Commit graph

3812 commits

Author SHA1 Message Date
Seungha Yang
64a015d51f d3d11device: Drop floating reference count
... and use gst_object_unref instead of g_object_unref for tracer
to be happy.
2020-04-21 15:32:26 +09:00
Víctor Manuel Jáquez Leal
e96435dfea v4l2codecs: allocator: use gst_clear_object
So tracer can do its job.
2020-04-20 12:23:32 +00:00
Stéphane Cerveau
040077dbc8 kmssink: fix memory leak on failing allowed caps
When drm does not find any format, the allowed_caps is
empty one and need to be unref by the caller.

Fix #1268
2020-04-16 16:10:56 +02:00
Nicolas Dufresne
63940feaaf kmssink: Save last metadata at the same time as the last buffer
The render width/height and the vinfo was only saved upon renegotiation. This
fixes the problem by saving this metadata at the same time the buffer is
saved. The saved copy of this is needed for expose() and drain() virtual functions.
This fixes various assertion that happens on drain query.
2020-04-15 16:26:23 +00:00
Víctor Manuel Jáquez Leal
691fdb85c0 v4l2codecs: fix v4l2codecdevice get type
Currently the GType of v4l2codecdevice is hardcoded to zero, but it
rather should be delivered by the GType system.
2020-04-10 21:05:19 +02:00
Jordan Petridis
87fc038f67
gstmsdkdec: fix logical operation that misses parenthesis
in C, & is weaker than the ! operator and clang is giving the following
error about it.

```
../subprojects/gst-plugins-bad/sys/msdk/gstmsdkdec.c:731:7: error: logical not is only applied to the left hand side of this bitwise operator [-Werror,-Wlogical-not-parentheses]
  if (!gst_msdk_context_get_job_type (thiz->context) & GST_MSDK_JOB_DECODER) {
      ^                                              ~
../subprojects/gst-plugins-bad/sys/msdk/gstmsdkdec.c:731:7: note: add parentheses after the '!' to evaluate the bitwise operator first
  if (!gst_msdk_context_get_job_type (thiz->context) & GST_MSDK_JOB_DECODER) {
      ^
       (                                                                   )
../subprojects/gst-plugins-bad/sys/msdk/gstmsdkdec.c:731:7: note: add parentheses around left hand side expression to silence this warning
  if (!gst_msdk_context_get_job_type (thiz->context) & GST_MSDK_JOB_DECODER) {
      ^
      (                                             )
1 error generated.
```
2020-04-10 18:22:21 +03:00
Seungha Yang
430848548d meson: kmssink: Allow fallback only on linux
Otherwise fallback will waste meson configure time on non-linux
2020-04-09 18:36:12 +00:00
Seungha Yang
b4efdeba11 nvdec: Don't hardcode DPB size
Too many decode surface would waste GPU memory. Also it seems to be
introducing additional latency depending on stream. Since nvcodec
sdk version 9.0, CUVID parser API has been providing the minimum
required number of surface. By using it, we can save GPU memory
and reduce possible latency.
2020-04-09 16:30:58 +09:00
Nicolas Dufresne
8f0ceba251 v4l2codecs: Fix FD leak during device enumeration
This was revealed by Coverity.

CID 1461248
2020-04-08 20:25:44 +00:00
Nicolas Dufresne
f5da12bcf5 v4l2decoder: Fix file descriptor leak
A copy paste error was leading to file descriptor leak. This was detected by
Coverity.

CID 1461285
2020-04-07 17:10:08 -04:00
Haihao Xiang
00baed3ebe msdkvp9dec: add support for VP9 12bit
The output formats are P012_LE for 12bit 420 and Y412_LE for 12bit 444.
2020-04-07 00:39:35 +00:00
Nirbheek Chauhan
387b6df948 meson: Don't use get_option('buildtype')
We should directly check the values of the `debug` and `optimization`
options instead.

`get_option('buildtype')` will return `'custom'` for most combinations
of `-Doptimization` and `-Ddebug`, but those two will always be set
correctly if only `-Dbuildtype` is set. So we should look at those
options directly.

For the two-way mapping between `buildtype` and `optimization`
+ `debug`, see this table:
https://mesonbuild.com/Builtin-options.html#build-type-options
2020-04-03 17:07:47 +05:30
Stéphane Cerveau
1f62fe1cbc kms: add fallback on libdrm project if available. 2020-04-03 10:53:01 +00:00
Haihao Xiang
4cc5321010 msdkh265dec: add support for main-444-12, main-444-12-intra profiles
The video format is Y412_LE
2020-04-03 01:19:45 +00:00
Haihao Xiang
4d756c07b0 msdk: map Y412_LE to VA_FOURCC_Y416
In media driver, VA_FOURCC_Y416 is used for packed 12 bits 4:4:4:4 YUV
format, the corresponding RT format is VA_RT_FORMAT_YUV442_12
2020-04-03 01:19:45 +00:00
Haihao Xiang
55ed9458b5 msdk: map MFX_FOURCC_Y416 to VA_FOURCC_Y416
Y416 is used for packed 12 bits 4:4:4:4 YUV format in media driver, the
RT format is VA_RT_FORMAT_YUV444_12
2020-04-03 01:19:45 +00:00
Haihao Xiang
e769df9689 msdk: map Y412_LE to MFX_FOURCC_Y416
MFX_FOURCC_Y416 is used for packed 12 bits 4:4:4:4 YUV format in
MediaSDK
2020-04-03 01:19:45 +00:00
Haihao Xiang
3de690ceda msdkh265dec: add support for main-422-12, main-422-12-intra profiles
The video format is Y212_LE
2020-04-03 01:19:45 +00:00
Haihao Xiang
01edef09a3 msdk: map Y212_LE to VA_FOURCC_Y216
In media driver, VA_FOURCC_Y216 is used for packed 12 bits 4:2:2 YUV
format, the corresponding RT format is VA_RT_FORMAT_YUV422_12
2020-04-03 01:19:45 +00:00
Haihao Xiang
34177985e2 msdk: map MFX_FOURCC_Y216 to VA_FOURCC_Y216
In media driver, Y216 is used for packed 12 bits 4:2:2 format YUV
format, so the RT format is VA_RT_FORMAT_YUV422_12.
2020-04-03 01:19:45 +00:00
Haihao Xiang
fb200ccfdd msdk: map Y212_LE to MFX_FOURCC_Y216
MFX_FOURCC_Y216 is used for packed 12 bits 422 YUV format in MediaSDK
2020-04-03 01:19:45 +00:00
Seungha Yang
950aa3d1db msdkh265enc: Fix for wrong parser free function 2020-04-03 00:42:23 +09:00
Seungha Yang
71cf93c361 msdkh264enc: Configure parser and SEI array only if it's required 2020-04-02 09:20:11 +00:00
Seungha Yang
206fe1534d msdkh265enc: Add support for CEA708 closed caption insertion
Functionally identical to that of msdkh264enc
2020-04-02 09:20:11 +00:00
Seungha Yang
fc9f7a6ade d3d11: Update for video-hdr struct change
See the change of -base https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/594
2020-04-01 05:18:11 +00:00
Seungha Yang
bd706edc52 nvh265enc: Update for video-hdr struct change
See the change of -base https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/594
2020-04-01 05:18:11 +00:00
Nicolas Dufresne
4cb871eb53 v4l2codecs: Only build this plugin on Linux
This is not useful on any other OSs, it will also avoid potential build
failure as this code uses Linux specific calls.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
7254a18f0f v4l2codecs: Add plugin dependency
This ensure that the registry cache get updated when a meaningful change is
made in /dev for files named media*.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
e70993bf43 v4l2codecs: Wait for buffers to come back
This code add required mechanism to try and allocate (not implemented yet)
otherwise wait for more buffers. This also comes with mechanism to terminate
the wait on flush or PAUSED_TO_READY transitions.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
09a9ffcda6 v4l2codecs: Implement flushing sequence
This simply consit of cycling through STREAMOFF/STREAMON with stateless
decoders.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
f69283819a v4l2codecs: allocator: Add method to wait for more buffers
This add function to wait for buffers to get back into the pool along with a
set_flushing() method to allow unblocking this wait.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
bc0a8ff40d v4l2codecs: pool: Create new buffer when pool is empty
This simply create an empty GstBuffer when the pool is empty. This way it's up
to the allocator to grow or wait if we ran out of memory.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
ee26c9c9a1 v4l2slh264dec: Improve end_picture() robustness
Use a goto to ensure that for all cases we cleanup the current picture state.
And move the src buffer allocation higher, so we don't queue a bitstream
buffer if we don't have a picture buffer to decode into.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
390cbe1f00 v4l2slh264dec: Add output format negotiation
This allow negotiating the output format through caps. Some drivers can
pipeline the decoder buffer through an image processor. This only support
colorspace conversion for now.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
6494d7b056 v4l2format: Convert between V4L2 and GST video format
This will be needed in the output format negotiation.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
2a1836f183 v4l2codecs: Read driver provided stride
This implements driver stride support but only for single allocation buffers.
This code is imported from the original v4l2 plugin and adapted to the new
helper context.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
21652a8e52 v4l2h264dec: Copy frames when GstVideoMeta is not supported
In some case, when downstream does not support GstVideoMeta, we need to
normalize the stride and offset of the buffer so that downstream can render
properly with a GstVideoMeta. This code is not called when GstVideoMeta is
supported downstream.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
3c2d25eebf v4l2codec: Add initial GstVideoMeta support
In this patch we strictly set the GstVideoMeta width/height to the coded width
and height. Further patches will add stride support and frame copying when
downstream does not support GstVideoMeta.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
f6690420ce v4l2slh264dec: Prevent spurious renegotiation
Don't let downstream cause a renegotiation at random point in time. This would
lead to spurious renegotiation and the decoder state may not be recoverable.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
b47929a74d v4l2slh264dec: Hold on picture buffers
These buffers should not be reused for decoding until they are no longer
referenced.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
b107c20198 v4l2codecs: Fix bytesused value
Pass the actual amount of bytes we have copied into the bitstream buffer. Also
unmap the memory before queuing.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
0d740a184e v4l2codech264dec: Implement finish frame
This enables the request to be processed by the HW (STREAMON) and to be pushed
downstream for further processing.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
3cc6643050 v4l2codecdecoder: Add support for dequeuing buffers
This includings polling of the request and streamon/streamoff.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
4305771178 v4l2codech264dec: Implement queuing
We now pass the controls, associated to a request, queue the bitstream, qeueue
a picture buffer to decode into and finally queue the request. This now runs
until the buffer pool is exhausted. The next step will be to dequeue.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
a307499437 v4l2decoder: Add helpers to queue buffer and requests 2020-03-31 09:34:05 -04:00
Nicolas Dufresne
db787adfa1 v4l2codec: Add getter for buffer index in allocator and pool 2020-03-31 09:34:05 -04:00
Nicolas Dufresne
527f040bfc v4l2h264codecdec: Copy bitstream parameter and data
In this patch we fill the control structure with the bitstream paramter and
copy the bitstream data into V4L2 memory. Slice paramters are only the subset
of what Hantro needs, without any support for interlaced content.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
2bac52a6fb v4l2slh264dec: Use the newly introduced allocator / pool
We now allocate and free the memory needed for streaming.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
c120f8b041 v4l2codec: Add allocator and pool implementation
This is a pooling allocator and the buffer pool does nothing other then
reusing the GstBuffer structure. Note that the pool is an internal pool, so
the start/stop/set_config virtual functions are not implemented.
2020-03-31 09:34:05 -04:00
Nicolas Dufresne
d476e6d689 v4l2codec: decoder: Add allocation helper 2020-03-31 09:34:05 -04:00