Making the thread receiving the stats wait on the loop to respond was
not a good idea, as the latter can get blocked on the streaming thread.
Have get_stats read the values directly, adding a lock to ensure we
don't read garbage.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1550>
We need to do this without holding the lock as the `g_async_queue_pop`
waits on the loop thread to deliver the stats. The loop thread might
attempt to take the lock as well, leading to a deadlock.
Taking a reference to the connection should be enough to keep this
safe.
In case the application has to deal with fussy servers. User agent
sniffing is so last decade.
Adds a property to set the Flash version on both the sink and the src.
The default stays the same (IIRC, Flash plugin for Linux from 2009).
OBJECT_LOCK is used to protect property access only. self->lock is
used to access the RtmpConnection, mostly between the streaming thread
and the loop thread.
To avoid deadlocks involving these two locks, we obey a lock order:
If both self->lock and OBJECT_LOCK are needed, self->lock must be locked
first. Clarify this.