Fixes a hang/race on shutdown where _decode_loop() had already completed
its execution and _finish() was waiting on a GCond for decode_loop()
to complete. Also fixes the possible race where _finish() is called
but _decode_loop() endlessly returns before signalling completion
iff the decoder instance returns GST_FLOW_OK.
Found with: ... ! vaapidecode ! {glimagesink,cluttersink}
https://bugzilla.gnome.org/show_bug.cgi?id=733897
[factored out GST_VIDEO_DECODER_STREAM_UNLOCK() call]
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Now that we always track the currently active video buffer, it is
not necessary to automatically increase its reference since this is
implicitly performed in ::show_frame() through the get_input_buffer()
helper from GstVaapiPluginBase class.
This is a regression from a26df80.
Rework the logics behind the configuration of an adequate bufferpool,
especially when OpenGL meta or additional capsfeatures are needed.
Besides, for GStreamer >= 1.4, the first capsfeatures that gets matched,
and that is not system memory, is now selected by default.
Make sure to propagate memory:VASurface capsfeature to srcpad caps
only for GStreamer >= 1.5 as the plug-in elements in GStreamer 1.4
core currently miss additional patches available in 1.5-git (1.6).
This is a temporary workaround.
Supporting anything thing below GStreamer 1.2 is asking for trouble
for keeping up with the required facilities to make efficient pipelines.
Users are invited to upgrade to the very latest GStreamer 1.2.x release,
at the minimum.
Support for GStreamer 0.10 is obsolete. i.e. it is no longer supported
and may actually be removed altogether for a future release. There is
no real point to maintain a build for such an ancient GStreamer version
that is not even supported upstream.
If a multiview stream is decoded, multiple view components are submitted
as is downstream. It is the responsibility of the sink element to display
the required view components. By default, always select the frame buffer
that matches the view-id of the very first frame to be displayed.
However, introduce a "view-id" property to allow the selection of a
specific view component of interest to display.
Always record the VA surface that is currently being rendered, no matter
the fact we are using texturedblit or overlay. That's because in some
occasions, we need to refresh or resize the displayed contents based on
new events. e.g. user-resized window.
Besides, it's simpler to track the last video buffer in GstVaapiSink than
through the base sink "last-sample".
Add a "display-name" property to vaapisink so that the end user could
select the desired output. Keep "display-name" in-line with the existing
"display" (GstVaapiDisplayXXX type).
So, for X11 or GLX, the "display-name" is the usual display name as we
know for XOpenDisplay(); for Wayland, the "display-name" is the name used
for wl_display_connect(); and for DRM, the "display-name" is actually the
DRI device name.
https://bugzilla.gnome.org/show_bug.cgi?id=722247
Ensure the X11 implementation for GstVaapiWindow::get_geometry() is
thread-safe by default, so that upper layer users don't need to handle
that explicitly.
Add gst_vaapi_window_reconfigure() interface to force an update of
the GstVaapiWindow "soft" size, based on the current geometry of the
underlying native window.
This can be useful for instance to synchronize the window size when
the user changed it.
Thanks to Fabrice Bellet for rebasing the patch.
[changed interface to gst_vaapi_window_reconfigure()]
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Add gst_vaapi_display_get_display_name() helper function to determine
the name associated with the underlying native display. Note that for
raw DRM backends, the display name is actually the device path.
Always add VideoAlignment bufferpool option if the downstream element
expects its own pool to be used but does not offer it through a proper
propose_allocation() implementation for instance, and that the ALLOCATION
query does not expose the availability of the Video Meta API.
This fixes propagation of video buffer stride information to Firefox.
Make sure to always prefer native internal formats for the VA surfaces
that get allocated. Also disable "direct-rendering" mode in this case.
This is needed so that to make sure that anything that gets out of the
decoder, or anything that gets into the encoder, is in native format
for the hardware, and thus the driver doesn't need to perform implicit
conversions in there. Interop with SW elements is still available with
fast implementations of VA imaging APIs.
Forbid shares of GstMemory instances, and rather make copy of it. This
effectively copies the GstMemory structure and enclosed metadata, but
this does not copy the VA surface contents itself. It should though.
This fixes preroll and makes sure to not download garbage for the first
frame when a SW rendering sink is used.
Use an image pool to hold VA images to be used for downloads/uploads
of contents for the associated surface.
This is an optmization for size. So, instead of creating as many VA
images as there are buffers (then VA surfaces) allocated, we only
maintain a minimal set of live VA images, thus preserving memory
resources.
Disable read-write mappings if "direct-rendering" is not supported.
Since the ordering of read and write operations is not specified,
this would require to always download the VA surface on _map(), then
commit the temporary VA image back to the VA surface on _unmap().
Some SW decoding plug-in elements still use R/W mappings though.
https://bugzilla.gnome.org/show_bug.cgi?id=733242
Fix error messages introduced in the previous commit for the _map()
imaplementation. Also use the new get_image_data() helper function
to determine the base pixels data buffer from a GstVaapiImage when
updating the video info structure from it.
Allow raw pixels of the whole frame to be mapped read-only. i.e. in
cases where the buffer pool is allocated without VideoMeta API, thus
individual planes cannot be mapped.
This is initial support for Firefox >= 30.
https://bugzilla.gnome.org/show_bug.cgi?id=731886
While creating the vaapi video allocator, make sure the associated
surface pool has correct format instead of defaulting to NV12 video
format even though there is no direct rendering support.
https://bugzilla.gnome.org/show_bug.cgi?id=732691
Make sure to always update the VA surface pointer whenever the proxy
changes. This used to only work when the VA surface is written to, in
interop with SW element ("upload" feature), and this now fixes cases
when the VA surface is needed for reading, in interop with SW element
("download" feature).
Always expose I420 format by default when the VA surface could be
mapped for interoperability with non harware accelerated elements.
However, the default behaviour remains the auto-plugging of vaapi
elements, down to the sink.
Side effect: "direct-rendering" mode is also disabled most of the
times as plain memcpy() from uncached speculative write combining
memory is not going to be efficient enough.
Fix support for VA surface download capability in vaapidecode element
for GStreamer >= 1.2. This is a fix to supporting libva-vdpau-driver,
but also the libva-intel-driver while performing hardware accelerated
conversions from the native VA surface format (NV12) to the desired
output VA image format.
For instance, this fixes pipelines involving vaapidecode ! xvimagesink.
https://bugzilla.gnome.org/show_bug.cgi?id=733243
The timestamp generator in gstvaapidecoder_mpeg2.c always interpolated
frame timestamps within a GOP, even when it's been fed input PTS for
every frame.
That leads to incorrect output timestamps in some situations - for example
live playback where input timestamps have been scaled based on arrival time
from the network and don't exactly match the framerate.
https://bugzilla.gnome.org/show_bug.cgi?id=732719
Forbid GstVaapiObject to be created without an associated klass spec.
It is mandatory that the subclass implements an adequate .finalize()
hook, so it shall provide a valid GstVaapiObjectClass.
https://bugzilla.gnome.org/show_bug.cgi?id=722757
[made non-NULL klass argument to gst_vaapi_object_new() a requirement]
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Call the subclass .init() function in gst_vaapi_object_new(), if
needed. The default behaviour is to zero initialize the subclass
object data, then the .init() function can be used to initialize
fields to non-default values, e.g. VA object ids to VA_INVALID_ID.
Also fix the gst_vaapi_object_new() description, which was merely
copied from GstVaapiMiniObject.
https://bugzilla.gnome.org/show_bug.cgi?id=722757
[changed to always zero initialize the subclass]
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
When playbin/decodebin builds the pipeline, it puts decoders and sinks
into different bins and forwards the queries from bins to bins. So in
the initials steps the pipeline is built iteratively by playbin and
looks like this :
[filesrc]
[filesrc] -> [typefind]
[filesrc] -> [typefind] -> [demuxer]
[filesrc] -> [typefind] -> [demuxer] -> [decoder]
At this point the decoder is asked for its SRC caps and it will make a
choice based on what gst_pad_peer_query_caps() returns. The problem is
that the caps returns at that point includes caps features like ANY,
essentially because playbin can plug in additional elements like
videoscale, videoconv or deinterlace.
This patch adds a another call to
gst_vaapi_find_preferred_caps_feature() when the decoder decides its
allocation, to make sure we asks the downstream elements when the
entire pipeline has been built.
https://bugzilla.gnome.org/show_bug.cgi?id=731645
A compiler change showed me that tmp_rect went out of scope before
it was used. Move it to the beginning of the function instead.
https://bugzilla.gnome.org/show_bug.cgi?id=726363
Signed-off-by: Simon Farnsworth <simon.farnsworth@onelan.co.uk>
[added guards for GStreamer 0.10 builds]
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Drop references to deprecated plugins (vaapiupload, vaapidownload),
mention that support for GStreamer 0.10 is deprecated, make overview
more descriptive in certain aspects.
When a DPB flush is required, e.g. at a natural and of stream or issued
explicitly through an IDR, try to detect any frame left in the DPB that
is interlaced but does not contain two decoded fields. In that case, mark
the picture as having a single field only.
This avoids a hang while decoding tv_cut.mkv.
Simplify the dpb_output() function to exclusively rely on the frame store
buffer to output, since this is now always provided. Besides, also fix
cases where split fields would not be displayed.
This is a regression from f48b1e0.
Cope with latest changes from codecparsers/h264. It is now required
to explicitly clear the GstH264PPS structure as it could contain
additional allocations (slice_group_ids).
c4ace00 h264parse: fix collection of access units to preserve config headers
0f9f7c9 h264parse: improve conditions for skipping NAL units
9ffb25c h264parse: introduce new state tracking variables
64955d3 h264parse: fix and optimize NAL collection function
13cd2a3 h264: clarifications and documentation fixes
53e7dd1 h264: fix identification of EOSEQ and EOS NALs
18f0de0 h264: fix memory leak in GstH264PPS
fdcb54c h264: fix typo in GstH264VUIParams description
fd4dae9 vp8: move up built-in range decoder private data
Add new GstVaapiSurfaceProxy flag FFB, which means "first frame in
bundle", and really expresses the first view component of a multi
view coded frame. e.g. in H.264 MVC, the surface proxy has flag FFB
set if VOIdx = 0.
Likewise, new API is exposed to retrieve the associated "view-id".
Allow decoders to set the "one-field" attribute when the decoded frame
genuinely has a single field, or if the second field was mis-decoded but
we still want to display the first field.
Make sure to output the decoded picture, and push the associated
GstVideoCodecFrame, only once. The frame fully represents what needs
to be output, included for interlaced streams. Otherwise, the base
GstVideoDecoder class would release the frame twice.
Anyway, the general process is to output decoded frames only when
they are complete. By complete, we mean a full frame was decoded or
both fields of a frame were decoded.