GstVideoDecoder has its own logic for detecting when to reconfigure
which ultimately calls decide_allocation and results in a new
texture cache that has not been configured from our reconfigure check.
https://bugzilla.gnome.org/show_bug.cgi?id=755156
- glimagesink needs to be able to resize the viewport on aspect ratio
changes resulting from either caps changes or 3d output mode changes.
- Performing a glViewport outside the GstGLWindow::resize callback
will not have the winsys' stack of viewports required to correctly
place the output frame.
Provide a function to request a resize on the next draw event from the
winsys.
Also track size changes inside the base GstGLWindow class rather
than in each subclass.
https://bugzilla.gnome.org/show_bug.cgi?id=755111
Derive from GstVideoSink so that preroll frames will automatically
get rendered too, unless the show-preroll-frame property is set to
FALSE. Fixes intervideosrc only picking up frames if intervideosink
is in PLAYING state.
https://bugzilla.gnome.org/show_bug.cgi?id=755049
Fix the negotiation of GstVideoOverlayComposition by checking
intersection with the peer caps, rather than just accept-caps,
which might only check the pad template.
https://bugzilla.gnome.org/show_bug.cgi?id=755113
The spec defines these as signed in 5.3.9.6.1.
Since we don't support this behavior, warn and default to 0
(non repeating), which is the spec's default when the value
is not present.
https://bugzilla.gnome.org/show_bug.cgi?id=752480
dashdemux seeks each live stream to its current fragment in the beginning, but
the base class does not know about this. Update the demuxer segment with this
seek so we generate the correct SEGMENT event and can actually play the
stream.
This needs some refactoring at some point.
https://bugzilla.gnome.org/show_bug.cgi?id=755047
Even if it doesn't actually advance the subfragment in the default way
for streams that have subfragments, it can help the base class to return
EOS when there is no more fragments instead of signaling it that it should
continue downloading.
https://bugzilla.gnome.org/show_bug.cgi?id=755042
when allocating memory. Fixes crashes with avdec_h265 in the AVX2
code path which requires 32-byte stride alignment, but the
GstAllocationParams only specified a 16-byte alignment.
https://bugzilla.gnome.org/show_bug.cgi?id=754120
We have to queue buffers based on their running time, not based on
the segment position.
Also return running time from GstAggregator::get_next_time() instead of
a segment position, as required by the API.
Also only update the segment position after we pushed a buffer, otherwise
we're going to push down a segment event with the next position already.
https://bugzilla.gnome.org/show_bug.cgi?id=753196
We have to queue buffers based on their running time, not based on
the segment position.
Also return running time from GstAggregator::get_next_time() instead of
a segment position, as required by the API.
Also only update the segment position after we pushed a buffer, otherwise
we're going to push down a segment event with the next position already.
https://bugzilla.gnome.org/show_bug.cgi?id=753196
Each period will start again with pts 0 + period presentation offset, which is
also going to be the presentation time inside the container stream if any.
However all periods together should form a continuous timeline, with regard to
stream time and running time.
For making this possible we keep track of the "user requested segment", i.e.
the seek events, inside the demuxer without adjusting anything and taking this
demuxer segment only as orientation for modified segments per stream.
This per stream segments will have their segment.start at pts that would be
produced for this stream in this period, and the segment.base/time adjusted so
that this pts maps to the running and stream time this period should have in
the context of all other periods.
https://bugzilla.gnome.org/show_bug.cgi?id=754222
This reverts commit 626a8f0a74.
This allows us to get the plain presentation offset and the period start time
separately. We have to adjust the timestamp by the presentation offset, but
the period start time should only adjust the stream time and running time.
https://bugzilla.gnome.org/show_bug.cgi?id=752409
This reverts commit e671ad25a9.
The timestamps should restart at 0 again for each period, but we have to
adjust the segment to map those timestamps to the actual stream time and
running time of that period.
Otherwise we would have timestamps that conflict with the ones from the tfdt
inside the MP4 container, which are restarting at 0 for each period.
https://bugzilla.gnome.org/show_bug.cgi?id=752409
In dash isombff profile the fragment is split into subframents where
bitrate switching is possible. Also take that into consideration
when checking if a stream has next fragments.
Only accept alpha if downstream has alpha as well. It could
theoretically accept alpha unconditionally if blending is
properly implemented for handle it but at the moment this
is a missing feature.
Improves the caps query by also comparing with the template
caps to filter by what the subclass supports.
https://bugzilla.gnome.org/show_bug.cgi?id=754465
Fixes playback to GL memory on iOS, where the colours are messed
up by passing Luminance/LuminanceAlpha textures where
color convert expects R/RG textures.
https://bugzilla.gnome.org/show_bug.cgi?id=754504
If short_term_ref_pic_set_sps_flag is FALSE, the ShortTermRefPicSet
structure is supposed to derive from slice header. Which means,
CurrRpsIdx is equal to num_short_term_ref_pic_sets. But the number
of refpicsets communicated via sps header is only num_short_term_ref_pic_sets - 1.
And we are using slice_header structure to reference the last entry, which is
ShortTermRefPicSet[num_short_term_ref_pic_sets].
https://bugzilla.gnome.org/show_bug.cgi?id=754834
HAVE_IOS is only defined for the build of this module so
attempting to use gstgl in iOS would result in incorrect GL
includes.
Use GST_GL_HAVE_PLATFORM_EAGL instead for choosing the iOS GL
header.
We were converting all times to our internal running times, that is the time
the sink itself spent in PLAYING already. But forgot to do that for the
running time calculated from the buffer timestamps. As such, all buffers were
scheduled much later if the pipeline's running time did not start at 0.
This happens for example if a base time is explicitly set on the pipeline.
https://bugzilla.gnome.org/show_bug.cgi?id=754528