gl/cocoa: fix NSAutoreleasePool initialization

This commit is contained in:
Julien Isorce 2014-04-12 15:51:47 +01:00
parent 3c49f0f42a
commit 871ddef9ce

View file

@ -51,7 +51,7 @@ gst_gl_window_cocoa_init_nsapp (gpointer data)
g_mutex_lock (&nsapp_lock);
[[NSAutoreleasePool alloc] init];
pool = [[NSAutoreleasePool alloc] init];
/* The sharedApplication class method initializes
* the display environment and connects your program
@ -122,7 +122,7 @@ gst_gl_context_cocoa_class_init (GstGLContextCocoaClass * klass)
GST_DEBUG_FUNCPTR (gst_gl_context_cocoa_get_gl_platform);
#ifndef GNUSTEP
[[NSAutoreleasePool alloc] init];
pool = [[NSAutoreleasePool alloc] init];
/* [NSApplication sharedApplication] will usually be
* called in your application so it's not necessary