Recursively invoking the NSMainLoop can cause crashes in
applications that don't expect it. Instead of waiting for
permission to be granted, move the wait later - until we
actually need device permissions when starting the capture
session. That moves the wait into the streaming thread
instead of the application thread that's setting the pipeline
state to READY.
Instead of a manual state change implementation to open
and close the device, use the basesrc start/stop methods that
are intended for the purpose.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4096>
These checks were introduced to prevent exposing ARGB64/RGBA64 in the caps
when running on M1 Pro/Max with macOS <13 because of a bug in VideoToolbox.
Unfortunately, the initial buffer size of 15 is too short when running
in a VM - the CPU brand string there looks like "Apple M1 Pro (Virtual)",
which due to its length causes sysctlbyname to return -1, resulting in
broken formats still showing up in the caps.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4082>
The dimension of the overlay texture directly corresponds to the size of the overlay **buffer** which is given by its video meta.
The dimension at which the overlay should be displayed directly correspond to the overlay `render_width`and `render_height`.
This match the behavior of glimagesink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4053>
Fixes#1358.
Passing ARGB64/RGBA64 to vtenc caused the encoding to fail
when running on M1 Pro/Max variants with macOS 12.x, so let's
remove these formats from caps when such scenario is detected.
This issue appears to have been fixed OS-side in macOS 13.0.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3962>
This was causing incorrect output when seeking, especially
when used with a multithreaded source like `videotestsrc n-threads=2`.
It should now correctly wait for frames still being processed by VT
while vtdec is flushing.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3937>
We are using std::isspace() with one parameter. That function is defined
in the cctype header.
```
win32ipcutils.cpp(34): error C2672: 'std::isspace': no matching overloaded function found
win32ipcutils.cpp(34): error C2780: 'bool std::isspace(_Elem,const std::locale &)': expects 2 arguments - 1 provided
```
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3936>
The VA API has not defined the scaling list entries for U/V planes
for the 4:4:4 stream. In fact, we do not meet the 4:4:4 format output
for H264 so far, and scaling list is not used frequently, so we just
print out some warning and ignore these scaling list values.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3877>
Due to a bug in the VT API, attempting to encode interlaced content
with ProRes results in an error, halting the pipeline instead of
gracefully falling back to software encoding.
Should be removed in the future if Apple ever fixes this issue.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3878>
It is really difficult for people to figure out why nvcodec has
0 features. Even the debug log is cryptic. Also make sure the errors
go to the ERROR log level, which is more likely to be enabled by
default.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3813>
The VAAPI vaQueryVideoProcPipelineCaps() requires the context as the
parameter. So far, we always pass VA_INVALID_ID and it can succeed.
But the API does not say that and in theory, a valid context is required.
Now the new platform really needs a valid context and so we have to
delay that query until the context is created.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3613>
NVDEC launches CUDA kernel function (ConvertNV12BLtoNV12 or so)
when CuvidMapVideoFrame() is called. Which seems to be
NVDEC's internal post-processing kernel function, maybe
to convert tiled YUV to linear YUV format or something similar.
A problem if we don't pass CUDA stream to the CuvidMapVideoFrame()
call is that the NVDEC's internel kernel function will use default CUDA stream.
Then lots of the other CUDA API calls will be blocked/serialized.
To avoid the unnecessary blocking, we should pass our own
CUDA stream object to the CuvidMapVideoFrame() call
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3605>
... when rendering on external HWND. ShowWindow() will cause
synchronous message passing to window thread and then can be blocked.
At the same time, window thread can wait for GStreamer thread.
Instead of the synchronous call, queue the task to window message
and performs from the window thread.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3583>
Deadlock sequence:
* From a streaming thread, d3d11videosink sends synchronous message
to the parent window, so that internal (child) window can be
constructed on the parent window's thread
* App thread (parent window thread) is waiting for pipeline's
state change (to GST_STATE_NULL) but streaming thread is
blocked and waiting for app thread
To avoid the deadlock, GstD3D11WindowWin32 should send message
to the parent window asynchronously.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3570>