Commit graph

10 commits

Author SHA1 Message Date
Tim-Philipp Müller
dc29bc4e13 libs: fix API export/import and 'inconsistent linkage' on MSVC
For each lib we build export its own API in headers when we're
building it, otherwise import the API from the headers.

This fixes linker warnings on Windows when building with MSVC.

The problem was that we had defined all GST_*_API decorators
unconditionally to GST_EXPORT. This was intentional and only
supposed to be temporary, but caused linker warnings because
we tell the linker that we want to export all symbols even
those from externall DLLs, and when the linker notices that
they were in external DLLS and not present locally it warns.

What we need to do when building each library is: export
the library's own symbols and import all other symbols. To
this end we define e.g. BUILDING_GST_FOO and then we define
the GST_FOO_API decorator either to export or to import
symbols depending on whether BUILDING_GST_FOO is set or not.
That way external users of each library API automatically
get the import.

While we're at it, add new GST_API_EXPORT in config.h and use
that for GST_*_API decorators instead of GST_EXPORT.

The right export define depends on the toolchain and whether
we're using -fvisibility=hidden or not, so it's better to set it
to the right thing directly than hard-coding a compiler whitelist
in the public header.

We put the export define into config.h instead of passing it via the
command line to the compiler because it might contain spaces and brackets
and in the autotools scenario we'd have to pass that through multiple
layers of plumbing and Makefile/shell escaping and we're just not going
to be *that* lucky.

The export define is only used if we're compiling our lib, not by external
users of the lib headers, so it's not a problem to put it into config.h

Also, this means all .c files of libs need to include config.h
to get the export marker defined, so fix up a few that didn't
include config.h.

This commit depends on a common submodule commit that makes gst-glib-gen.mak
add an #include "config.h" to generated enum/marshal .c files for the
autotools build.

https://bugzilla.gnome.org/show_bug.cgi?id=797185
2018-09-24 08:45:34 +01:00
Matthew Waters
6703641734 gl/egl: move get_error_string() into gstegl
So others can use it without #include-ing a private header

https://bugzilla.gnome.org/show_bug.cgi?id=774518
2017-12-09 19:32:24 +00:00
Matthew Waters
9d295ed19b gl/egl: don't install the gstglcontext_egl.h header
It's not needed to be exposed and there are no users of the API.
2017-12-09 19:32:24 +00:00
Matthew Waters
5efc2e8705 gl/egl: replace gsteglimagememory with an EGLImage wrapper
That can be passed to GstGLMemoryEGL.

This also ports the dmabuf uploader to GstEGLImage and GstGLMemoryEGL.
2017-12-09 19:32:19 +00:00
Gwang Yoon Hwang
ecfe5b0801 gl: implement GstGLMemoryEGL
Because current GstEGLImageMemory does not inherit GstGLMemory, GLUpload
allocates additional GLMemory and upload the decoded contents from the decoder
which uses EGLImage (e.g. gst-omx in RPi).

This work adds GstGLMemoryEGL to avoid this overhead. Decoders allocate
GstGLMemoryEGL and decode its contents to the EGLImage of GstGLMemoryEGL.  And
GLUpload uses this memory without allocation of additional textures and blit
operations.

[Matthew Waters]: gst-indent the sources and fix a critical retreiving the egl
display from the memory.

https://bugzilla.gnome.org/show_bug.cgi?id=760916
2017-12-09 19:32:19 +00:00
Matthew Waters
afcb6aa1da gl: consolidate egl header includes to egl-only headers
They may conflict with other headers.
2017-12-09 19:32:05 +00:00
Philippe Normand
ce58219124 gl: ship the gstglcontext_egl.h header
It is required by gsteglimagememory.h.

https://bugzilla.gnome.org/show_bug.cgi?id=740611
2017-12-09 19:31:50 +00:00
Tim-Philipp Müller
82555e80ba gl: egl: fix distcheck and out of source build 2017-12-09 19:31:35 +00:00
Julien Isorce
c2471aec81 gl: add EGLImage support
* picked from old libgstegl:
  - GstEGLImageMemory
  - GstEGLImageAllocator
  - last_buffer management from removed GstEGLImageBufferPool

* add-ons:
  - GstEGLImageMemory now old a reference on GstGLContext
    so that it can delete the EGLImage and its gltexture source
    while having the associated gl context being current.
  - add EGLImage support for GstVideoGLTextureUploadMeta which
    mainly call EGLImageTargetTexture2D
  - GstGLBufferPool now supports GstEGLImageAllocator
  - glimagesink / glfilters / etc.. now propose GstEGLImageAllocator
    to upstream

https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00
Julien Isorce
cb9521ab05 gl: deploy egl headers in gst/gl/egl instead of gst/gl
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00