL destroy function
2014-03-15 18:36:57 +01:00
Matthew Waters
9adc3c8cf3
[695/906] build: remove libtool warning about -version-info not used in convenience libraries
2014-03-15 18:36:55 +01:00
Matthew Waters
9e8eb32080
[669/906] window: seperate object creation and context creation
2014-03-15 18:36:53 +01:00
Matthew Waters
76dfdd656f
[629/906] window: add GError for error handling of context creation
2014-03-15 18:36:51 +01:00
Matthew Waters
bbd3b4dbd9
[623/906] move GL includes into a single file
2014-03-15 18:36:51 +01:00
Matthew Waters
fd998dc0a5
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
2014-03-15 18:36:51 +01:00
Matthew Waters
4a07c73c0c
[618/906] add wayland-egl window backend
2014-03-15 18:36:50 +01:00
Matthew Waters
1679a0be7e
[616/906] move window-specific code into seperate subfolders
2014-03-15 18:36:50 +01:00