Rework the GL context code. Now both avfvideosrc and vtdec can create an
internal GL context for pushing textures. Both elements will still try to
use/switch to a local context where available (including after RECONFIGURE
events).
First of a few commits to stop using CVOpenGLTextureCache on OSX and use
IOSurfaces directly instead. CVOpenGLTextureCache hasn't been updated for OpenGL
3 which is why texture sharing is currently disabled on OSX.
Rework negotiation implementing GstVideoDecoder::negotiate. Make it possible to
switch texture sharing on and off at runtime. Useful to (eventually) turn
texture sharing on in pipelines where glimagesink is linked only after
decoding has already started (for example OWR).
while having the default vtdec at secondary rank. This allows decodebin/playbin
to prefer the hardware based decoders, and if that fails to initialize because
hardware resources are busy to fall back to e.g. the libav based h264 decoder
instead of the software based vtdec (which is slower), and only fall back to
the software based vtdec if there is no higher ranked decoder available.
The decoder output frames in DTS order, even with the flag
kVTDecodeFrame_EnableTemporalProcessing. We store a internal
queue of the decoded frames and push them PTS order.
The codec that called us might be holding locks to shared resources, so
we should never push downstream from within its buffer callback.
Note that a GstBufferList is not used here because we need to preserve
the buffer metadata held by our GstBuffer subclasses.
Also rename the relevant API so we mirror the public API more closely, and
switch to CoreFoundation CFTypeRef style typedefs. We still support the old
private CoreMedia in order to not break OS X support.
This means that vtenc and vtdec are now compatible with iOS 4.x, and in
theory also future versions of OS X, where this API may turn public like
it has on iOS.
Provides the following elements:
qtkitvideosrc: OS X video source relying on the QTKit API. Comes with
hard-coded caps as the API does not provide any way of querying for
formats supported by the hardware. Hasn't been tested a lot, but seems
to work.
miovideosrc: OS X video source which uses the undocumented/private
CoreMediaIOServices API, which is also the one used by iChat.
Present on latest version of Leopard and all versions of Snow Leopard.
Has been tested extensively with built-in cameras and TANDBERG's
PrecisionHD USB camera.
vtenc, vtdec: Generic codec wrappers which make use of the undocumented/
private VideoToolbox API on OS X and iOS. List of codecs are currently
hard-coded to H.264 for vtenc, and H.264 + JPEG for vtdec. Can easily be
expanded by adding new entries to the lists, but haven't yet had time to
do that. Should probably also implement probing as available codecs depend
on the OS and its version, and there doesn't seem to be any way to
enumerate the available codecs.
vth264decbin, vth264encbin: Wrapper bins to make it easier to use
vtdec_h264/vtenc_h264 in live scenarios.
iphonecamerasrc: iPhone camera source relying on the undocumented/private
Celestial API. Tested on iOS 3.1 running on an iPhone 3GS. Stops working
after a few minutes, presumably because of a resource leak. Needs some
love.
Note that the iOS parts haven't yet been ported to iOS 4.x.