glfilter will unref input buffer after _transform() call immidiately,
but gpu may still reading input buffer for rendering because gl
api is executed async. Need hold reference for input buffer by
adding parent meta to output buffer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4846>
Appsink will unref prev sample in dispose function. Which is later
when V4L2 video decoder link with appsink as V4L2 video decoder
will close V4L2 device fd during GST_STATE_CHANGE_READY_TO_NULL.
If the video buffer return to V4L2 video decoder after the decoder
closed V4L2 device fd, V4L2 can't release the video frame buffer
which allocated with MMAP mode as application can't call
VIDIOC_REQBUFS 0 to release the video frame buffer by V4L2 driver.
The memory of the video frame will leak.
Unref the gstbuffer in stop() function, so V4L2 video decoder
can received all video frame buffers and release it before close
V4L2 device fd.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4820>
The qt5 and qt6 plugins will now correctly error out if you enable the
option, and you can also now explicitly ensure that wayland, x11,
eglfs support is actually functional by enabling the options. It was
too easy to build non-functional support for these.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4776>
Without this, the plugin cannot be loaded in a devenv because the
RPATH is not added to the plugin dylib. This RPATH will be stripped on
install, which is what we want.
When deploying apps, people are supposed to use `macdeployqt` to
create an AppBundle that bundles Qt for you and sets the RPATHs
correctly to point to that bundled Qt.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4776>
Configuration of our debugging system is possible before init, and in
fact is necessary too, otherwise the settings won't apply to logging
that happens during init.
For instance, since you cannot register a log function before you call
init in python, there is no way for you to log errors during init to
whatever logging service your app uses.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4763>
Due to the alpha value being inserted with _BEFORE, we were ending up
with ARGB instead of RGBA, thus displaying completely wrong colours.
According to libpng's manual, "to add an opaque alpha channel, use filler=0xff
or 0xffff and PNG_FILLER_AFTER which will generate RGBA pixels".
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4759>
self->eos was never reset after streamsynchronizer has sent EOS
(except on explicit flush or switching back to PAUSED).
As a result, synchronization was broken if new streams were pushed later
as gst_stream_synchronizer_wait() does not wait if self->eos is set.
Fix this by reseting self->eos on STREAM_START as that means a new
stream is being sent upstream and so a new EOS will follow later on.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4755>
The `switch (n_rear)` supports up to 5 rear channels, but our channel
set only had space for 3. Size the set properly to fix this.
This didn't actually cause any memory unsafety as `PUSH_CHAN` would stop
incrementing `n_rear` if the channel set is already full.
Thanks to @alatiera for noticing this.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4740>
Since c0bf793c05 ("flvmux: Set PTS based on
running time") the timestamp of the output buffer is already in running
time. So using that for 'srcpad->segment.position' does not work correctly
because gst_aggregator_simple_get_next_time() will convert it again with
gst_segment_to_running_time().
This means that the timestamp returned by
gst_aggregator_simple_get_next_time() may be incorrect. For example, if
flvmux is added to a already runinng pipeline then the timestamp is too
small and gst_aggregator_wait_and_check() returns immediately. As a result,
buffers may be muxed in the wrong order.
To fix this, use the PTS of the incoming buffer instead of the outgoing
buffer. Also add the duration as get_next_time() is supposed to return the
timestamp of the next buffer, not the current one.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4734>
There are broken(?) mjpeg videos that are incorrectly detected as
interlaced. This happens because 'info.height > height' (e.g. 1088 > 1080).
In the interlaced case info.height is approximately 'height * 2' but not
exactly because height is a multiple of DCTSIZE. Make the check more
restrictive but take the rounding effect into account.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4717>
For interlaced jpeg, gst_jpeg_dec_decode_direct() is called twice, once for each
field. In this case, stride[n] is plane_stride[n] * 2 to ensure that only every
other line is written. So the loop must stop at height / num_fields.
If the frame is really interlaced then continuing beyound this, is not harmful,
because jpeg_read_raw_data() will do nothing and return 0, so am info message is
printed.
However, if the frame is not actually interlaced, just misdetected as interlaced
then there is still data available from the second half of the frame. Now
line[0][j] is set to the scratch buffer. If the scratch buffer is not allocated
(because the height is a multiple of v_samp[0] * DCTSIZE) then the result is a
segfault due to a null-pointer dereference.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4717>
When the alignment contains nothing, all its fields are 0 and always
can be satisfied. So there is no need to validate it in this case.
And there are a lot of places just setting this alignment to default
all zero value, this validation generates lots of warnings.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4704>
Add d3d11 conversion path to make gst_video_convert_sample() work
for GstD3D11Memory.
Note that just adding "d3d11download" to the exisitng code is
suboptimal from GstD3D11 point of view because:
* d3d11convert element can support crop/colorspace-conversion/scale
all at once while existing software pipeline needs intermediate steps
for the conversion
* "Process everything on GPU then download it to CPU memory" would be likely
faster than "download GPU memory to CPU then processing it on CPU"
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4689>