Commit graph

46 commits

Author SHA1 Message Date
Julien Isorce 1c14c43c90 glimagesink: make it actually honor show-preroll-frame property
https://bugzilla.gnome.org/show_bug.cgi?id=730802
2017-12-09 19:31:41 +00:00
Matthew Waters 51fdeef98b gl/eglimage: add eglimage context feature
Allows us to selectively use EGLImages only when available

https://bugzilla.gnome.org/show_bug.cgi?id=728234
2017-12-09 19:31:41 +00:00
Sebastian Dröge 8b7d8a95ea glimagesink: Check if context creation failed before trying to use it
Otherwise we will cause assertions everywhere by passing NULL to functions
and eventually crash when dereferencing a NULL pointer.

https://bugzilla.gnome.org/show_bug.cgi?id=730069
2017-12-09 19:31:40 +00:00
Matthew Waters 9172cb8839 gl/download: update to be similar to the glupload semantics 2017-12-09 19:31:40 +00:00
Julien Isorce 17946cc0a9 gleffects: use gl_vtable 2017-12-09 19:31:40 +00:00
Matthew Waters 6c1a4e30c4 gl/upload: implement lazy init
Rename init_format to set_format
2017-12-09 19:31:39 +00:00
Matthew Waters 8fd450b941 gl: advertise GstGLMemory usage in the caps as capsfeatures
https://bugzilla.gnome.org/show_bug.cgi?id=729658
2017-12-09 19:31:39 +00:00
Matthew Waters a865a931fc gl/sink: make sure we always initialize the upload object
https://bugzilla.gnome.org/show_bug.cgi?id=729542
2017-12-09 19:31:39 +00:00
Matthew Waters bf9c8544e3 gl: use the bufferpool's upload when available
Avoids duplicating GL resources

https://bugzilla.gnome.org/show_bug.cgi?id=728872
2017-12-09 19:31:39 +00:00
Matthew Waters b1fc846f83 glcolorscale: fix operation with dual GL, GLES2 libgstgl 2017-12-09 19:31:38 +00:00
Julien Isorce 2a12e57a9f glcolorscale: use a shader on GLESv2
Otherwise you only see black frames

Fix https://bugzilla.gnome.org/show_bug.cgi?id=728947
2017-12-09 19:31:38 +00:00
Julien Isorce 0455cb610a glimagesink: use new helper function to avoid duplicating default shader text 2017-12-09 19:31:38 +00:00
Julien Isorce 2b8de2d1bc gleffects: use new helper functions to avoid duplicating the same vertex shader text
And also use the default fragment shader text for the identity effect
2017-12-09 19:31:38 +00:00
Julien Isorce 391661b626 gl: use gst_gl_platform_from_string because we support gl shareList on all platforms 2017-12-09 19:31:38 +00:00
Julien Isorce c52dd44e60 gl: fails glimagesink when shader compilation went wrong
Those shaders are fixed and very simple so it should not fail
but it's worth to handle a such case.
2017-12-09 19:31:37 +00:00
Julien Isorce 4844c53017 gl: call glClearColor before glClear 2017-12-09 19:31:37 +00:00
Sebastian Dröge 569f1363f4 glimagesink: Use the pixel-aspect-ratio adjusted width/height when centering the frame in the display area
Makes sure we actually keep the display aspect ratio
2017-12-09 19:31:37 +00:00
Sebastian Dröge 889e92e738 glimagesink: By default keep the display aspect ratio
Also the default for the pixel-aspect-ratio should be 1/1, not 0/1.
2017-12-09 19:31:37 +00:00
Sebastian Dröge 7f7ceea8de gltestsrc: Unref context when creation failed and guard against that in fill() 2017-12-09 19:31:37 +00:00
Sebastian Dröge fc607b3c53 glimagesink: Call gst_object_unref() on the GstGL GObjects again
While they're plain GObjects it does not hurt to call gst_object_unref()
on them and potentially allows to debug reference leaks a bit easier.
2017-12-09 19:31:37 +00:00
Sebastian Dröge 2b38f86b4e glimagesink: If creating a context or upload failed, destroy it
Fixes deadlocks in error cases when later code assumes the broken
context is actually usable.

https://bugzilla.gnome.org/show_bug.cgi?id=728761
2017-12-09 19:31:37 +00:00
Vincent Penquerc'h f230f758e7 gl: a couple spelling/grammar fixes 2017-12-09 19:31:37 +00:00
Vincent Penquerc'h d6a87fb0c3 gl: guard against using a NULL window pointer
Coverity 1195145
2017-12-09 19:31:37 +00:00
Matthew Waters 9eb5001e02 glimagesink: remove unused texture 2017-12-09 19:31:36 +00:00
Matthew Waters 57b4bd6905 glimagesink: move upload into _prepare() 2017-12-09 19:31:36 +00:00
Sebastian Dröge a05928ba62 gl: Set glimagesink rank to SECONDARY
This is a full-featured video sink now and especially should be
used instead of osxvideosink on OSX if available.
2017-12-09 19:31:36 +00:00
Sebastian Dröge aab3ef1b5d glimagesink: First handle GL window setup, then create the context and its thread 2017-12-09 19:31:36 +00:00
Matthew Waters 30c6efc432 gl/mem: allocate the memory per plane
This patch provides the basic infrastructure required for this.
Upload and Download has been ported to this.

Has the nice effect of allowing GstGLMemory to be our
refcounted texture object for any texture type (not just RGBA).

Should not lose any features/video formats.
2017-12-09 19:31:36 +00:00
Matthew Waters fba49c3463 gl: add colorconvert object that converts between color spaces/formats
Currently used by both upload and download objects separately.
2017-12-09 19:31:36 +00:00
Vincent Penquerc'h 2767aae4e2 gl: pass large structure by const pointer, not value
Avoids large pointless memcpy.

Coverity 206236, 206237
2017-12-09 19:31:36 +00:00
Vincent Penquerc'h 07565d0ff7 gl: test for frame NULLness before dereferencing it
Coverity 1195172, 1195171
2017-12-09 19:31:36 +00:00
Sebastian Dröge 4ecffcf76b glimagesink: Create GL context and set up window from the streaming thread
gst_gl_context_create() might need to dispatch some operations to the
application's main thread, and calling this in the change_state function
can cause deadlocks.
2017-12-09 19:31:36 +00:00
Matthew Waters a20a5d36e2 gl: pass video info's by reference 2017-12-09 19:31:35 +00:00
Matthew Waters 173b234ed2 gl: fix array initialization 2017-12-09 19:31:35 +00:00
Matthew Waters 394128a4db glbumper: remove redundant check 2017-12-09 19:31:35 +00:00
Matthew Waters b70069bc61 gl: fix assignment of temporary variables 2017-12-09 19:31:35 +00:00
Matthew Waters 71548893bf gl: avoid adding a NULL pool to propose allocation 2017-12-09 19:31:35 +00:00
Julien Isorce 0233939eaa gl: only set CAPS_FEATURE_MEMORY_EGL_IMAGE on egl platform 2017-12-09 19:31:35 +00:00
Julien Isorce 6614df6478 gl: let the user includes itself our egl headers if needed
Forgot to address this change.

https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00
Julien Isorce c2471aec81 gl: add EGLImage support
* picked from old libgstegl:
  - GstEGLImageMemory
  - GstEGLImageAllocator
  - last_buffer management from removed GstEGLImageBufferPool

* add-ons:
  - GstEGLImageMemory now old a reference on GstGLContext
    so that it can delete the EGLImage and its gltexture source
    while having the associated gl context being current.
  - add EGLImage support for GstVideoGLTextureUploadMeta which
    mainly call EGLImageTargetTexture2D
  - GstGLBufferPool now supports GstEGLImageAllocator
  - glimagesink / glfilters / etc.. now propose GstEGLImageAllocator
    to upstream

https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00
Gwenole Beauchesne 14521a89cb gl: fix out-of-source builds.
Always use the locally generated <gst/gl/gstglconfig.h> file.

Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
2017-12-09 19:31:35 +00:00
Matthew Waters a9070713a2 gl: silence a critical if upstream does not provide us with meta params 2017-12-09 19:31:35 +00:00
Julien Isorce 19d138601b gl: silence warnings building for RPI related to 'vcos_*'
Similar than 1190a79b19
2017-12-09 19:31:34 +00:00
Julien Isorce b30d15d4b8 gl: keep only one occurence of '#include <EGL/egl.h>'
To simply maintainance if we need to put specific includes around it.
2017-12-09 19:31:34 +00:00
Matthew Waters e225af3e0d gl: silence all the compiler warnings 2017-12-09 19:31:34 +00:00
Matthew Waters a884d6feee move gl elements to ext subdirectory 2017-12-09 19:31:34 +00:00