The reason behind this is to minimize the retransmission delay.
Previously, when a NACK was received, rtprtxsend would put a
retransmission packet in a queue and it would send it from chain(),
i.e. only after a new buffer would arrive.
This unfortunately was causing big delays, in the order of 60-100 ms,
which can be critical for the receiver side.
By having a separate GstTask for pushing buffers out of rtxsend,
we can push buffers out right after receiving the event, without
waiting for chain() to get called.
1) pt can be lower than 96
2) there is no point in checking that because rtprtxsend will not
even store buffers for payload types that it doesn't know about,
so this case will never be reached
This patch moves the creation of rtx packets to be done early,
in the src_event() function, when they are requested. The purpose
is to run gst_rtp_rtx_buffer_new() with the object locked to
protect internal data, because if it is done at the pushing stage,
we would have to lock and unlock multiple times in a row while we
are pushing the rtx buffers.
Previously there was no locking at all, which was terribly wrong.
This property allows you to specify the amount of buffers
to keep in the retransmission queue expressed as time (ms)
instead of buffer count (which is the max_size_buffers property).
The purpose of the sender RTX object is to keep a history
of RTP packets up to a configurable limit (in time). It will
listen for custom retransmission events from downstream. When
it receives a request for retransmission, it will look up the
requested seqnum in its list of stored packets. If the packet
is available, it will create a RTX packet according to RFC 4588
and send this as an auxiliary stream.
The receiver will listen to the custom retransmission events
from the downstream jitterbuffer and will remember the SSRC1
of the stream and seqnum that was requested. When it sees a
packet with one of the stored seqnum, it associates the SSRC2
of the stream with the SSRC1 of the master stream. From then
on it knows that SSRC2 is the retransmission stream of SSRC1.
This algorithm is stated in RFC 4588. For this algorithm to
work, RFC4588 also states that no two pending retransmission
requests can exist for the same seqnum and different SSRCs or
else it would be impossible to associate the retransmission with
the original requester SSRC.
When the RTX receiver has associated the retransmission packets,
it can depayload and forward them to the source pad of the element.
RTX is SSRC-multiplexed
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=711084
AUX elements are elements that can be inserted into the rtpbin
pipeline right before or after 1 or more session elements.
The AUX elements are essential for implementing functionality such
as error correction (FEC) and retransmission (RTX).
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=711087
Keep track of elements that are added to multiple sessions and make sure
we only add them to the rtpbin once and that we clean them when no
session refers to them anymore.
When a collision is found on the internal ssrc, we have to change it.
Ideally, we want also the payloader upstream to follow this change and use
the new internal ssrc. Ideally we want this condition to be always met:
if there is one payloader sending on this session, its ssrc should match the
internal ssrc.
* gst/rtpmanager/gstrtpbin.[ch]: four new action signals have been
added (request-rtp-encoder, request-rtp-decoder, request-rtcp-encoder
and request-rtcp-decoder). The user will be able to provide encoders
or decoders dynamically. The encoders must follow the srtpenc API and
the decoders the srtpdec API. Having separate signals for RTP and RTCP
allows the user to use different encoders/decoders or provide the same
one (e.g. that would be the case for srtpenc).
Also, rtpbin now allows application/x-srtp in its pads.
https://bugzilla.gnome.org/show_bug.cgi?id=719938
Use the round-trip-time and average jitter to dynamically calculate the
retransmission interval and expected packet arrival time.
Based on patches from Torrie Fischer <torrie.fischer@collabora.co.uk>
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=711412
Don't use the current time calculated from the tmieout loop for when we
last scheduled the NACK because it might be unscheduled because of a max
packet misorder and then we don't accurately calculate the current time.
Instead, take the current element running time using the clock.
According to RFC 5104 section 4.3.1.2, RTCP PSFB FIR message SHALL
have a media_ssrc field set to 0. The actual media ssrc is in the FCI.
So in that case, we ignore the retained feedback and just let it through
to the rtp_session_process_fir() function which will check for the actual
SSRC inside the FCI.
Fixes a regression introduced by commit 57c27ec3
Previously, when the session had multiple internal sender SSRCs, it would
issue SR reports with RB blocks only on the first RTCP timeout and afterwards
SR reports would be sent empty. This was because the "generation" number
in RTPSource would increase more than once during the same cycle and afterwards
it would always be greater than the session's generation, which would cause
it to be skipped from being included in RBs.
This commit fixes this problem by:
1) Increasing the RTPSource generation only at the end of each cycle,
which essentially fixes the problem but only when the internal senders
are less than GST_RTCP_MAX_RB_COUNT.
2) Keeping for each RTPSource a set of SSRCs which stores which SSRC's
SR the given RTPSource has been reported in, which also fixes the problem
when the internal senders are more than GST_RTCP_MAX_RB_COUNT. This is
necessary because of the fact that any RTPSource is marked as reported
in itself's SR and makes it impossible to know if it has been reported
in other SRs too or not, and which.
Keep an extra stats structure for scheduling the BYE packets. When we
decide to schedule BYE, make a copy of the current stats into the
bye_stats. Then while we schedule the BYE, update and use only the
bye_stats. When we finished scheduling the BYE packet, we use the
regular stats again.
When we are scheduling BYE packets, ignore all RTCP for the sources that
are scheduling a BYE packet. Other sources that are not scheduling BYE
should continue receiving RTCP packets as usual.
Don't reset the expected output seqnum when clearing the pt map because this
could stall the jitterbuffer forever.
Add a unit test for this.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=709800
Remove bogus reconfigure event on collision, we don't want to send the event on
the receiving RTP pad and the collision event is now handling this
case.
See https://bugzilla.gnome.org/show_bug.cgi?id=711560
The problem here was that the jitterbuffer lock was unlocked to push
the event, but that caused another thread to remove the timer currently
being processed, probably because the amount of rtx events
(and therefore timers) was getting too high. The solution is to
unlock and push the event only after timer processing has finished.
fixes https://bugzilla.gnome.org/show_bug.cgi?id=711131
An internal sender in a session is also a receiver of its own packets so update
the receiver stats. Other senders in the session will use this info to generate
correct RB blocks in their SR reports.
Add a new timestamp mode that assumes the local and remote clock are
synchronized. It takes the first timestamp as a base time and then uses the RTP
timestamps for the output PTS.
When flush-stop arrives before we process the result of the _push() in the
loop function, we might pause even though we are not flushing anymore. Fix this
race by waiting for the srcpad loop function to completely pause after doing the
flush-start.
If we were not waiting for the missing seqnum when we insert the lost packet
event in the jitterbuffer, we end up not updating the next_seqnum and wait
forever for the lost packets to arrive. Instead, keep track of the amount of
packets contained by the jitterbuffer item and update the next expected
seqnum only after pushing the buffer/event. This makes sure we correctly handle
GAPS in the sequence numbers.
Always prepare a lost event in the jitterbuffer, it is to wake up and make the
pushing thread continue. We drop the event when we are not supposed to push lost
events downstream.
Schedule the lost event by placing it inside the jitterbuffer with the seqnum
that was lost so that the pushing thread can interleave and push it properly.
Make the jitterbuffer operate on a structure containing all the packet
information. This avoids mapping the buffer multiple times just to get the RTP
information. It will also make it possible to store other miniobjects such as
events later.